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A Little Less Desperation - classic point and click adventure game
Hi everyone,
We are proud to introduce to you, our upcoming classic point & click adventure game: “A Little Less Desperation”. It has been in development for the past year and a half, but we have finally gotten round to sorting out an official website for it! - yay!
Quick Summary
So what’s it all about? Well… to sum it up in a few short words: it’s about UFOs, epic space travel, a wee side order of rock’n'roll; oh and we shouldn’t forget to mention the bloody vegetables - aisus! - a megalomaniacally inclined robot intent on suppressing the galaxy, an alien beauty - of questionable, or rather remarkable proportions; depending on the who &/or the what is doing the appraising - in distress, and last but not least: a hero to sort it all out…
Well… a ‘ero of sorts… Since the list of applicants for the role of hero was a bit short - well non-existent, if truth be told - we had to pick the best… errr, I mean: the fastest… no, uhm… ok, let’s be honest; we had to pick the only applicant we had for the role. In fact, this isn’t true either; Jacob - by some unfortunate grace of bad luck; or should we say fortuitous timing for us - happened to ring our doorbell and stumble his way into our auditions trying to sell us some of his homegrown organic vegetables - aisus! yes the bloody vegetables again - unfortunately - for him - he didn’t stand a chance against our smooth talk, and we soon had him kitted out and starring as the protagonist of our epic point & click adventure game.
Plot Summary
A UFO crash lands nearby. Jacob full of apprehension and unwilling reluctance goes to investigate. He finds a little alien and being the good Samaritan he is, offers to help out the little alien, unknowingly setting off a chain of events that will have him traveling to the vast corners of the universe on an epic, scary, [carefully placed subliminal suggestion], bizarre, epic, humorous yet irrationally mind boggling journey through space, that will be full of crazy puzzles, and even crazier inhabitants of the extraterrestrial, vaguely human [expats; illegal or otherwise] and nondescript kind.
The game is an adorable point & click adventure similar to the classic gems of the point & click adventure game genre. We have a wonderful story, out of the box whacky puzzles and a marvelous array of eccentric characters. We decided to focus more on fun, than the morbid ritual of dying awkwardly - and often painfully. You know what we are talking about. Instead of frustration induced hair loss, we’re aiming at giving you more fun for the buck.
But we don’t want to give too much away on here, so please don’t forget to check out our homepage, if you want more details.
Overview
If you are a fan of the classic point & click adventure game genre, then you need look no further for your next fix than: “A Little Less Desperation”. Unfortunately it’s not yet ready, so in the meantime you will have to get your fix elsewhere, until further notice!
We are currently working on developing the technical demo, which if all things go well, should be released sometime early 2015. All the artwork is more or less done and our developer is busy feeding the immense amount of game assets into the game engine and programming the game into something that can be played and enjoyed by all. On a side note: the music for the game is currently being produced as I type this, unfortunately there’s still a matter of sorting out game sounds and finding voice actors, but that’s all in the details, or so they say.
Make sure you stay tuned and check our website, twitter feed, facebook page, this forum thread, that forum thread and whatever other form of media you can think of, within reason, to keep up to date with what’s happening at Deaf Bird Entertainment. Also if you would be so gracious as to follow us on facebook &/or twitter, then we would be most grateful, for your support.
Cheers,
The Deaf Bird Entertainment Team.
I’m somewhat intrigued. It’s probably just me, but I feel a bit of Pendulo Studios wibe.
Good luck guys!
ps: I hope the new Visionaire Studio versions are better. Adventures made with older engines made me often grit my teeth.
Hey! Thank you for the positive assessment! We feel very honored! Of course we are inspired by the gems of the business and we hope to be able to create a game that is really enjoyable! We’re pretty busy the moment with creating the demo and we’ll keep you updated.
The Christmas staff party at Deaf Bird Entertainment was cheerful and placid until Harold got hold on the keys.
Merry Christmas to all of you!
lookin’ good, good luck with the release, and the best with publishing!
A Happy New Year to everyone! Party hard!
Hi everybody,
it’s been a bit quiet here for a while, but at present we are not producing too much new stuff. Our lead programmer is busy completing the first version of the demo. Sometimes I have to correct the one or the other graphic error that becomes only visible when the elements are implemented in the game. Our music guys have already delivered some tracks for the demo that are almost finished and which will be implemented pretty soon. Also, we are almost finished with the voice acting for the demo, but it’s not implemented yet. In the meanwhile I am working on the trailer which will probably be published a short while before the demo.
As soon as we get new stuff, I’ll let you know.
Hi everybody, there’s another little goodie for you! Check out Ray, a cool character from the first chapter! He runs a private radio telescope “facility”, searching for extraterrestrial life. He gets SO close to the answers to his questions, that he doesn’t even realize it. Since he has his place in the first chapter, he won’t be in the demo (which is the beginning of the second chapter). So If you want to meet Ray again, we’ll need a bit support from you in the near future . . .
Every time I read that title I immediately think of this...
The truth can’t hurt you, it’s just like the dark: it scares you witless but in time you see things clear and stark. - Elvis Costello
Maybe this time I can be strong, but since I know who I am, I’m probably wrong. Maybe this time I can go far, but thinking about where I’ve been ain’t helping me start. - Michael Kiwanuka
Hi everybody! We decided to find a way to speed things up and so we purchased this great vehicle! And it was a good deal too! We know, it may not look as stylish as Elvis’ flying Cadillac, but it will get us where we want. Well, we might need to spend a few more bucks for a bit of paint and a brush . . . but that’s just details. And honestly, we didn’t want to post a picture of the donkey we got with the cart, since the donkey is not as good in shape as the cart. But you’ll learn more about that in the game!
Hey everybody! We are really really totally absolutely happy to present you the official developers’ shirt! From the motivational point of view even more important than a graphic artist or a programmer (just kidding with the programmer). So? How do you like it?
Looks really cool, I really like the art style. I’ll have this on my radar now.
Hi folks, it’s been a while, but we have good news! Today we launched our offical trailer for “A Little Less Desperation”. Please check it out, we hope you enjoy it!
@TimovieMan
Looks like developers are thinking the same way.
Back on-topic, I’m a bit baffled by art style. Is it 2D or 3D? There might be some problems with navigation if you decide mix those two together.
Recently played: Brothers: A Tale of Two Sons 5/5, Bioshock 2 4/5, Tomb Raider (2013) 3/5 Looking forward to: Gibbous, Saint Kotar
Good luck guys! Yeah I seemed to remember this was 2d, too, for some reason.
I also thought of the Elvis song when I first saw the title. I was waiting for the music to come in the trailer… and then it came! And I wasn’t disappointed.
One thing I think is a mistake… using voiceovers in English done by people whose first language apparently isn’t English. Nothing against their skill, of course, but it’s a little distracting and pulls you out of the experience a bit. Though maybe it’s explained in the story. Anyway, I say you can never go wrong with a British accent. Who doesn’t love a good English accent? They make everything sound better. American and Australian accents are also fine. And I guess a Canadian one could do in a pinch. Just kidding, Canadians, we love you!
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