Indie developer The Fullbright Company plans to disprove the notion that you can't go home again, though you won't find it anything like you left it in the upcoming Gone Home.
A finalist in the 2013 Independent Games Festival for Excellence in Narrative, Gone Home is a first-person adventure "entirely about exploration, mystery and discovery". As the eldest daughter of the Greenbriar family, you are returning home in early summer in 1995 after being away for a year. Expecting a happy reunion with her parents and sister, instead she "finds only a deserted house, filled with secrets. Where is everyone? And what’s happened here?"
As shown in the game's trailer, Gone Home emphasizes exploration over puzzle-solving in a real-time, free-roaming 3D mystery that lets you "open any drawer or door to investigate what’s inside. Piece together the mysteries from notes and clues woven into the house itself. Discover the story of a year in the life of the Greenbriar family. Dig deeper. Go home again."
Currently in development for Windows, Mac, and Linux, there is no firm release date scheduled yet for Gone Home, but the game is on track for release sometime later this year.
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