Moebius: Empire Rising
Antiquities dealer Malachi Rector hunts down artifacts all over the world, possessing a knack for sensing “the soul” of an object. After his upscale Manhattan store is destroyed in a fire, Rector is hired by millionaire Amble Dexter to investigate a series of events and document them in his meticulous way. The first is the death of a young woman in Venice, whose loss proves to have great hidden significance. It appears that Dexter and his associates are playing with the fabric of life, and even Rector himself is part of a larger pattern. Now Malachi must discover the truth before deciding whether to play his pre-scripted role or try to change the outcome.
Moebius: Empire Rising review
History doesn't repeat itself, as the mildly entertaining Moebius falls well short of Jane Jensen's best efforts from the past.
With Moebius just a few months away, Jane Jensen offers Adventure Gamers an exclusive look at the game's intro comic.
Moebius hands-on archived preview
Between an E3 demonstration with Jane Jensen and a couple playable chapters, our first analysis of Moebius proved to be a memorable one.
With three different adventures in the works, we grabbed some face time with Phoenix oracle César Bittar to discuss the studio's upcoming projects.
Jane Jensen: Back Home on Pinkerton Road interview
We went farming for some insight from the master storyteller herself, and harvested a cornucopia of answers, anecdotes, and never-before-seen materials past and present.
Jane Jensen adventure launches for PC and Mac, along with new "bromance" developer diary.
Gabriel Knight 20th Anniversary remake, Moebius, Murdered: Soul Suspect, Quest for Infamy videos unveiled.
Community supporters choose metaphysical sci-fi thriller as first Pinkerton Road project
Unique "Community Supported Gaming" campaign offers yearly subscription model
|Platform||Mac, PC, Linux|
|Graphic Style||Stylized art|
|Presentation||2D or 2.5D|
- Moebius: Empire Rising Official website
|Digital||April 15 2014||Pinkerton Road Studios|
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