• Log In | Sign Up

  • News
  • Reviews
  • Top Games
  • Search
  • New Releases
  • Daily Deals
  • Forums
continue reading below

Adventure Gamers - Forums

Welcome to Adventure Gamers. Please Sign In or Join Now to post.

You are here: HomeForum Home → Gaming → Adventure → Thread

Post Marker Legend:

  • New Topic New posts
  • Old Topic No new posts

Currently online

Support us, by purchasing through these affiliate links

   

Adventure Game Scene of the Day - Wednesday 11 May

Avatar

Total Posts: 3933

Joined 2011-03-14

PM

All but the first game in the Deponia series have had some kind of special puzzle element that adds an extra element to the puzzles, and Deponia Doomsday is no exception to this rule.

In Chaos on Deponia we had Goals personality split into three different persons occupying the same body, in Goodbye Deponia Rufus was copied into three different physical bodies (all with the same obnoxious personality), and here in Doomsday we have a time-machine!

The story is as such simple enough: A nutty professor called McChronicle has invented a time-machine, and on his very first test run, he bumps into Rufus .. which is not good .. because, as we all know, Rufus is suppose to have had saved Deponia in the future, but now because McChronicle has altered the time-line, that will no longer happen and Deponia is doomed!
Fortunately Rufus has a build in protection against these kinds of time-resets, and can actually remember everything that happened in the three first games, even though it hasn’t actually happened yet, and most likely never will. So now it is up to Rufus to set everything right and once again, save Deponia.

Puzzlewise, which is the important part, it quite literal adds an extra dimension to the game, and creates a kind of Groundhog Day situations. Having the time-machine will allow Rufus to reset or rewind time, allowing us to replay the same parts over and over again, learning from our previous mistakes until we finally get everything right and can move on to the next part. Like for example in the above screenshot where we have to help McChronicle park his time-machine without breaking Toni’s crystal glasses, which is harder than it sounds, as McChronicle is not only a lousy driver, but time-travel apparently also has a tendency to attract both Pink Elephants and Fewlocks! (Not to be confused with Morlocks, that is an entirely different story)

     

You have to play the game, to find out why you are playing the game! - eXistenZ

Avatar

Total Posts: 5835

Joined 2012-03-24

PM

That particular puzzle does sound interesting - I did like the 3 personalities of Goal in Deponia 2, I haven’t played 3 yet but hopefully I will get around to it & this game too eventually!

     

You are here: HomeForum Home → Gaming → Adventure → Thread

Welcome to the Adventure Gamers forums!

Back to the top