• Log In | Sign Up

  • News
  • Reviews
  • Top Games
  • Search
  • New Releases
  • Daily Deals
  • Forums
AG Stats pixel

The story drives the game

In a feature article at Gamespot, Editor-in-Chief Greg Kasavin muses that the only way to truly move and transport us in our experience of games is through storytelling. It's the one love in games that he enjoys most. And he's not alone in this.

As games become increasingly sophisticated technologically it seems that fundamentally human elements - narrative and characterization - are being ignored. But there are still a handful of passionate developers for whom story, not so much awesome gameplay or graphics, is the real motivating force.

Kasavin talks to well renowned designers about this. Among them are adventure game giants Tim Schafer (Grim Fandango, Full Throttle) and Ragnar Tørnquist (The Longest Journey, Dreamfall). Tørnquist says that his upcoming Dreamfall "...[plays] with structure and pacing in a way that just hasn't been done in this medium before, and that's incredibly fascinating."

continue reading below
Back to the top