04-13-2007, 08:56 AM | #41 | |
Hitch-Hiker
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The only people interested in this 90% are the people who have played Dreamfall and liked it.
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |
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04-13-2007, 09:15 AM | #42 | ||
Whinging Pom
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Heres what I think is an analogous hypothetical situation to what you're doing; say you wrote a book and I took a digital camera, photographed each page and made it available on the internet? Would you be best pleased? In terms of inspiring people to buy the game because they've seen the video; I must admit I am skeptical. Others have followed up to say "oh it's ok, only people who have bought the game would be interested anyway" - surely the whole reason for making it available has become blurry? But even if people would buy the game on viewing this video; perhaps just the first 20 minutes would be enough - why does a recording of the whole game need to go up on the net? The more I think about this the more uncomfortable I get with the idea.
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04-13-2007, 09:40 AM | #43 |
say yes when nobody asked
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Isn't good old fun good enough reason for doing a project like this?
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04-13-2007, 10:03 AM | #44 |
female animal lover
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As far as I understood, Gamespot is fully aware of his play-through of Grim and other Adventure games, and has even featured them on the front page. He's also a well known user to the gamespot editors and mods..
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04-13-2007, 10:07 AM | #45 | |||
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Elaborate rationalization from what seems to be a morally cornered man? You're welcome to believe that, but you'd be wrong. Quote:
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04-13-2007, 10:09 AM | #46 |
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Is anybody even buying Dreamfall anymore? It's been old news for a long while now. If this video was released soon after the game was released, I could see a problem, but not now.
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04-13-2007, 03:19 PM | #47 |
Guest
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What a load of rubbish. I'd be amazed if funcom would be overly bothered about a movie that
1. doesn't have any interactivity, so you can't play the damn game anyway, 2. Doesn't have the same high resolution you'd get actually playing the game, 3. and that would take so long to download, only a limited amount of hardcore fans would even download it, as it's easier for people to just go out, buy the game and get the full experience. And what about all the speed run movies out there? You could theoretically slow them down. I feel sorry for Shoal, he's put a lot of effort into this. |
04-14-2007, 04:23 PM | #48 |
Senior Member
Join Date: Dec 2004
Location: Athens - Greece
Posts: 116
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I got the movie, Shoal, and everything works fine, many thanks! The quality of your work is awesome, congratulations!
Last edited by Amerzone; 04-14-2007 at 04:29 PM. |
04-15-2007, 04:24 AM | #49 |
I create. Therefore I am.
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I like speed run movies ._. Watched Maniac Mansion the other day on youtube.
Oh, and you forget that a playthrough isn't the game. A playthrough misses out on a great deal of dialogue, easter eggs, funny comments by the main character and so on... A playthrough IS actually a walkthrough with full movie guidence, on how quick one can complete the game. (I ran across the site to the Maniac Mansion playthrough uploader yesterday on youtube, and there I could find CSI, Broken Sword and newer playthroughs of games like Tony Tough 2..) A playthrough would also be a nice addition for those who has PURCHASED the game (like myself), but doesn't have the recommended system requirements to play it You also forget the playthrough someone did on Full Throttle
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04-15-2007, 06:01 AM | #50 | |||
Whinging Pom
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My point is that if you know they would not approve why are you continuing regardless, when you've said that if they asked you to you would stop? It just doesn't make sense to me; it seems illogical. (The explanation you refer to btw, is just why you think FunCom would be wrong to disagree with you; it doesn't clarify why you think you should continue) Quote:
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Look, like I said before it doesn't bother me about you uploading this file; I just wanted to warn you of the possible pitfalls - especially of mass distributing it via a Torrent link in a busy forum. While what you've said seems a little incongruous to me, you obviously don't need to justify yourself to me, though I appreciate you having tried to answer my questions/points. I hate to be an interfering busy body but sometimes I can't help it and it was well meant! If you're happy with what you're doing then thats all that really matters, and it's obviously a labour of love that people will get some enjoyment out of. Good luck to you
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Dom Currently Playing Tex Murphey - Under a Killing Moon (YAY GOG.com!) Recently Completed Broken Sword Director's Cut Still Get Mozilla Firefox! Forget that Chrome and IE rubbish! |
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04-15-2007, 06:56 AM | #51 | ||
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I appreciate your concern. And believe me, this isn't something I do often. In fact, Dreamfall was my first such project. I'd like to do one or two more games, but they're all of older games and I have my doubts as to whether or not I'll even start. Dreamfall made me cry. It had dibs. |
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04-15-2007, 07:02 AM | #52 |
say yes when nobody asked
Join Date: Nov 2006
Location: Blueberry Valley, Norway
Posts: 165
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You will defititely make a lot of people happy if you do those other mentioned projects!
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No, I am not Batman, and I will not repair your food processor. He who controls the coffee, controls the universe. |
04-15-2007, 07:25 AM | #53 |
Senior Member
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So what is the difference between what the original poster is doing, and what http://www.stuckgamer.com/ does? They post full videos of popular games to serve as walkthroughs. Some are even downloadable.
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04-15-2007, 09:13 AM | #54 | |
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There's also the fact that I cut out two puzzle sequences, one of them -- the second one -- in the most puzzle-oriented area of the game. This means that, as a walkthrough, the videos would be pretty poor for a significant portion of Chapter 5. Unfortunately, I now realize I shouldn't have cut the first sequence out, because there's a minor discontinuity which shows up if your brain happens to be active while watching the videos: "Where the crap did she get that torch?" In total, there are three reason why I made the videos, each one gradually leading into the next: 1) When I started, I was making the videos just for myself to watch so I could go back and view literally anything I liked from the game without having to install it and work my way back to that point. Plus, I have some strange video card issues with Dreamfall, so it's not always guaranteed to run well. Many of the video takes I trashed contained massive texture glitches. 2) Over time, I gradually wanted to use the videos as a way to share the game's incredible story with my friends. I knew they would never buy it or give it a second thought unless I did so. They, in fact, told me this. 3) Towards the end of the project, I got the idea to upload it to the net, first in part to give others a taste of reason #1, and because I knew there were probably others like my friends who wouldn't have anything to do with the game unless they saw the videos; hence, second in part for reason #2. My official stance in the movie credit subtitles, however, was that that the videos were for free distribution as a supplement to game ownership only. |
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04-15-2007, 11:03 AM | #55 | |||||
Dungeon Master
Join Date: Nov 2003
Location: Poland
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Which makes me think of a question to Shoal: suppose that now, after clearly admitting that I don't intend to buy the game, I ask you for a link to your video. Would you share it with me, knowing that the "it doesn't hurt Funcom" justification doesn't apply? Quote:
I guess Funcom also believes they can still make more money on it, seeing as they released the demo only recently. Quote:
2. Adventure gamers are stereotypically "low-tech" gamers, so I believe many of them really won't care about the resolution all that much. 3. You are underappreciating lengths to which people are willing to go just to get something for free. People do download gigabytes of illegal game copies, don't they?
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04-15-2007, 11:35 AM | #56 | ||
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(As a sidenote, I love how whole discussion keeps descending deeper and deeper into philosophy. Maybe what's more important in all this is the discussion itself, not the letter or the spirit? ) Quote:
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04-15-2007, 11:41 AM | #57 |
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Yep, for actual games. But for a movie of the game and done by ( no disrespect shoal ) an amateur ? Like I said, imo, only hardcore fans would probably bother and even then, 5Gb is a massive file for a movie of a game you already played. I know I certainly wouldn't bother.
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04-15-2007, 11:14 PM | #58 | |
Dungeon Master
Join Date: Nov 2003
Location: Poland
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Sure, but I am speaking of those who haven't played it. Those who have won't make a difference, ethically speaking.
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What's happening? Wh... Where am I? Last edited by AFGNCAAP; 04-16-2007 at 03:55 AM. Reason: typo |
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04-16-2007, 02:45 AM | #59 | |
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Yeah, I should have said for those who haven't played it. Anyone illegally downloading games that hasn't played dreamfall, wouldn't it be a smaller file to download the actual game rather than the movie ? |
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04-16-2007, 10:50 AM | #60 |
female animal lover
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After doing a quick search I found out that you can get hold of Dreamfall files that are both bigger and smaller that 5 gig, I guess it has something to do with compression and such. Most of them are a bit under 5 gig, but none have especially many seeders, so would probably take some time to download..
Still I think it's much easier to download the game than the movie, since he said that his torrent file doesn't work, and it's a lot more hazzle getting them through Megaupload. (and yes, I do own Dreamfall..)
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Pennies are never the healthy end, risk all! The Panthera Effect If you can't beat Panthera, join Panthera.. My sporadically updated blogs: Animation enthusiast, Sci-fi enthusiast and Snark, pedantry and random geekery |
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