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Old 12-03-2003, 04:02 AM   #21
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Quote:
Originally Posted by Zanthia
Oh, those sequels that never was realesed. Look at the bright side: now those games are completely unspoiled by stupid controls, flat dialogs and illogical puzzles.
Sorry, but I'm still stuck to the dark side : I never got to play them.
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Old 12-03-2003, 04:04 AM   #22
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Toonstruck was planned as ONE game at the beginning. But Virgin wanted it out asap and so Burst! had to cut it into two parts. So you can't say "These images were supposed to be used in Toonstruck 1" - there only was one..
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Old 12-03-2003, 05:28 AM   #23
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Quote:
Originally Posted by texallos
Toonstruck is one one of my favourite games and the possibility of a sequel makes my mouth water. Never thought about searching the net for info about it though. So thanks for doing so Jannar . The artwork that was never included in the original game seams pretty neat but , as the site owner says himself, this was meant for the first game, not for a whole new one. As a matter of fact I believe that the creation of a second installment is rather impossible unless the whole team is miraculously gahtered and reunited . Not very likely I'm afraid..

Still it is good to know that there is somewhere to start for the lads willing to bring this highly-awaited sequel back to life. Amen
No problem

btw.... It SHOULD be Toonstruck 2.. Just hear what they said:

Quote:
A lot of people have been asking me what Toonstruck 2 would have been, so I decided to post the background images here that I have from the cut scenes. This page has little to do with my work on the game.
I read somewhere else that the publisher (or something) wrecked the sequel.
Don't remember from where though...

*** edit ***
Translation of that german page...
Quote:
Listens to crazy, gell? Therefore it is would damage only all too that the brush studio never got in spite of the promising of Publisher Virgin the order to produce 'ToonStruck 2' and/or the first part to end. The reason for that was - like already above mentioned - the commercial fiasco of the game. If one consider to be sure, that many graphics of the 2.Teils, that already were completed Engine and the story and must would have joined become "only" yet all components, it is a shame that the project landed for always in the trashcan. The development of 'ToonStruck 2' trotzallem would have taken to be sure certainly yet some months at work in claim and would have eaten enough money, but in the view of innumerable software-refuse products, that inundate annually the total market, it does is entirely in the interior blow, that always our beloved genre the sorrow deceit..
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Old 12-03-2003, 10:05 AM   #24
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Someone should compile a huge list of sequels that were never completed, and contain information and screenshots of each one. That'd be an interesting read.
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Old 12-03-2003, 12:28 PM   #25
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Quote:
Originally Posted by Ninth
Yes, but he also says that after they realised they couldn't put all their work into the first game, they were promised that they would be able to use it for a sequel. Which never happened.
Yeah ok, I realise that.. All I'm saying is that they would still need some time to put these excluded locations together (not to mention create new) to create a totally new game..
I also think that the game looked pretty good the way it was and adding too many locations could make it tiring to play. Still the nightmare locations of Nefarious' castle seem quite cool while that would probably mean even more time without Flux which is a rather unpleasant thought...:eek: I mean wasn't this little guy really cool, or what?
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Old 12-03-2003, 10:51 PM   #26
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Quote:
Originally Posted by texallos
I mean wasn't this little guy really cool, or what?
No, he wasn't. More like a total annoyance... his french voice didn't help him out, though.
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Old 12-03-2003, 11:16 PM   #27
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Quote:
Originally Posted by Ninth
No, he wasn't. More like a total annoyance... his french voice didn't help him out, though.
Yes, hair-pulling annoying!

And there are more of these annoying characters in the game, I remember.

--Erwin
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Old 12-03-2003, 11:41 PM   #28
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Quote:
Originally Posted by Erwin_Br
Yes, hair-pulling annoying!

And there are more of these annoying characters in the game, I remember.

--Erwin
Personally I think that B.B Wolf was very,very cool. 8-)
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Old 12-03-2003, 11:54 PM   #29
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Quote:
Originally Posted by mycroft
Personally I think that B.B Wolf was very,very cool. 8-)
Indeed he was, as well as most of the "bad" characters, IMO. (especially the S&M cow.)
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Old 12-05-2003, 04:26 AM   #30
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Quote:
No, he wasn't. More like a total annoyance... his french voice didn't help him out, though.
Ah yes, but then you didn't hear Dan Castanalletta (Homer) do his voice. De characters were very good in my opinion. I don't understand how you could compare the witty, befitting dialogue of Toonstruck with the endless ramblings of The Longest Journey. I had liked much more of it the way it was!
And characters like the Carecrow, Footman, Toilet Sentry, the evil robotmaker and all the others I still hold very dear to me. So let us have no more of this negative comment about Toonstruck Go bash a game that deserves it *hands over a copy of Daikatana*
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Old 12-05-2003, 12:45 PM   #31
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Quote:
Originally Posted by Flux
Ah yes, but then you didn't hear Dan Castanalletta (Homer) do his voice. De characters were very good in my opinion. I don't understand how you could compare the witty, befitting dialogue of Toonstruck with the endless ramblings of The Longest Journey. I had liked much more of it the way it was!
And characters like the Carecrow, Footman, Toilet Sentry, the evil robotmaker and all the others I still hold very dear to me. So let us have no more of this negative comment about Toonstruck Go bash a game that deserves it *hands over a copy of Daikatana*
Bashing Dai-Katana? You sure are a cruel person.

And Longest Journey "ramblings" were just fine with me, as well as Toonstruck's.
I loved Toonstruck, but didn't like Flux. Sorry, Flux.
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Old 12-06-2003, 12:32 AM   #32
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Apology accepted...
...
CAPTAIN NEEDA.
*crushes throat from a distance*
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Old 12-09-2003, 01:43 PM   #33
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Quote:
Originally Posted by Flux
Apology accepted...
...
CAPTAIN NEEDA.
*crushes throat from a distance*
I don't think you're a dark lord of the sith. More like a purple lord of the critters, but those don't have the force.
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Old 12-10-2003, 07:14 AM   #34
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i realy think we should start a patation for a release of somthing or other, even if they release only part of the game and it is'nt even put together it would fine with me, but would vergin have parts of the game even after 8 years. i would think they would because they would need documentation of there expences and such. i've seen a website on the forums ware you can start a patition. does anyone remember what that website is?
 
Old 02-04-2004, 07:26 AM   #35
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Alright.. Listen up.. I've done some researching on Burst! Entertainment (the developing company)

Anyway, the company turned out to be out of business. So I went to mobygames, so get their names.

I found the lead designer, Richard Hare's site.
http://www.richard.hare.dsl.pipex.com/flare.html
and e-mail: Edit: address removed following spam complaints. (Besides, this wasn't the Richard Hare you're looking for.) All other email addresses in this thread will be altered to prevent spiders from indexing them - Marek

Last game he worked on were Indiana Jones and the Emperor's Tomb, last year.
_____________________________________________

Then, the next thing would be finding the art director, William D. Skirvin
So I did.

He haven't worked on a single project since Toonstruck.

bilskirvin -at- bilskirvin - dotcom
http://www.bilskirvin.com/
_____________________________________________

What about the character designer, I hear you say (I think..)
Well.. Found him as well. John Piampiano.

Toonstruck seems to be the only project he ever had, so it might be interesting to do Toonstruck for him again

jpiampiano -at- hotmail - dotcom
http://www.johnpiampiano.net/
_____________________________________________

Should anyone contact them, or something?
Or first start a petition to show how big interest it actually is.
(...and most of us said we would pay $50 for a follow-up, this might be a good idea for everyone in Burst!)

Let's revive Toonstruck!
(and maybe even xp compatibility for Toonstruck!)

But petition or contact first?

P.S - The voice actors from the game are always available, since it's what they do.

** edit **
Oh, and as mentioned earlier. The Video Compositor, Laura Janczewski.
lauraj -at- lauraj - dotnet
http://www.lauraj.net/
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Last edited by jannar85; 02-04-2004 at 07:36 AM.
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Old 02-04-2004, 05:33 PM   #36
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Hey I was thinking that I needed to make another Toonstruck thread.
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Old 02-04-2004, 05:36 PM   #37
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then go for it
 
Old 02-04-2004, 06:01 PM   #38
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Quote:
Originally Posted by Ninth
The list of the fantastic adventure games that were supposed to be made but weren't for obscure reasons gets one more entry. Yeah! I mean, ARG!!!

For the record, I have Simon 3 (not 3d... not that I dislike the Simon 3d, but it's still an ugly game), Indy 5 (there was supposed to be an indy 5, wasn't there?), The Wheel of Time (which was supposed to be an adventure game before it turned out a stupid FPS), GK4... Oh well, that's all i can think of for now.
5 games so far.
There was also The Real Neverending Story (I think that's what it was called)

And Monkey Island 3 as it would have been conceived by Ron Gilbert.
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Old 02-04-2004, 07:48 PM   #39
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Forge, the would-be sequel to Loom.
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Old 02-05-2004, 06:55 AM   #40
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Loom! thats one game that neede a sequel. From the other hand, its story was complete.

Does Warcraft adventure counts?
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