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Adventure Game Scene of the Day - Tuesday 25 August 2015

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I never understood why people don’t talk more of 80 Days. The game where you can ride camels, elephants, fly on magic carpets, drive cars, boats, train, flying ships and even THIS thing (and it never seriously crossed out of “adventure game boundaries”), surely deserves some talk?

Oh, yeah, the saving system is the worst ever presented in games. For what it’s worth, there’re 3 difficulty modes to choose - Tourist, Globetrotter and Adventurer. Ironically, the Tourist is the most “adventurey”, as it removes time challenges and day/night cycle (until you’re finished with current goals), and you (almost) don’t need to worry about money. Puzzles are, perhaps, nothing to write home about (ain’t it appropriate for a game like 80 Days? Wink ), but they’re not bad as well, and varied - inventory, logic puzzles… and “your-favorite” mini-games. As for the story, it might not be rich as the gameworld itself, but still not the worst Jules Verne adaption you’ve ever seen. Oh yeah, definitely an underrated title. Smile

     

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diego - 25 August 2015 06:41 AM

I never understood why people don’t talk more of 80 Days.

Perhaps because they didn’t play it.

Why is it so?
Don’t know about the others, but the screaming colo(u)rs/the gaudy graphics did the trick for me. This game is almost as flamboyant & eye-damaging as Heaven (2009) .

I always expect Barbie (not Klaus the Nazi, the pretty girl) to jump from around the corner when I look at the 80 Days screenshots.

     

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I thought this game would be far more interesting & fun than I found it - I really wanted to like it but it is one of the handful of games that I just thought ‘that’s it, I’ve had enough now’ in this one after finishing the Cairo section & boarding the train. That was a few years ago so I really can’t remember exactly what put me off except for not really being engaged by the story or game play.

     

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