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Agatha Christie: And Then There Were None
"Ten people, strangers to each other, are invited to a lavish estate on an island. Through a recording, their mysterious host accuses each of his ‘guests’ of murder and proceeds to exact ‘justice.’ The tension mounts as, one-by-one, the number of people are reduced through the ingenious plotting of the unseen killer. Prepare to play the video game based on the best-selling murder mystery of all time."
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Related Content
News
And Then There Were None now shipping for Wii
Port of Agatha Christie whodunit available soon February 29, 2008
Agatha Christie Wiidunnit coming in November
And Then There Were None adapted for Nintendo's new system March 19, 2007
The Adventure Company asks fans for feedback
Vote for future titles in the Agatha Christie game series January 14, 2006
And Then There Were None demo released
Do some late-night sleuthing in U. N. Owen's house December 7, 2005
And Then There Were None makes an early appearance
Game ships ahead of schedule, trailer released October 28, 2005
And Then There Were None goes gold
Countdown begins on the release of Agatha Christie's thriller October 12, 2005
And Then There Were None screenshots!
Long-elusive first look at the Agatha Christie thriller July 8, 2005
Articles
And Then There Were None review
Agatha Christie's adapted thriller provides an enjoyable whodunit, with a few whydunits along the way. Score: December 12, 2005
And Then There Were None hands-on archived preview
Laura gets an early invitation to Shipwreck Island and lives to tell the tale. October 24, 2005
And Then There Were None - Lee Sheldon and Scott Nixon interview
AG sits down with the men behind the murders in Agatha Christie's upcoming thriller. September 27, 2005
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