• Log In | Sign Up

  • News
  • Reviews
  • Top Games
  • Search
  • New Releases
  • Daily Deals
  • Forums
AG Stats pixel

Symphony of the Machine gearing up for winter release

Sometime this winter, many of us will find ourselves wishing we could control the weather. But while we won't be able to do that literally, we will be able to do it virtually in Stirfire Studios' upcoming VR adventure Symphony of the Machine.

Players will awaken alone in a "lifeless sun-scorched desert", but it won't stay that way for long. Off in the distance is a tower covered in glyphs that cause the weather to change when a beam of light is shone on them. From one moment to the next your surroundings can change from "blistering heat to refreshing thunderstorms." You'll want to avoid such extremes, however, as "creating the perfect climate for multiple forms of life is the key to cultivating a new world."


Symphony of the Machine requires that you not only utilize the correct glyphs properly, but also learn how to direct and manipulate the light beam with tools via motion control. As you experiment, you'll discover that some solutions "may require a simple bend of the beam, while others call for more critical thinking involving splitting and filtering light to achieve the desired elements." Puzzle-solving is intended to be relaxing and even meditative as you attempt to "breathe new life into a fragile planet." Without any exposition through narration or text, piecing together what "mysterious events disfigured a once thriving ecosystem into a desolate wasteland" can only be gleaned by ambiguous, subtle clues in the environment.

Created exclusively for virtual reality, Symphony of the Machine is currently on track for release on HTC Vive and PlayStation VR in the first quarter of 2017.

continue reading below
Back to the top