Emily Morganti Staff Bio

Emily is a freelance writer and adventure game enthusiast who lives in Northern California. Her fiction has been published in several literary journals, including Bryant Literary Review and Georgetown Review, and at this very moment she is feverishly working on her second novel. (Or possibly procrastinating.)

Writing samples, deep thoughts, and a disturbingly large volume of dollhouse pictures can be found on her website.

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Articles by Emily Morganti:

Gone Home preview

Our first look at this haunting '90s-era exploration mystery about lost family proved to be well worth writing home about.

PC Mac Linux 2 | Jun 14, 2013

1954: Alcatraz preview

With Daedalic's prison break adventure counting down the months until release, designer Gene Mocsy unlocked many new details in our GDC preview.

PC 8 | May 17, 2013

The Night of the Rabbit preview

With the release of Matt Kempke's promising fantasy adventure dawning soon, we leapt at the chance to see Daedalic show the game in action.

PC Mac 10 | May 3, 2013

GDC 2013: Robyn Miller’s Myst Postmortem feature

As controversial as ever decades after its release, co-creator Robyn Miller reveals the origin story of Cyan's best-selling adventure of all time.

PC Mac iPhone iPad 6 | Apr 19, 2013

GDC 2013: Designing Journey feature

At GDC, visionary designer Jenova Chen shared his team's own journey in creating their masterpiece of multiplayer exploration and discovery.

1 | Apr 5, 2013

The Cave review

Exploring the murky depths of Ron Gilbert's offbeat adventure unearths a host of puzzles, easily-spelunked platforms, and satirical black comedy.

PC WiiU PS3 Xbox 360 12 | Feb 4, 2013

Reperfection: Volume 1 review

It isn't very long and it certainly isn't perfect, but the tragic storyline in this brief time-twisting adventure will keep you coming back for more.

PC iPhone iPad Android 5 | Jan 25, 2013

Exploring The Cave with Double Fine’s JP LeBreton and Chris Remo interview

Braving the depths of Ron Gilbert's new side-scrolling adventure, we had lots of help in finding our way.

PC WiiU PS3 Xbox 360 14 | Jan 4, 2013

Chaos on Deponia review

The colourful cartoon trilogy picks up where it left off with another trashy, fun-filled adventure, but it recycles some of its predecessor's problems.

PC 34 | Nov 26, 2012

Red Johnson’s Chronicles: One Against All review

The ginger-haired P.I. returns on more platforms than before, but the sequel gets a severed thumb down for failing to improve on its predecessor.

PC PS3 Xbox 360 2 | Oct 1, 2012

Eye on iOS: Volume 6 feature

There are slew of Telltale and DS ports available, plus a howling puzzler, a TV-licensed kids' game, and even a Dragon's Lair-style romance gets in on the iOS act.

iPhone iPad 7 | Aug 24, 2012

Deponia review

Daedalic's trash-filled romantic comedy is largely a treasure, using every old-school trick at its disposal.

PC 19 | Jul 2, 2012

The Cave preview

Some early spelunking in this unique new adventure let us probe the deep, dark recesses of Ron Gilbert's mind.

PC WiiU PS3 Xbox 360 20 | Jun 8, 2012

Adventures in Narrative: Home and The Thirty Nine Steps feature

Two unique interactive experiences were on display at the Games Developers Conference, and our first-look tells the story.

PC Mac iPad 2 | Apr 25, 2012

The Walking Dead archived preview

With the full course due later this month, our first look at Telltale's new zombie series offers an early morsel to digest.

PC Mac iPhone iPad PS3 Xbox 360 13 | Apr 11, 2012

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