Adventure News
 


November 2004

30

Nov

Quantic Dream has updated their Fahrenheit website with new screenshots of the upcoming cinematic, and slightly revolutionary adventure game for the PC, PlayStation 2 and Xbox.

Quantic Dreams announced a few days ago that they've cut their bonds with Vivendi Universal regarding the co-production and distribution rights on the game. Fear not, though, as a new publisher will be announced later on today. Watch Adventure Gamers as we will bring you more info when this is available.

For now, check out Fahrenheitgame.com for the latest screenshots. Also be sure to download the teasing trailer if you haven't seen it yet.

Fahrenheit is due for release in the first quarter of next year.



30

Nov

No, there's not only a Myst review in store for you today, but also a review of Return to Mysterious Island.

Gameindustry.com awards Myst: Revelations five so-called GiN gems out of five.

 

It is mildly disappointing that the Cyan folks made the first-ever Myst game to earn higher than an ‘E’ rating, this being a ‘T’ for mild violence. But I really don’t see this game as any more violent than some scenes in Riven or Exile, but I’m guessing the difference in ESRB’s eyes is that those games involved only adult characters and there is a young girl running around in this game.

 

Read the full review here.

And PC Gameworld gives Return to Mysterious Island a score of 90%.

 

Return to Mysterious Island's biggest flaw is the length. Most players will be able to work through the game in about 15-20 hours the first time around, each time after that gets significantly shorter. My first game ended in about 18 hours while my second time only took about 5 hours using different ways to complete the same puzzles the third time around I flew through in under 2 hours.

 

I can't remember the last time I played a game that actually lasted me 15-20 hours.. Anyway, read the full review here.



29

Nov

Akella has released a pack of new screenshots, showing off their upcoming title Hotel 'At a Lost Climber'. The game is based on a story written by the Strugatsky Brothers, who well-known for their science-fiction works. The screenies can be found over at Gamer's Hell.

Hotel 'At a Lost Climber should please the old-school adventurers, as it is a point & click adventure with 2D pre-rendered backgrounds and 3D characters, and the developers are comparing its visual style to the highly acclaimed Syberia series.

In addition to Syberia, also games like The Last Express and Colonel's Bequest has been mentioned as sources of inspiration, considering their takes on the “living world” concept. The characters in At a Lost Climber will live their own lives, and will not necessarily be waiting for the player to make contact.

Adventure Gamers will keep you updated on the development of the title.



29

Nov

WANTED: A Wild Western Adventure rounded up a score of at 75/100% from Review Outpost:

"I was really hoping this game was going to be like some of my old favorites, and why not the game sure has the looks and foundation for it to be, but sadly it doesn’t even come close in my opinion. This game would be good for younger players as there is no offensive material, the puzzles are fairly easy, almost no bugs or crashes, and the $19.99 price tag makes it a good buy. But if your more of the advanced adventure game player looking for something to fill in the void left by Lucasarts I’d steer way clear of this title, as I guarantee you will be disappointed."



29

Nov

Not too long after the release of Broken Sword: The Sleeping Dragon, Revolution confirmed that pre-production on Beneath a Steel Sky 2 had begun. The project has been featured in our Hype-o-Meter ranking ever since.

However, Revolution also maintained that Broken Sword 4 was a possibility. According to multiple sources, it now looks like it's not just a possibility but in fact likely to happen. It seems we can no longer assume that Beneath a Steel Sky 2 is the only. or even the primary, game Revolution intends to make next.

Revolution's BASS 2 entry in the Hype-o-Meter list stays unchanged until we know more, though given the time it takes to produce a game, we may not hear anything official on the developer's plans for some time.



27

Nov

Dark Fall: Lights Out didn't seem to scare up so well at GamersInfo.net:

 

"...the element of light plays into this game, with shadows obscuring puzzles until you can find a light source. This is actually quite clever until you realize that you're carrying a perfectly good lantern. Of course, these must be magic shadows, because sometimes your lantern works in illuminating your surroundings, and sometimes it does nothing. It was a clever idea that was inconsistently executed. Of course, my experience in wandering to the bathroom at 3 AM tells me that I wouldn't even bother with a lantern in such a situation, and would just blindly flail in the darkness until I hit the proper switch. Apparently, the designers didn't feel that was proper. Of course, given the blind pixel-hunting I had to do just to find where they put the puzzles in the first place, I wouldn't notice the difference anyway."

 

Law & Order: Justice Is Served came out with a recommendation for 'Fans Only' at Gamezilla:

 

"This type of adventure game is not for everybody...as it takes time to collect evidence, talk to people, and move locations. The gameplay is inherently slow by design so those of us that have short attention spans should be wary. If you like the TV series however, Law & Order: Justice Is Served offers an entirely new way to enjoy the show. Also, Law and Order: Dead on the Money is included for free, which is always appreciated."

 



26

Nov

Law & Order: Justice Is Served received a verdict of 3.5/5 stars at The Adrenaline Vault and 8.1/10 at Gamer's Hell:

"Law & Order: Justice is Served is a fun, yet brief detective adventure that will occupy several evenings of play, but like a watched episode of the show, will probably never be picked up again after completion. Taken by itself, however, the game has a solid storyline, good graphics, and effective voice acting, with only a few small interface issues. Adventure fans and the show's faithful will likely be interested in this latest serving of justice, which is a nice step in the right direction for the genre."

On a related, yet Victorian note, Sherlock Holmes: The Silver Earring was investigated by Computergames.ro, who concluded it with a score of 76/100:

"Finally, we have here an interesting game for those who love the genre and a totally unimportant one for the rest of you. If you haven't played an adventure until now (which seems hard to believe though), I wouldn't advise you to start with the Case of the Silver Earring. The difficulty of some puzzles, the length of the conversations and the lack of a real reason for playing in the beginning of the game will make you quit. Au contraire, if you love the genre you can spend a few hours (more than a few actually) in the company of an unbelievable character, as Holmes is. His observations, his conversations, sometimes ironic, with Dr Watson give this game a very high fun factor for the one who can appreciate it. In the end, everything will be all right. Just like in the American movies. Naturally, my dear Watson!"



26

Nov

In a Tuesday news update on their official web site, Fahrenheit publisher Quantic Dream announced that the company and publisher Vivendi Universal have terminated their publishing agreement. The French developer put a positive spin on the decision, the motives for which were not mentioned, saying that it "enables Quantic Dream to pursue the development of the game on its own".

Apparently, the developer has already been contacted by other companies and will announce their new publisher on November 30. Whether this news will affect the last-projected February release date for PC is unclear, but if Quantic Dream in fact already has a new publisher lined up, delays shouldn't be a concern.

The game is in development for PC, PS2, and Xbox. For more information on the title, check out our previous coverage, and keep reading the Adventure Gamers news.



26

Nov

Return To Mysterious Island is no turkey according to GamersInfo, who noted this game's graphics and flexible puzzle solutions among its strengths:

 

"Graphically, this is one of the more stunning games I've experienced. The detail of the beaches, the caves, some other places **grins** are painstakingly accurate. The forests are so lush and varied that it took me nearly an hour to notice that the leaves didn't move with the wind, but are static. However, there is enough movement in the game that you'll never notice. Little details - lizards and spiders on trees, birds in the air, the water on the beach - these give you the feel of actually being there."

 



26

Nov

Today Cyan Worlds brings sad news for Mac users that are fans of the Myst series. The Macintosh version of Uru: Ages Beyond Myst has been cancelled, due to technical difficulties in the converting of the original PC game. The main difficulty were to find a Macintosh equivalent of the Havok physics engine.

The development team states on their website that "We'd like to think that we learned something from the experience. We chose not to use the same physics engine on our current project."

Uru: Ages Beyond Myst was released for the PC on November last year, and did originally include an online component. However, the online portion of the game was terminated before it was fully executed.



24

Nov

Computer And Video Games had a romp with Leisure Suit Larry: Magna Cum Laude, giving it a score of 65/100:

"It would be an extremely unfussy onanist that turned to Leisure Suit Larry for any kind of sexual stimulation - although the loading screens do feature real semi-naked women - but that's not really the point. Essentially a pornographic playground, it's proof that games don't necessarily have to be about sport, war or goblins."

At Gamehelper and Gamezone, Return To Mysterious Island lapped up scores of 8/10 and 7.3/10, respectively:

"RTMI’s puzzles...are all founded on everyday behavior and logic. When Mina first arrives on the island, she’s hungry and too weak to do much, so she has to find something to eat before she can proceed. After she finds clay, a potter’s wheel, and a kiln, it’s not too big a leap to figure out how exactly she’ll carry water from place to place. Solving the puzzles in RTMI is far less frustrating because the answer is almost always fairly clear, it’s just a question of how to achieve it. Also much like real life, the problems in RTMI usually have more than one solution, allowing for different kinds of thinking"

And Sherlock Holmes: The Silver Earring received a score of 8.2/10 at Warcry:

"I have to say I was quite disappointed in the moveability of the characters throughout. Being more of an FPS or action-type gamer, I wanted mobility and ease of handling. Instead I was met with 2D frustration at every turn. Not only did I have to move my character to exactly the right spot (for the cursor to turn to feet, signaling a zoning area, i.e. the next part of that screen), but sometimes he wouldn't move at all. I was irritated beyond belief when I entered a room and couldn't see the whole room from where I stood and had to go through so many maneuvers to get my character where I wanted him to go."



24

Nov

GMX Media has released a pack of new screenshots and a trailer of the upcoming 3D adventure Martin Mystere, a point and click adventure game based on Alfredo Castelli's character bearing the same name.

“Martin Mystére is already looking an exceptionally polished title.” Commented COO for GMX Media Eugene Perry. “Fans of point & click adventure titles will be gripped by an engrossing storyline and the dark and detailed world in which the game is set.”

“With Martin Mystére we are aiming to create a high quality adventure title, targeted at the worldwide market and expert gamers”, commented Riccardo Cangini, CEO of Artematica. “The elements are all there, hence the game should be appreciated even by players not familiar with the character, as the plot is extremely intriguing. The views and appreciation of our customers will tell if we achieved our goals.”

The game, which is based on man's recurring dreams of everlasting youth and immortality, will be released April 2005. You can find the screenshots and the trailer over at GMX's website.



23

Nov

The latest issue of DIY Games' monthly column - 'Independent Adventuring' - has been published. Read it here.



23

Nov

Akella has announced that the Russian localization of Dark Fall 2: Lights Out has just gone gold, and should be found on store shelves shortly. The dark adventure was first released in August this year, and is the sequel to 2002's Dark Fall: The Journal.

For more info, check out our review.



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