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LittleRose

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Group C -  The BAG VS Tournament

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Total Posts: 736

Joined 2013-08-15

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********************************************** Points    7pt   5pt   3pt   2pt   1pt
1. Gabriel Knight
Sins of the Fathers         223       25     7     2     3     1
************************************************************************************
2. Beneath a Steel Sky                         153        6    18     7     1     1
************************************************************************************
3. Maniac Mansion                               76        4     1    10     4     5
************************************************************************************
4. Dark Fall                                    74        4     6     4     2     0
************************************************************************************
5. The Stanley Parable                          74        4     5     4     4     1
************************************************************************************
6. The Space Bar                                42        2     3     2     3     1
************************************************************************************
7. Zork                                         40        2     2     2     3     4
************************************************************************************
8. Professor Layton and the Curious Village     29        0     2     5     1     2
************************************************************************************ 

p52

Vote for up to five games you’d like to see advance to the next round.

First choice (7 points)
Second choice (5 points)
Third choice (3 points)
Fourth choice (2 points)
Fifth choice (1 point)

Voting for this group will end on 24th December at 23:59 GMT. The four games with the most points will advance.

Not sure what this tournament is all about? See the Overview thread here. Join in and have fun!

 


Gabriel Knight: Sins of the Fathers


One of the best adventure game series ever made, Gabriel Knight not only sets new standards of interactive storytelling, but also proves that computer games can be no less literate, mature, well-informed, and thought-provoking than other media. Jane Jensen has created in a disheveled, egotistical, and tormented New Orleans writer one of the most memorable computer game protagonists of all time, and thrust the term Shattenjager into the public spotlight. As Gabriel Knight, aspiring writer and owner of St. George’s bookstore, you are researching the voodoo murders as a basis for your new book. The authorities, including your policeman friend Mosely, believe that the voodoo aspect is faked by the murderer, and that the real voodoo cult does not exist in New Orleans. With the help of Grace Nakimura, your assistant, you will slowly unravel the web of intrigue that leads to the powerful voodoo cult… as well as your own destiny. What makes it an instant classic is the astounding level of detail and research that went into the game, in addition to Jane’s writing par excellence and a gripping plot. Items in the Voodoo Museum (patterned after the real museum in New Orleans) alone must have taken several months of intensive research. This lends an air of authencity to the game’s supernatural/occult plot, which greatly enhances gameplay. CD-ROM version features excellent voice acting by Tim Curry as Gabriel. The game also shipped with a very stylish comic book that sets the stage for the story and dovetails very nicely with the ending.

 


Beneath a Steel Sky


In the future, there are giant cities owned solely by corporations, separated by a giant wasteland known as The Gap. When Robert Foster’s Gap-dwelling tribe is killed by soldiers from Union City who capture him, everything changes for him. After a narrow escape from the helicopter bringing him there as it inexplicably crashes, Robert and his droid Joey must search the decaying city, attempting to befriend both the snobby rich and the frustrated poor as the two attempt to get out of the city, but in the middle of everything they uncover the dark truth about LINC, the bizarre computer which makes the city tick. Using the then revolutionary Virtual Theatre engine, characters can move freely independent of the player, allowing the game world to be much more dynamic than anything seen before (other than VT debut game, Lure of the Temptress). The story is a remarkable blend of cold, sometimes chilling, science fiction with a brilliantly dry sense of humour – often topped off with a bit of genuine emotion, whether from your robotic sidekick Joey (possibly the best sidekick in the genre’s history) or from the family dynamics that play into the incredibly moving ending. The dialogue is uniformly brilliant, the voice acting is top-notch, the art is colourful and vibrant (especially the beautiful introductory comic sequence, drawn by Watchmen creator Dave Gibbons, who also drew the game’s gorgeous backgrounds), and the entire experience feels like a true genre classic.

 


Professor Layton and the Curious Village


When the wealthy Baron Augustus Reinhold passes away, his will reveals a hidden treasure in the village of St. Mystere. Unable to locate the treasure themselves, the baron’s family calls upon renowned puzzle expert Professor Layton and his apprentice, Luke, for help. Upon the pair’s arrival, their search for the treasure is interrupted by the suspicious death of another member of the Reinhold family. Now with two mysteries on their hands, Professor Layton and Luke must work their way through the village’s many puzzles, riddles and brainteasers to find the truth.

     
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Zork: The Great Underground Empire


The first game to feature a full-sentence parser, albeit a crude one by today’s standards. Very derivative of Adventure, from the maze of twisty little passages to the orange smoke that accompanies ressurrection. Basically, a treasure hunt in a cave. Two mazes (counting the coal mine), a little randomized combat, and a nonsense puzzle or two. Much historical interest, however. Nearly everything in this game can be found in the Zork trilogy, although some crucial details are different. This game was designed to be easy to modify, and got modified a lot. In 1977, two friends Dave Lebling and Marc Blank, who were students at the Massachusetts Institute of Technology’s Laboratory for Computer Science, discovered Crowther and Woods’s game Colossal Cave Adventure. After completing the adventure game, they were joined by Tim Anderson and Bruce Daniels and began to develop a similar game. Its success was immediate, and the game, which would reach the size of a megabyte, enormous for the time, would be updated until 1981. On graduation, the students decided to stay together and to form a company and created Infocom on 22 June 1979. The idea of distributing Zork came to mind very soon, but the game was too big to port to the microcomputers of the time: the Apple II and the TRS-80, the potential targets, each had only 16 kb of RAM. They wrote a special programming language called Z-machine, which could function on any computer by using an emulator as an intermediary. In November 1980 the new Zork I: The Great Underground Empire was made available for the PDP-11; one month later, it was released for the TRS-80, with more than 1500 copies sold between that date and September 1981. That same year, Bruce Daniels finalized the Apple II version and more than 6,000 additional copies were sold. Zork I would go on to sell over a million copies.


Maniac Mansion


Maniac Mansion has become broadly known for its highly-acclaimed gameplay and its introduction of new ideas into gaming, including multiple possible endings, multiple user-selectable characters with significantly different abilities, and critical clues contained in numerous cut scenes. At the start of the game, the hero, Dave Miller, finds that his girlfriend, Sandy Pantz, has been abducted by Dr. Fred Edison, and sets out to save her, with two of his friends. The player could select the friends from a group of six, and the game would play somewhat differently depending on which friends were selected. The game was a parody of the horror B-movie genre, featuring a secret lab, leftover tentacles, and an evil mastermind. Unlike most adventure games, it had several possible playable characters. The player controls Dave and two other characters, chosen from six additional characters, each of whom has their own distinct skills and quirks. It was notable for its multiple possible endings, depending on which characters the player used (and which ones survived) and what those characters did. It was the first game to use the SCUMM engine. It spawned a very popular sequel called Day Of The Tentacle and was even an animated tv series than ran for several years.

 


Dark Fall: The Journal


Dark Fall is also one of the very few games billed as “horror” titles that manage to be really scary. Returning from work you are met by a frantic and cryptic message from your brother, a talented architect developing the old station at Dowerton, in Dorset. Boarding a train you travel to the old station alone, wondering what adventure may greet you. But while the plot is somewhat predictable, the beauty lies in the masterful execution and astonishingly effective atmosphere. The graphics are appropriately dark, and various sound effects are put to good use. You will be startled more than once while playing this game, and playing it at night is a genuinely creepy experience. The gameplay is similar to Myst, but with a more “traditional” emphasis on inventory-related puzzles. You navigate the gameworld - in this case, the train station and hotel environs - from a first-person perspective. Along the way, you will come across strange symbols that are reminiscent of H.P. Lovecraft’s Cthulhu mythos. These symbols together form the “meta puzzle” in the game: the core puzzle, similar to the sun map in Fool’s Errand, that you won’t be able to solve until the very end. It is the unravelling of the plot - and the ghosts’ identities - that will keep you glued to the screen. The depth of the gameworld is remarkable, and many puzzles imaginative. If you like adventure games, you simply can’t pass up on Dark Fall.

 


The Space Bar


An intergalactic PI named Maksh has been kidnapped. Also, an evil shape-shifter is hunting for a special data storage unit. His partner, Alias Node, has been assigned to track him down. As Alias Node, you track down the shape-shifter to a bar, much like the Mos Eisley cantina, where your goal is to find the fate of your partner, and the alien who is disguising as the shape-shifter. You, have a special ability, the ability to form a mind meld with beings. You can inhabit the patrons of the bar in an effort to locate your partner and the shape-shifter. With this special ability, the game is divided into six mini-games as you search each alien for an explanation. A unique twist is that you view each game as that alien would see the world, whether as an insect, a potato, or a being with three sexes. You’re able to tackle each part of the game separately, and come and go as you please in this 360-degree panorama adventure game.

     
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7 - Beneath A Steel sky.

One of the very few non-comedic adventures I’ve enjoyed immensely.

     

Total Posts: 1891

Joined 2010-11-16

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7 - gabriel knight
5 - the stanley parable
3 - professor layton

     
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Total Posts: 8720

Joined 2012-01-02

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First choice (Maniac Mansion)
Second choice (The Space Bar)
Third choice (Beneath a Steel Sky)
Fourth choice (The Stanley Parable)
Fifth choice (Gabriel Knight: Sins of the Fathers)

     
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Total Posts: 179

Joined 2004-01-25

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7 - BASS
5 - Gabriel Knight
3- Zork

     
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Total Posts: 2060

Joined 2013-08-25

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7 - Gabriel Knight: Sins of the Fathers
5 - Beneath a Steel Sky
3 - Zork
2 - Dark Fall
1 - Maniac Mansion

     

PC means personal computer

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Joined 2012-07-15

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I have a really hard time choosing between GK1 and BASS, but GK wins, at least for today Smile

First choice: GK1
Second choice: BASS.

     

Duckman: Can you believe it? Five hundred bucks for a parking ticket?
Cornfed Pig: You parked in a handicapped zone.
Duckman: Who cares? Nobody parks there anyway, except for the people who are supposed to park there and, hell, I can outrun them anytime.

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Total Posts: 974

Joined 2007-02-23

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7 - Beneath a Steel Sky
5 - Gabriel Knight: Sins of the Fathers
3 - Maniac Mansion

     
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Total Posts: 5568

Joined 2008-01-09

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7 - The Space Bar

     

Carpe chocolate.

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Joined 2011-04-01

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7 - Zork
5 - Dark Fall
3 - The Space Bar
2 - Beneath a Steel Sky
1 - Maniac Mansion

     
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Total Posts: 555

Joined 2004-02-11

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7 - Gabriel Knight: Sins of the Fathers
5 - Maniac Mansion (this would win most groups for me, as I have a great fondness for this game.  But you just had to put it in a group with GK ...  Crazy )
3 - The Space Bar
2 - Zork
1 - The Stanley Parable

     
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Total Posts: 7109

Joined 2005-09-29

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1) BASS
2) GK
3) Layton
4) StanleyParable
5) ManiacMansion

     
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Total Posts: 2978

Joined 2012-03-09

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7 - Dark Fall
5 - The Space Bar
3 - The Stanley Parable
2 - GK1

     
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Total Posts: 2704

Joined 2004-08-02

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7- Gabriel Knight
5- Beneath a Steel Sky
3- Professor Layton

     
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Total Posts: 932

Joined 2004-03-23

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1) Gabriel Knight
2) Beneath a Steel Sky
3) The Stanley Parable
4) Maniac Mansion

     

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