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The path to Anamedia begins with playable PC demo

Myst-style adventures may be an endangered species these days, but there's a new one being conceived right now in the imaginary world of Anamedia.

Anamedia drops players into the realm of Levanda, set within a giant willow tree. There you expect to find your friend, but the entire tree community seems to be deserted when you arrive. In seeking clues to what happened, you discover the diary of a stranger named Karr, who tells of an "unknown land called Anamedia", a once-idyllic world whose "fragile equilibrium" is now in jeopardy, as the massive machinery it depends on lies idle. It's up to you to reach Anamedia alone to "restore [the] stability of that world, unveiling its origins, culture and language" in the process.


The creation of Similia, a two-woman indie Italian team, Anamedia is a node-based point-and-click adventure in which players must make their way to and then through the four regions of Anamedia. Along the way are a host of puzzles that promise to be varied in both type and difficulty but never demanding any technical or scientific knowledge that would prove to be insurmountable to the less mechanically inclined, requiring just a "bit of logic and intuition" to solve. Some of those puzzles are already on display in the early PC demo, available to download from the developer's website.

The demo will have to tide gamers over for a while, as it will still be some time until we see the full game completed. Similia is optimistically targeting a late 2016 digital release for Windows, Mac, and Linux, though sometime next year seems far more likely.

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