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Review of The Talos Principle


Rating by smulan posted on Jun 22, 2015


Arcadia and old Egypt Valve style


A lackluster variation on Portals puzzle mechanics. Laser beams, companion cubes and jumping through air but far from the production value of Valve. The puzzles themselves are fairly interesting at times but the environments dull and repetitive and the minimalist story thick on AI discussion acting philosophy.
Time Played: Over 20 hours
Difficulty: Hard

Review of Donald Dowell and the Ghost of Barker Manor


Rating by Mazzokie posted on Jun 12, 2015


Stunning


This game is a 5-star on humour, puzzles, storyline, gameplay, characters. The garaffic is not top notch but really close. I got stuck really bad one time but its not the games fault, i've got brainfreeze. I would love to by a similar game from the creator of this game, mind-blowing great and it's free!
Time Played: 10-20 hours
Difficulty: Just Right

Review of Igor: Objective Uikokahonia


Rating by Mazzokie posted on Jun 12, 2015


masterpiece


For me, this was a great game. Very similar to Lucas Arts early games by it's looks and gameplay. But it stands out with it's own story. A good sense of humour and great puzzles. Not very logical most of the time, but that is adventuregames in a nutshell isn't it;) I red some reviews of this game and it is famous for one of the most horrible mazes in game history. I agree it was brutal, but I made it back and forth without writing a map. Other reviewers of this game are wrong about that you have to do the maze twice. When I was "on the other side" and went into the maze and I was going to quit the game I accidently pressed the escape-button. After that the game teleported me to the beginning of the maze. There you have a solution if you hated the maze the first time. The game is not very long, but ok. There are some extreme pixle-huntings sometimes, but they are clever and fun. If you're into oldschool-humorous-graffic-adventures, don't miss this one!
Time Played: 10-20 hours
Difficulty: Very Hard

Review of Dead Synchronicity: Tomorrow Comes Today


Rating by Iznogood posted on Jun 11, 2015


Briliant Dark Gory Story


Lets start with the best and most important first: It is an absolutely brilliant story that had me totally immersed for the duration of the game. It is a dark end of the world story with plenty of gore and cruel things happening, while at the same time the whole story is an enigma wrapped in a mystery, leaving you clueless as to what is actually going on for quite a long time. I can recommend it to anyone interested in this kind of dark mature story, simply for the story alone. It also has an unique art style that suit the game very well and enhances the whole dark gritty setting. It has regular flashbacks and perhaps more important flashforwards, that also add a lot to the whole atmosphere of the game. It is unfortunately not all positive and there is also a few things that I didn't really like, first and foremost: The writing is about as subtle as a sledgehammer to the forehead! Everything and I do mean absolutely everything has to be verbalised, and to make sure that we understand everything, then everything is repeated at least three times. On top of that the game is also filled with lengthy expositions, and for some godforsaken reason everybody feels the need to tell me their life story about 1/10 of a second after I meet them for the first time. I am also not a big fan of the protagonist Michael. I quite honestly found him to be a bit of a whiner, and to make it worse, he also regularly does things that can only be described as outright stupidity. Where I however lost much of my remaining sympathy for him, was when he does something that is just outright cowardly imo. The puzzles are as such not bad, they have a decent difficult and there are plenty of them, but they are all with one single exception, of the standard inventory type, which is a real shame as the whole setting could easily lend itself to some more interesting puzzles. There is as I see it a lot of wasted opportunity here. The games does end on a bit of a cliffhanger but I don't really mind that. Even if a sequel is never made, which I really hope it will be, then it just means that we have an open ended game that we can interpret whichever way we like, which is something there otherwise isn't much of in this game.
Time Played: 5-10 hours
Difficulty: Just Right

Review of Fable


Rating by thorn969 posted on Jun 8, 2015


Quite good, old adventure game with lousy ending


By the standards of modern adventure games, this is very tough. There are frequent deaths, tons of extra items, and sometimes you need items from other worlds for the one you're in now (although generally you can only use locally acquired items). Generally, they are somewhat intuitive, but there are often tricky bits. Nevertheless, it is very much a classic, point-and-click adventure, story-driven and strong there too. The only issue I have with this game is the ending. It is profoundly unsatisfying. Both the original ending and the silly ending for the American version don't give much of a payoff. The original ending is marginally better, but depressing. But they don't really fit a theme or give a lesson for the game.
Time Played: 5-10 hours

Review of The Inner World


Rating by thorn969 posted on Jun 5, 2015


Decent old-school adventure


I would have enjoyed another couple of hours of gameplay and exploration. I got just over 5 hours of gameplay. I thought the hint system was very nicely developed. The dialogue was decent. The graphics and sound were nicely immersive. The game (from GOG) crashed on me about 3 times during my playthrough. The story was nice, although I would have enjoyed a bit more of a payoff at the end. It really wasn't that happy of an ending when you think about it... death, suffering, and religion are treated pretty lightly throughout. But a pretty good game still.
Time Played: 5-10 hours

Review of Technobabylon


Rating by Iznogood posted on Jun 4, 2015


Cyperpunk at its best


It is very "I Robot" (more the movie than the book though) and cyperpunk inspired, which is right up my ally :D In fact if someone had said that William Gibson was involved in this game, then I would have been inclined to believe them. It is a serious story, but it still has a lot of humour, it is cyperpunk with trance addicts and whatnot, but not as bleak as cyperpunk can sometimes be. The setting allows for a lot of interesting and well designed puzzles, like hacking not only AI but also peoples brains and messing things around in there. If I have any complains, then it is that the writing can at times fell a bit heavy-handed, and some of the characters are really more of a caricature than real people. There is also a couple of cases where the mechanics of a puzzle interface could have been better communicated to the player. But overall the positives far outweigh the negatives.
Time Played: 10-20 hours
Difficulty: Just Right

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