Adventure News
  Showing all categories


May 2004

14

May

We squeezed our way into Microids' press room for a ten-minute demonstration of Still Life, a very dark murder mystery that uses an improved version of the Syberia engine. I can best describe it like this: imagine the grim darkness of Post Mortem with the point & click third-person goodness of Syberia, then mix in lots of gore (we're promised it's not gratuitous). The plot is actually related to the plot of Post Mortem in a bizarre way. Suffice it to say, this game will soon find a home on the Hype-O-Meter, and will be the salve that pure adventure fans who love dark mysteries have been waiting for. It's scheduled for a Q4 2004 release. Stay tuned for more!



14

May

A beaming representative of Revistronic Games, developer of Fenimore Fillmore: The Westerner, happily told us just half an hour ago that a North American publisher has been secured. At this time the contract is not signed, and thus they were unable to tell us who the publisher is, but the deal is apparently all but done, and those who have been hearing great things about this game from overseas can rest easy that we'll soon see it in the States.

By the way, I played it for about twenty minutes, and everything I've heard is exactly right. It's a fantastic-looking game.



13

May

Objective journalism fails me; Fahrenheit is absolutely fricking amazing. Everything about it excited me. Anyone who is a fan of the movie Memento, or the TV show 24, will absolutely love what's being done here.

It is a crime that GameSpot has actually classified the game as "action." The action sequences are there, I won't deny that, but they are not a prevalent part of the game--and in any case, the story development ideas taking place here are revolutionary for adventure games, and gaming in general.

No deal has been signed for North American publishing. VU Games will release the game in Europe in late 2004, and the possibility still exists that VU will also sign the game for a North American release. There's no question, though, that someone will pick this game up, as it's just an extraordinary feat of storytelling.

I probably shouldn't blow everything on a news update, since there will be a full preview very soon, but this is a game that everyone who enjoys storytelling and suspense/mystery will absolutely be dying to play. See where it ranks on the E3 Hype-O-Meter this Saturday.



13

May

Ubisoft Montreal gave us a very nice demo of Myst 4 this afternoon, and I must say it was extremely impressive. Here are some of the key points:

- The interface is fantastic and actually very fun to use, assuming all areas will be implemented as well as the demo one.

- The game has, and I quote "the same amount of areas as previous Myst games, but much more depth and much more going on in each area."

- Here, for some people, is the key: there is "much more character interaction in this game than the first three Myst games combined" and a greater emphasis on story as well.

- And, there's lots of puzzles.

I, personally, do not gravitate towards Myst style games. But I found Myst 4: Revelation to be surprisingly impressive. Check on Saturday to see where it lands on the E3 Hype-O-Meter, and keep checking in for more E3 updates!



13

May

Digital Jesters announced today that they have secured the rights to publish Adventures of Sherlock Holmes: The Silver Earring in Scandinavia, Benelux and the United Kingdom, among others. The game will be released on September 3rd.

The game deals with the murder of an construction tycoon, and puts players in the role of Sherlock Holmes, accompanied by his sidekick Dr. Watson. Together, they must investigate their way around massive levels in an adventure that spans the globe.

"We believe that we are bringing something fresh to the graphical adventure format, and The Silver Earring makes use of the Sherlock theme in exciting and original ways that are sure to set it apart from its peers," says Terry Malham, president, Digital Jesters. "We are delighted to have signed such an original title, and we are sure this will help cement our reputation as a publisher that provides playable and accessible titles."



12

May

We spent half an hour this afternoon with Ragnar Tornquist, watching a special trailer of Dreamfall: The Longest Journey (which appears to be the full title), followed by fifteen minutes of a playable build, with Ragnar demonstrating some of the unique features.

Two things became evident by the end of the meeting:

1. Get used to Dreamfall being #1 on the Hype-O-Meter.

2. The "action/adventure" uproar as of late is a total farce. Dreamfall is absolutely an adventure game. All Funcom was ever trying to get across was that it's an exciting adventure game.

We won't spoil too much now; we'll have a full-length preview of the game on Monday.



12

May

We spent an hour or so this morning on a tour of the upcoming lineup from The Adventure Company. There were show floor demos for Aura: Fate of the Ages, Atlantis Evolution, and Missing (aka In Memoriam). Dark Fall: Lights Out and Return to Mysterious Island were not shown, but are confirmed.

We also spoke with TAC representatives regarding sales figures, and while they do not release actual sales figures, they did emphasize that Syberia was "successful" and Broken Sword 3, while not being spectacular, was "not unsuccessful."

There will be another brief update today after we speak with Funcom regarding Dreamfall. Keep checking in for the best adventure game E3 coverage!



Page 343 of 411 ‹ First  < 341 342 343 344 345 >  Last ›