Sci-fi detective series HeXit tries its luck with Kickstarter campaign

Like a comet with a tail, where science fiction goes these days, it seems that Kickstarter isn't too far behind. The latest adventure to join the outer space parade is a new episodic series named HeXit.

The creation of Hungarian developer CyberphobX, HeXit stars police officer Jane Davis, who discovers classified information she was never intended to see after being thrust into a hostage rescue operation involving a top secret government agency. Jane launches her own investigation to probe deeper, but the agency will stop at nothing to oppose her, because "if this sensitive material leaks to the general public it will shake the very foundations of society". Meanwhile, both a global conglomerate and a Resistance group also want the information for their own purposes, and Jane must "decide which of the three sides to join; the government, the conglomerate or the Resistance. How will she use the secrets she is about to reveal? Will she make the right choice? Will she join the right side? Or will she keep everything to herself?" 

As the game's dramatic trailer indicates, [ii]HeXit is set in a futuristic world that the developers claim is reminiscent of Blade Runner or the new Total Recall movie.  According to CyberphobX, the team is attempting to combine science fiction and police procedurals into a compelling tale with several side-stories and "countless usable items" to combine. The graphics will be pre-rendered, the control point-and-click, and full English voice acting will be recorded.

If that sounds too good to be true, there are some strings attached.  Like other new sci-fi announcements before it (and still more to come), HeXit has its own Kickstarter campaign, with a goal of reaching $75,000 by July 10th.  The developers have confirmed to Adventure Gamers that they're intent on finishing the game with or without Kickstarter, but a successful campaign will allow them to target release in March 2013.  Without funding, the schedule would be pushed back at least 7 or 8 months and fewer resources might result in a less polished adventure.

HeXit is intended as a multi-part episodic series, and though Kickstarter donations only go towards the opening installment, the debut promises 6-10 hours of gameplay in its own right.  For additional videos, information about the game, and full pledge details, check out the Kickstarter page and the official website



 

 



Screenshots

Game Info

HeXit

Platform: Mac, PC

Genre: Science Fiction, Thriller

Developer: CyberphobX

Releases
Territory Date Publisher
Download 2013 CyberphobX

Comments

zane
Jun 26, 2012

Wow, i kindv thought this kickstarter was going to cruise… with the combination of the imagery and the low goal i assumed it wouldnt have much trouble… and i still wont be surprised if they make their goal before the end… but for me this project always had a lot of red flags. Its so hard for developers to gauge hour totals on a game even after the game is done… to give a 6-10 hour estimation before theyv even gone into development isnt very reassuring. Conceptually 6-10 hours could turn into a reality of 2-4 hours per episode.

Kurufinwe Kurufinwe
Jun 27, 2012

I keep thinking that I should try to get more info about this project to see if I might be interested in supporting it, but every time I go to the Kickstarter page the first thing I see is that blow up doll and I decide I can’t take this thing seriously.

Funktion
Jun 27, 2012

I’m all for supporting small “indie” companies, but I must say some of these Kickstarter campaigns (such as this one) are stretching things quite a bit, to say the least. Case in point: they decided that a portion of the game content (which they call a “side-story”) will only be available for those who pledge $50 or more. And that amount doesn’t even get you a physical copy of the game.

Is it really reasonable to expect people to pay $50 to get all the content, when we are talking about a “game” (actually, the first episode of a series of planned games, with 4-6 hours of content) made by an unproven team, without even a gameplay demo? Even Jane Jensen, a developer with a well-known track record, offered for her campaign for the same amount more than one game + several other rewards.

It becomes even worse when you remember you can easily purchase games for less than $10 (for example, the recently released Resonance), by teams who actually released something, and that have demos for people to try. Not to mention, without exclusive “side-stories”...

I’m giving a big pass to these guys.

tsa tsa
Jun 28, 2012

I find the trailer sexist. The über proportioned protagonist really threw me off my feet. Not a game for me.

PsychoGoatee PsychoGoatee
Jul 2, 2012

There are far more “über proportioned” people in reality, the stylized face is the only thing particularly unrealistic.

Everbydoy has different taste of course, but to me the word sexist is often meaningless.



Commenting is not available in this channel entry.