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Adventure Gamers Reader reviews, read what other adventure gamers think of Overclocked: A History of Violence.

Average Reader Rating for Overclocked: A History of Violence


Average based on 30 ratings

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Overclocked: A History of Violence is available at: is available at:

Latest reader reviews


Stars - 45

Rating by LiloneePetra2015 posted on Mar 8, 2015 | edit | delete


Stars - 40

Rating by nasovic posted on Aug 4, 2014 | edit | delete


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Rating by wiadp1 posted on Mar 25, 2014 | edit | delete


Stars - 20

Rating by smulan posted on Nov 16, 2013 | edit | delete


Stars - 40

Rating by Rennie posted on Apr 26, 2013 | edit | delete


Atmospheric thriller with excellent interface and good story


Overclocked has had a lot of mixed reviews, but it is actually one of the adventures I enjoyed the most, and I’ve played a lot. Some people have been complaining that they knew how the story was going to end after only a short way through, and while I can understand, as I had my suspicions, this certainly never spoiled the game for me in any way.

I guess the game is verging more towards interactive movie, but for me, the parts in the game where you play in the flashbacks of the patients, I thoroughly enjoyed these parts as much as I’ve enjoyed any aspect of computer gaming. Sure, the parts just before these flashbacks when you are speaking to and playing back recordings to the patients are flawed and boring, but if you can just get past these bits I think there is a decent, dark atmospheric journey to enjoy.

The graphics are excellent I thought, and just like in Syberia, you can click on a table etc etc and you get a lovely art realism piece of the objects before you. Not much is ever made of this by reviewers and gamers alike, as I don’t often see people comment about it, but for me, it draws you much farther into the adventure if you can actually see what lies before you, rather than seeing a tiny speck on the floor, and you just happen to notice it, click on it, then it’s yours, and the character tells you what it is. This way, there is no pixel-hunting, but then of course, that also means the challenge of finding hotspots is taken away (good or bad depending on if you like that challenge).

For me, the fluid interface, and logical puzzling means that you can get on with interacting with objects, and with progressing the story line, instead of searching helplessly for a tiny object that’s hidden in the background, or having to think completely off-the-wall by trying to combine everything in your inventory of 40 objects (Secret Files I’m looking at you).

To sum up, I haven’t enjoyed a game this much since “Lost Horizon”, or “Broken Sword” or “Syberia”, and it sits up there amoungst my favourites. It’s not perfect, and it’s not hard at all, but I loved it. I haven’t found anything else like it yet, apart from perhaps “The Moment Of Silence”, which I’ve played half of.


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Time Played: 10-20 hours

Stars - 40

Rating by Arggg posted on Mar 27, 2013 | edit | delete


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Rating by olomaster posted on Mar 18, 2013 | edit | delete


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Rating by TheOldSF posted on Feb 24, 2013 | edit | delete


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Rating by pylke posted on Nov 16, 2012 | edit | delete


Stars - 40

Rating by manofours posted on Oct 7, 2012 | edit | delete


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