Emily is a freelance writer and adventure game enthusiast who lives in Northern California. Her fiction has been published in several literary journals, including Bryant Literary Review and Georgetown Review, and at this very moment she is feverishly working on her second novel. (Or possibly procrastinating.)
Writing samples, deep thoughts, and a disturbingly large volume of dollhouse pictures can be found on her website.
Articles by Emily Morganti:
Gone Home preview
Our first look at this haunting '90s-era exploration mystery about lost family proved to be well worth writing home about.
1954: Alcatraz preview
With Daedalic's prison break adventure counting down the months until release, designer Gene Mocsy unlocked many new details in our GDC preview.
The Night of the Rabbit preview
With the release of Matt Kempke's promising fantasy adventure dawning soon, we leapt at the chance to see Daedalic show the game in action.
As controversial as ever decades after its release, co-creator Robyn Miller reveals the origin story of Cyan's best-selling adventure of all time.
GDC 2013: Designing Journey feature
At GDC, visionary designer Jenova Chen shared his team's own journey in creating their masterpiece of multiplayer exploration and discovery.
The Cave review
Exploring the murky depths of Ron Gilbert's offbeat adventure unearths a host of puzzles, easily-spelunked platforms, and satirical black comedy.
Reperfection: Volume 1 review
It isn't very long and it certainly isn't perfect, but the tragic storyline in this brief time-twisting adventure will keep you coming back for more.
Braving the depths of Ron Gilbert's new side-scrolling adventure, we had lots of help in finding our way.
Chaos on Deponia review
The colourful cartoon trilogy picks up where it left off with another trashy, fun-filled adventure, but it recycles some of its predecessor's problems.
The ginger-haired P.I. returns on more platforms than before, but the sequel gets a severed thumb down for failing to improve on its predecessor.
Eye on iOS: Volume 6 feature
There are slew of Telltale and DS ports available, plus a howling puzzler, a TV-licensed kids' game, and even a Dragon's Lair-style romance gets in on the iOS act.
Daedalic's trash-filled romantic comedy is largely a treasure, using every old-school trick at its disposal.
The Cave preview
Some early spelunking in this unique new adventure let us probe the deep, dark recesses of Ron Gilbert's mind.
Two unique interactive experiences were on display at the Games Developers Conference, and our first-look tells the story.
The Walking Dead archived preview
With the full course due later this month, our first look at Telltale's new zombie series offers an early morsel to digest.