Adventure News
 


May 2006

26

May

Phoenix hits the web once again

The Adventure Company has released a trailer for their upcoming suspense thriller EVIDENCE: The Last Ritual. Evidence is the sequel to MISSING: Since January, otherwise known as In Memoriam in Europe.

Following the innovative gameplay first established in Missing, Evidence will use a blend of regular gameplay and the Internet. In order to catch the notorious serial killer Phoenix, players will have to browse the web to find clues to some of the in-game puzzles, as well as to receive e-mails from virtual characters.

2004's MISSING was generally well received by the gaming press and praised for its innovative thinking. Not much info has yet been revealed on Evidence: The Last Ritual, but stay tuned for the latest news here on Adventure Gamers. The trailer can be downloaded from Worthplaying.



26

May

Long awaited demo of fangame ready

You might be forgiven for thinking it was never going to ready, but here, after several years' wait, it is -- the Indiana Jones and the Fountain of Youth demo.

Featuring over 10 rooms, and puzzles that will not appear in the full game, the demo also showcases some of the game's features, including the high quality music, animations and combat system that will be in the final game.

So enough talk - you've all waited long enough to play it - go download the demo and see for yourself!



25

May

Volume three moves to 3D with third-person perspective

Big Time Games has revealed the first details of the next instalment of its Delaware St. John series, and there are a few radical changes in store. Unlike the previous episodes in the supernatural mystery series, The Seacliff Tragedy is not only going to be "Volume 3", but 3D, as well.

Taking a bold step from the point and click, slideshow-style presentation of its predecessors, The Seacliff Tragedy will be rendered in real-time 3D, with complete freedom of movement using a keyboard/mouse combination. Not only that, but the new game will be presented in a third-person perspective, switching to first-person only at specific times in what the developer calls the "confrontation view", as seen in the first screenshots released for the game.

Despite the change in presentation, the new game will continue to offer the same type of gameplay as the earlier titles. Once again, paranormal investigator Delaware St. John and his partner Kelly Bradford will be drawn to the site of a recent tragedy. This time around, it's the Seacliff Amusement Park, where hundreds of people lost their lives in an accident several years earlier. With Delaware's psychic abilities and Kelly's technological gadgets, the two must not only find out what really happened at the park, but fend off demons known as "Shadow People".

The changes will extend the development time of the new episode, as The Seacliff Tragedy is now on schedule for an early November release.



25

May

A journey to the lost city set in the 1930s

Nobilis has recently announced a new game in the seemingly never-ending series of Atlantis-themed adventures. Currently codenamed Atlantis V, this game is being developed by Atlantis Interactive Entertainment, the group mainly composed of former Cryo employees that released Atlantis Evolution in 2004.

This first-person, point and click, adventure is set in the 1930s and casts the player as Howard Brooks, a young engineer. Invited aboard the famous Hindenburg, he loses consciousness and wakes up to find himself mysteriously alone in the airship. Taking control of the zeppelin, he will travel across the world, exploring locales such as the Empire state building in New York, a palace in India, and a Mesopotamian temple, on the trail of one Miss Sullivan, a famous archaeologist - and, hopefully, discovering how Atlantis ties into all this in the process.

The developers say that the game will feature many stylish, highly-detailed locations, numerous inventory items to find and use to solve puzzles, and a cast of thirty characters. An English trailer, promising "an impenetrable mystery" as well as "fear and danger", has been released, and can be watched at Jeux Video TV.

While publishing details for the English-speaking world are still unknown, the game is scheduled for release next October.



22

May

E3 movie shows off first gameplay footage

While an early teaser for Broken Sword: The Angel of Death has been available on the game's official website for some time, only recently has the first gameplay footage been revealed. Fans of the acclaimed series can now get a first glimpse of the upcoming sequel in a new trailer released after E3.

BS4 once again sees unwitting hero George Stobbart drawn into a dangerous adventure, this time in search of an artifact of great power. In keeping with the other early materials released for the game, there is still no sign of Nico in the new trailer, though the French heroine will once again be a key figure in the new game.

The trailer is approximately 90 MB, and can be downloaded from sites like 3D Gamers or GamersHell.

The Angel of Death is scheduled for release in September.



19

May

Would we lie? Seeing is believing

Following its demonstration at E3, German publisher dtp/ANACONDA has publicly released a teaser for its upcoming thriller Belief & Betrayal.

There's no gameplay footage in the video, but the trailer hints at the ancient conspiracy that provides the backdrop for the game. In this third-person, point and click adventure from Italian developer Artematica, "players assume the role of journalist Jonathan Danter, whose investigation into the murder of his uncle sets him on the dangerous trail of a church conspiracy that leads back to the day Judas received a reward for his betrayal of Jesus. The player's journey will lead him from New York to London, Oxford and Venice all the way to Rome."

The movie is approximately 43 MB, and can be found at standard download sites such as 3D Gamers and GamersHell.

Belief & Betrayal is scheduled for release near the end of the year.



19

May

All localized versions included in latest update

European publisher Lighthouse Interactive continues to show responsive technical support for its fantasy adventure Keepsake, as the company has recently released a third patch for the game. The new update replaces all previous patches, and this time around, there is only a single download for all localized versions of the game.

The new patch updates Keepsake to version 1.6, and includes the following changes:

    - Uninstalling will no longer erase saved games

    - Several Zak overlap problems fixed

    - Walkthrough cheat with observatory fixed

    - Added the mountain bottle world map when inside the mountain bottle

    - World map crashing problems fixed

    - ESC Key will now display the save & quit menu

    - Added Advanced Options to disable EAX or sounds (for users experiencing crashes or a variety of issues)

    - Crashes related to various text problems are now fixed

    - Crashes at the laboratory are now fixed (French version)

    - Install folder should now be located correctly (French version)

The patch checks in at 67 MB, and can be downloaded from sites like 3D Gamers and GamersHell.

Note that this patch does not apply to the North American version of Keepsake, published by The Adventure Company.



16

May

Dream of the Turtle's release date inching closer

After several slipped target dates, the release of Runaway 2: The Dream of the Turtle is at last within sight, and an official website has now been launched. The new site contains various screenshots and a downloadable trailer of the upcoming sequel by Pendulo Studios.

Runaway 2 will once again follow the exploits of Brian and Gina (when she hasn't managed to get lost, captured, or trapped, of course), along with several other returning faces and plenty of new characters. Featuring the same graphical style, the game also promises more of the same quirky humour and puzzles that made its predecessor one of the most popular adventures of 2003.

For more information about The Dream of the Turtle, be sure to check out our earlier preview.



14

May

Japanese DS adventure scheduled for fall release

When Osawar Tantei Ozawa Rina was first revealed in Japan for the Nintendo DS, gamers were immediately captivated by its charming visual style, but an English release seemed unlikely at the time. Recently, however, Atlus announced that the re-named Touch Detective will also be released in North America.

According to the press release, the story centers around a young girl named Mackenzie. After her father dies unexpectedly, "Mackenzie inherits the family business: a renowned detective agency in a fantastic world populated by mechanized butlers and walking skeletons. With the aid of cheerful mushroom-man Funghi and robotic servant Cromwell, Mackenzie sets off to prove herself worthy of being called... the Touch Detective!"

Gameplay will include standard mystery adventure fare like gathering evidence, talking to witnesses, and collecting useful items. Over the course of four separate cases that utilize the dual and touch screen features of the DS, players will "find a missing person, track down a stolen dream, and more!"

Touch Detective is scheduled for release in fall 2006.



13

May

New handheld adventure by the developers of Another Code

The DS continues to be the handheld platform of choice for adventures, as Nintendo recently announced that Hotel Dusk: Room 215 is now in production.

Developed by Cing, the studio behind last year's Another Code (Trace Memory in North America), the new game takes place in Los Angeles in the year 1979. Playing as Kyle Hyde, a former cop now working as a salesman, you'll find yourself in an old hotel in search of a missing friend. In the hotel, you'll discover a strange room where wishes are granted; a room that clearly holds the secrets to the disappearance of your friend, and it's up to you to unravel the mystery.

The game features hand-sketched graphics, giving it a unique, gritty visual style, and players will hold the DS "like a book" so that the screens are left and right rather than top and bottom. The touch screen will be used to "grill characters, search for clues and solve mystifying puzzles."

No release date has yet been announced, but in the meantime, you can check out the game's official website to view a short trailer.



11

May

No objection to a second instalment of the quirky courtroom drama

Capcom has recently revealed its plans to produce a second instalment of the popular Phoenix Wright: Ace Attorney series for the Nintendo DS.

Despite its confounding lack of retail availability in North America, the original quirky courtroom comedy/drama was critically acclaimed and quickly became a cult favourite for early DS users.

The new game will see Phoenix returning for four new cases against equally seemingly impossible odds and formidable opponents. As with the first game, "players must exercise their legal prowess as they collect evidence, examine witnesses, analyze testimonies and seek the truth to ensure that justice prevails. The game is characterized by its memorable characters, engaging storylines and unique gameplay format, all presented in a comical anime style."

Justice for All once again offers two distinct gameplay segments, including an investigation phase where you'll "survey crime scenes, interview witnesses and gather evidence that will be used in court" and a court phase to "present findings from the investigation to support your case, listen to testimonies, examine witnesses, and determine what is fact from fiction so you can prove your client's innocence".

With the return of several people from the original as well as a brand new cast of bizarre characters, Justice for All also promises a new "psyche-lock" option and a status bar that you can increase to counteract lost points from mistakes and incorrect evidence.

Justice for All is scheduled for release in North America in the first quarter of 2007.



10

May

But it's not an adventure game

The legendary game designer Al Lowe, the man responsible for introducing youngsters worldwide to their first encounter with mature-themed content through his Leisure Suit Larry series, has announced his first game since the cancelled Leisure Suit Larry 8.

Sam Suede: Undercover Exposure has been in the works for over a year now, and is said to combine humor, action and stealth to form the first "action comedy" video game. But the most important question remains: Will this be an adventure game? Unfortunately, Lowe has decided to kill the debate quickly by stating that Sam Suede will NOT be an adventure game, but should "appeal to all those who played my games in the past".

Not much has yet been revealed on the game, but it's definitely a typical Lowe-game, featuring beautiful women, exotic locations and humorous gameplay. The latest addition to the Larry series was released last year, but differed from the previous games by introducing Larry Laffer's nephew, Larry Lovage, as the new main character. Also, the game was not designed by Al Lowe, and introduced a new action-based gameplay that wouldn't necessarily appeal to the typical adventure gamer.

Sam Suede will be coming soon from iBase Entertainment.



9

May

New webpage for the comic crime fighting duo goes live

GameTap continues to make a big splash in the adventure world today with its second major announcement. The online gaming network owned by Turner Broadcasting revealed today that it has entered into a partnership with Telltale Games to co-produce and distribute the first "season" of Sam & Max adventure games.

The new Sam & Max series represents GameTap's first endeavour as a producer, and is the first brand new title introduced to the network's existing library of more than 500 video game titles. Launching "in time for this holiday season", according to GameTap's press release, the Sam & Max games will be available both to subscribers of GameTap's network and for purchase directly from Telltale's website.

Along with this announcement come the first concrete details about the game series Telltale is developing based on Steve Purcell's license. Telltale has launched a new Sam & Max section of their website that contains information about the project, a flash-based comic generator for making personalized Sam & Max strips, and a first glimpse of the new 3D duo. According to a "coming soon" message, a trailer will be added to the site on Thursday.



8

May

New episodic content planned for online multiplayer adventure

GameTap today delivered the news that many Myst fans have been anxiously waiting to hear, with the announcement that Uru Live will be resurrected later this year.

On community life support after its official cancellation over two years ago, it seemed like the ambitious online multiplayer adventure from Cyan Worlds would never be able to fulfill its potential for ongoing content. However, this partnership ensures that the game will be updated with new episodic content on a regular basis. According to GameTap's General Manager Stuart Snyder, "Uru Live was ahead of its time, and now that technology has caught up with this visionary game, GameTap and Cyan are teaming up to bring it into the bold new world of broadband entertainment."

Unlike the original Uru Live, however, the new version of the game will be available only to subscribers of the entertainment network. GameTap gives subscribers access to a vast library of games and game-related media clips for $9.95/month. The service launched last fall as a resource that allows users to play hundreds of retro arcade, console, and computer games on their PCs via a broadband connection. Unfortunately, at this time the service is available only to U.S. residents. You can learn more about GameTap in our recent feature article, Adventures in GameTap.

No specific launch date for the new Uru Live has been announced, but the game is scheduled for release "this holiday season".



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