Adventure News
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July 2004

17

Jul

Gamespy is first to review Uru: The Path of the Shell, Cyan World's expansion to Uru: Ages Beyond Myst giving it 2 out of 5 stars:

 

A key element of the Myst series has always been an assortment of devilishly difficult puzzles, but they're mostly missing from The Path of the Shell. The expansion technically includes five Ages, but you'll spend most of your time in only two of them, with only small forays into the other three. Even the two primary Ages only had a handful of long, but very tedious puzzles. Very few of the puzzles stood out as interesting, and one in particular has you jumping back and forth between Ages using the shell cloths you find on the walls. (You'll probably find yourself staring at the black load screen more often than the game itself.)

 

Read the full review here



17

Jul

High Voltage Software has released a new gameplay movie of their upcoming Leisure Suit Larry: Magna Cum Laude. The footage features yet more demonstration of the game's mini-game-esque conversation engine, as well as a girl jumping on a trampoline.

The video can be downloaded from various sites, including Fileplanet and GamersHell.



16

Jul

Ubisoft has just announced it's September PC launch of developer Frogwares' Secret Of The Silver Earring, an adventure title based on the world of Sherlock Holmes (this game is also to be released in Europe under the title Adventures of Sherlock Holmes: Silver Earring).

Offering gamers the chance to play the character of Holmes out to solve a rich construction tycoon's murder in a Victorian period setting, the game will hit U.S. store shelves in September at a MSRP of $19.99.

For more on Secret Of The Silver Earring read Sector's interview with Frogwares' project coordinator Serge Geraschenko.



16

Jul

Gamespot's review has given Aura: Fate Of The Ages a score of 6.4/10:

 

"Aura: Fate of the Ages fails as an adventure game, offering no emotional resonance at all. It mostly succeeds well as a puzzle game, though. The developers clearly put a lot of thought into the game's brain-twisters, and you'll certainly have to put a lot of thought into figuring them out. While you never feel like Aura's puzzles are there for any good reason, you should feel a real sense of satisfaction when--and if--you solve them."

 

Journey To The Centre Of The Earth received a 6.7/10 from The Armchair Empire:

 

"It may be a little unfair to compare Journey to the Center of the Earth with titles from adventure gaming's heyday. But, what disappointed me about this game was that it's got a great story, several beautifully designed environments, a solid score and decent voice acting, yet the puzzles players have to solve to move the game's action forward seem overwhelmingly dependent on inventory items."

 



15

Jul

Gamer's Hell recently hung out for a bit with Martin Ganetfoehr, the 'Main Man' of content at House of Tales, who are working on the upcoming sci-fi suspense conspiracy thriller The Moment Of Silence:

 

"We don't think the time of the classic point & click-adventures is over. Of course, it was a mistake to try to mix them with action-orientated gameplay – that didn't work out. I think, adventures will have their place in the future, but they will have to look very, very good. But I think the most important thing is excellent gameplay and a very good story. Adventures lacking these principles will not stand a chance against the fast and furious titles of today."

 

Get the full interview http://www.gamershell.com/reviews_TheMomentofSilenceInterv.shtml]here. The Moment Of Silence will launch for PC some time later this year. More information on this game can be had in our special E3 preview. You can also get our own Q&A with Martin Ganetfoehr from earlier this year here.



12

Jul

Four Fat Chicks has just done a 'Siskel & Ebert' on the innovative game Missing: Since January (a.k.a. In Memoriam in Europe), and gave us not one but two reviews:

 

Jen: "In Memoriam is an odd duck. That's the bottom line. I am giving it the Gold Star, with some strong reservations, purely for originality, atmosphere, and subject matter—but it is not without its flaws. And it's certainly not for everybody. I, though, found it compelling and involving, enough that I persevered past the rocky (read: arcade) parts when I would have quit a lesser game out of sheer frustration. It really is one of a kind, and so much was done right that it overshadows what was not. I'm not sure I would play another game like this, but I am glad I played this one."

 

 

Scout: "There were a few nice parts but nothing that compelled or left me with a sense of accomplishment at completing the game. In a way, In Memoriam even fails to fail. I can't recommend this game to anyone other than as a $2.95 bargain bin cutout. Had it been released as a free download in, say, eight parts, I think it would have been much more appropriate. Just chalk this up to a halfway decent idea abysmally executed and walk, no, run away. In Memoriam indeed. I'm trying to forget already."

 

Follow this link to the full reviews.



11

Jul

The folks at Razbor Studios have informed us that their long-awaited project Legacy: Dark Shadows has finally been completed, and they are now in search of a publisher, with one or two very strong leads already in place.

In addition to development being completed, a new public trailer has been released. Though it doesn't show any actual in-game footage, it gives a nice overview of the story and tone of the game. Download the trailer from the Legacy website.

For more coverage, please read AG's interview with Razbor.



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