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Review of Indigo Prophecy by emric

Stars - 40

Rating by emric posted on Jun 1, 2012 | edit | delete


a bit of genre-mixing, but focus still firmly on narrative and emotional impact


i’ve never played a game quite like Indigo Prophecy (also known as Fahrenheit). It’s mixes genres a bit. sorta like a traditional adventure game but without an inventory, and with multiple action sequences requiring timing/sequence prowess.

the conversation interface attempts to be more “realistic” by presenting you with a list of up to 4 topics to choose from and only giving you 3 seconds to pick one before it picks one for you (!). supposedly this is to maintain a “natural flow of conversation”.

each character also has a mental health gauge which is pretty cool. i enjoyed trying to find random little things for the characters to do which would boost their mental state Smile

i really enjoyed the soundtrack too. there’s some great songs splashed throughout the game, my favourite of which was martina topley bird’s ‘sandpaper kisses’ Smile

the focus of the game is always heavily on the story and it aims to maximise the emotional impact—and it does this quite well. it’s a great supernatural/psychological/suspense/thriller that kept me captivated all the way through.

stylistically, the game seems to be highly inspired by the matrix Wink the complete 3D environment graphics and characters are well conceived, but not stunning. Overall, though, a very enjoyable experience!


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Time Played: 10-20 hours

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