Adventure Gamers

Home Adventure Forums Gaming Adventure In Memoriam - a disturbingly cool new adventure?


Closed Thread
 
Thread Tools
Old 10-05-2003, 07:51 AM   #1
Intrepid Homoludens
merely human
 
Intrepid Homoludens's Avatar
 
Join Date: Sep 2003
Location: Los Angeles
Posts: 9,756
Default In Memoriam - a disturbingly cool new adventure?



title - In Memoriam
genre - Adventure
developer - Lexis Numerique
publisher - UbiSoft
official site


I'm really surprised no one here has mentioned this game. Very little press coverage, which is strange, considering that it's being released by the presently ubiquitous UbiSoft (Splinter Cell, Prince of Persia: Sands of Time), and that it's supposed to come out in less than 2 weeks! (October 16 to be exact) It looks absolutely intriguing!

A suspense thriller mystery adventure in the spirit of such movies as se7en and The Blair Witch Project, with inflections from the game Majestic. The story will have you investigate the mysterious vanishing of two young journalists, consequently whisking you away to locales like Paris and Istanbul, tracking down information, studying clues, and tackling some dark enigmas. The main feature of the game is that you will move beyond the game to use the actual Internet as a key part of your investigation, along with seeing disturbing cinematics, websites that may or may not be real, saturations of the occult, and archaeological references. If anyone can add more than I have, please do! Thanks. I'm hoping this game will be a cool new adventure experience.

The website offers an atmospheric trailer.
__________________
platform: laptop, iPhone 3Gs | gaming: x360, psp, iPhone, wii | blog: a space alien | book: the demon-haunted world by carl sagan | game: left4dead, dragon age | sites: NPR, skeptoid, gaygamer | music: ray lamontagne | twitter: a_space_alien
Intrepid Homoludens is offline  
Old 10-05-2003, 08:25 AM   #2
nordic_guy
Senior Member
 
Join Date: Sep 2003
Location: Norway
Posts: 792
Default

Looks very interesting. I've always wondered why internet hasn't been used as an active part of investigation in a game more often.
Although I'm not really a fan of these types of adventure games, I might look into this one.
nordic_guy is offline  
Old 10-05-2003, 08:42 AM   #3
pleto4_ryan
After 2 years...
 
pleto4_ryan's Avatar
 
Join Date: Sep 2003
Location: Greece
Posts: 403
Default

Quote:
websites that may or may not be real
:eek:

very interesting
__________________
Interactive storytelling!
When dreams are lost
and nightmares come to life
you are in a
Dreamfall
pleto4_ryan is offline  
Old 10-05-2003, 08:44 AM   #4
Swordmaster
comfortably numb
 
Swordmaster's Avatar
 
Join Date: Sep 2003
Location: Helsinki
Posts: 213
Default

This game looks very cool, I love the (visual) style.
Swordmaster is offline  
Old 10-05-2003, 09:18 AM   #5
Royal Fool
Statement: Not a meatbag.
 
Royal Fool's Avatar
 
Join Date: Sep 2003
Location: Iceland
Posts: 606
Send a message via AIM to Royal Fool Send a message via MSN to Royal Fool
Default

Cool art, the premise is a bit like The Stone. (Players have to use the internet and possibly other sources to solve the puzzles) The trailer indicates that the game uses FMV cutscenes, which in turn reminds me of Spycraft. (Spycraft was FMV-heavy and also had you going online to gather additional information on both real and fictional webpages)

This game certainly has me interested. Strange that it has had almost no media exposure... it isn't mentioned on Ubi Soft's website, either.
__________________
.::Royal Fool::.
Royal Fool is offline  
Old 10-05-2003, 12:39 PM   #6
Royal Fool
Statement: Not a meatbag.
 
Royal Fool's Avatar
 
Join Date: Sep 2003
Location: Iceland
Posts: 606
Send a message via AIM to Royal Fool Send a message via MSN to Royal Fool
Default

Found some more at Ubi Soft's store:

Quote:
A unique investigation experience to track a serial killer.

Reality and fiction are blurred in this movie style thriller game.

Enter the game of a serial killer using e-mail, the internet and movie footage to solve his puzzles in a dark and thrilling environment.

Features:

Original concept: a CD-Rom created by a Serial Killer:
- The Serial Killer rules the game and manipulates the player how he wants. Can you out fox him?
- Total immersion, with 40 puzzles to be solved.
- Absorbing and never seen before script: the Serial Killer holds all the cards. You must interact with him to get the clues needed to solve the mystery of Jack Lorski?s disappearance.

Captivating and strong atmosphere taken from the best Thrillers:
- Feel the suspense with high quality sound and visuals.
- A credible and breath taking script.
- Inspired by movies such as The Silence of the Lambs and Seven?

A blend of reality and fiction:
- Based on real facts.
- You will have to visit both real web sites and extremely realistic fake sites, created for the game and integrated into the world wide web.
- Receive More than 40 e-mails, which build the story and are integrated in to the script.
- More than 45 minutes of real movie footage, featuring professional actors, and many sequences created by the Serial Killer.
__________________
.::Royal Fool::.
Royal Fool is offline  
Old 10-05-2003, 01:34 PM   #7
Intrepid Homoludens
merely human
 
Intrepid Homoludens's Avatar
 
Join Date: Sep 2003
Location: Los Angeles
Posts: 9,756
Default

Thanks, Fool.



Heh heh, the game is also thematically similar to The Bone Collector, that movie with Denzel Washington and Angelina Jolie. This is so uncanny, for a long time I've wanted an adventure or adventure/action game that pits the player against a highly intelligent serial killer, and now I'm getting my wish with In Memoriam and the upcoming Hannibal (providing arxel tribe can still finish it).
__________________
platform: laptop, iPhone 3Gs | gaming: x360, psp, iPhone, wii | blog: a space alien | book: the demon-haunted world by carl sagan | game: left4dead, dragon age | sites: NPR, skeptoid, gaygamer | music: ray lamontagne | twitter: a_space_alien
Intrepid Homoludens is offline  
Old 10-05-2003, 02:56 PM   #8
remixor
A search for a crazy man!
 
remixor's Avatar
 
Join Date: Sep 2003
Location: San Francisco, CA
Posts: 2,691
Send a message via ICQ to remixor Send a message via AIM to remixor Send a message via MSN to remixor
Default

I heard about this some time ago and was also wondering why I didn't hear much about it. I went to the official website and was quite interested, then I thought I heard it was released. Obviously not I totally forgot about the game since then, but I'm definitely going to keep an eye on it now. Fascinating concept. I hope it pans out.
__________________
Chris "News Editor" Remo

Some sort of Writer or Editor or Something, Idle Thumbs

"Some comparisons are a little less obvious. I always think of Grim Fandango as Casablanca on acid." - Will Wright
remixor is offline  
Old 10-05-2003, 11:10 PM   #9
DomStLeger
Whinging Pom
 
DomStLeger's Avatar
 
Join Date: Sep 2003
Location: Manchester, England, UK
Posts: 618
Send a message via ICQ to DomStLeger Send a message via MSN to DomStLeger Send a message via Yahoo to DomStLeger
Default

I hope this is future proof though; if the sites go down then your £30 game is non replayable. Thats the only problem I see with it in the long term.

But it is intriguing. The Da Vinci Code book mentioned in the Chit Chat forum had a pretty fun online set of puzzles that worked quite well as part of the promotional campaign for the game. So good in fact that I'm actually going to read the book. So online fake websites etc can work really well and draw you into a mystery I think.
__________________
Dom
Currently Playing Oblivion
Recently Completed nothing
Still Get Mozilla Firefox!
DomStLeger is offline  
Old 10-06-2003, 05:59 AM   #10
amishler
This Space for Rent
 
amishler's Avatar
 
Join Date: Sep 2003
Location: Seattle...ish
Posts: 111
Default

Quote:
Originally Posted by DomStLeger
The Da Vinci Code book mentioned in the Chit Chat forum had a pretty fun online set of puzzles that worked quite well as part of the promotional campaign for the game. So good in fact that I'm actually going to read the book. So online fake websites etc can work really well and draw you into a mystery I think.
That's what this game made me think of too, Dom, but I was afraid to mention for fear it would start another discussion on the impropriety of referring to Leonardo da Vinci as "da Vinci..." But yeah, that was a good bit of multimedia fun, and it sounds like a similar but simplified idea of what In Memoriam will try to pull off. I look forward to seeing whether they can do it.
__________________
It's no secret that a conscience can sometimes be a pest.
It's no secret: ambition bites the nails of success.
Every artist is a cannibal, every poet is a thief.
All kill their inspiration and sing about their grief.
amishler is offline  
Old 10-06-2003, 06:12 AM   #11
Marek
Puts the 'e' in Mark
 
Marek's Avatar
 
Join Date: Sep 2003
Posts: 2,533
Default

The slogan "are you willing to play this?" is a little suspect. It's like the marketing departement's little inner demon speaking.
__________________
Marek Bronstring
Adventure Gamers Founder
Follow @AdventureGamers on Twitter or become a fan on Facebook!
Marek is offline  
Old 10-06-2003, 11:31 AM   #12
Leonard Shelby
Banned User
 
Join Date: Oct 2003
Posts: 345
Default

Wow sounds intriguing and exciting for sure

I would like to know : is this a whole unique game and will you have to buy episode from it each month as a special realease
Leonard Shelby is offline  
Old 10-06-2003, 11:34 AM   #13
Intrepid Homoludens
merely human
 
Intrepid Homoludens's Avatar
 
Join Date: Sep 2003
Location: Los Angeles
Posts: 9,756
Default

I actually have no idea how it will be sold, Leonard. Very little has been revealed, and this infuriates me because it shows the ineptitude of adventure game publishers. If they so badly want to their games to sell, why the hell do they never use tactful, aggressive marketing ?!!!!!!!
__________________
platform: laptop, iPhone 3Gs | gaming: x360, psp, iPhone, wii | blog: a space alien | book: the demon-haunted world by carl sagan | game: left4dead, dragon age | sites: NPR, skeptoid, gaygamer | music: ray lamontagne | twitter: a_space_alien
Intrepid Homoludens is offline  
Old 10-06-2003, 11:36 AM   #14
Erwin_Br
Under pressure.
 
Erwin_Br's Avatar
 
Join Date: Sep 2003
Location: Apeldoorn, The Netherlands
Posts: 2,186
Default

Quote:
Originally Posted by Intrepid Homoludens
I actually have no idea how it will be sold, Leonard. Very little has been revealed, and this infuriates me because it shows the ineptitude of adventure game publishers. If they so badly want to their games to sell, why the hell do they never use tactful, aggressive marketing ?!!!!!!!
Maybe adventure games don't sell good enough to finance tactful, aggressive marketing?

--Erwin
__________________
> Learn more about my forthcoming point & click adventure: Bad Timing!
> Or... Visit Adventure Developers: Everything about developing adventure games.
Erwin_Br is online now  
Old 10-06-2003, 11:38 AM   #15
Intrepid Homoludens
merely human
 
Intrepid Homoludens's Avatar
 
Join Date: Sep 2003
Location: Los Angeles
Posts: 9,756
Default

That's a stupid way of reasoning: No deposit? Then no return.
__________________
platform: laptop, iPhone 3Gs | gaming: x360, psp, iPhone, wii | blog: a space alien | book: the demon-haunted world by carl sagan | game: left4dead, dragon age | sites: NPR, skeptoid, gaygamer | music: ray lamontagne | twitter: a_space_alien
Intrepid Homoludens is offline  
Old 10-06-2003, 01:30 PM   #16
Royal Fool
Statement: Not a meatbag.
 
Royal Fool's Avatar
 
Join Date: Sep 2003
Location: Iceland
Posts: 606
Send a message via AIM to Royal Fool Send a message via MSN to Royal Fool
Default

Quote:
Originally Posted by Intrepid Homoludens
That's a stupid way of reasoning: No deposit? Then no return.
Sure is, but I think you might be surprised how many 'educated' and 'experienced' marketing analysts and so forth think this way. It's totally dumb.
__________________
.::Royal Fool::.
Royal Fool is offline  
Old 10-06-2003, 01:48 PM   #17
Intrepid Homoludens
merely human
 
Intrepid Homoludens's Avatar
 
Join Date: Sep 2003
Location: Los Angeles
Posts: 9,756
Default

No it isn't. Find the money, find the marketing talent. Your existence will not be known unless someone heralds you. You could have the most brilliant game on your hands, but it's worthless until it's well marketed.
__________________
platform: laptop, iPhone 3Gs | gaming: x360, psp, iPhone, wii | blog: a space alien | book: the demon-haunted world by carl sagan | game: left4dead, dragon age | sites: NPR, skeptoid, gaygamer | music: ray lamontagne | twitter: a_space_alien
Intrepid Homoludens is offline  
Old 10-06-2003, 02:15 PM   #18
BacardiJim
Banned User
 
BacardiJim's Avatar
 
Join Date: Sep 2003
Posts: 1,102
Default

If I might offer an observation about the marketing of adventure games without having my past rhetoric held against me......

I have long held that adventure games should be marketed on TV. In particular, the American shows 24, The West Wing, Law & Order, and CSI are natural advertising spots for adventure games, in that they attract upper-income audiences who own computers and have above-average intelligence, enjoy a puzzle/challenge, and are in the "demographic" age group for the genre.

Why don't publishers take advantage of this marketing possibility? Because sales report figures show that there aren't enough adventure games purchased to justify spending the money for such a marketing campaign.

But... there is a fly in the ointment that keeps the marketing people from seeing the audience that exists.

Most adventure games are NOT purchased in stores, but are purchased online. This is partly a matter of mall penetration (or lack thereof), and partly a matter of the fact that stores don't carry many adventure games. This leads us to the real crux of the matter: MOST ONLINE GAME SALES AREN'T FIGURED INTO SALES REPORTS! A retailer must actually PAY in order to subscribe to the two big online sales reporting services. Very few of them do so. EB doesn't. GoGamer doesn't. The end result is that the majority of adventure game sales aren't ever tallied in industry reports.

This leads into a tightening circle: Publishers don't realize exactly how many games they are selling, and cut back on both production and marketing. Retailers see that they aren't selling many adventure games (largely because they don't order/carry many adventure games so people are buying them online) and they cut back on the number of adventure games they pre-order for their stores. Mistakenly low reports of sales figures convince publishers that they don't dare spend money marketing their next adventure game....

It ain't right, but it's how things are. Wanna see adventure games marketed better? Write a letter to your favorite publisher explaining that he needs to ignore what his market analysts tell him and ask the "guys in the factory" how many copies of a game they actually sold.
__________________
Time flies like the wind;
Fruit flies like bananas.

Last edited by BacardiJim; 10-06-2003 at 02:21 PM.
BacardiJim is offline  
Old 10-06-2003, 02:22 PM   #19
remixor
A search for a crazy man!
 
remixor's Avatar
 
Join Date: Sep 2003
Location: San Francisco, CA
Posts: 2,691
Send a message via ICQ to remixor Send a message via AIM to remixor Send a message via MSN to remixor
Default

I'm surprised that's not how publishers derive their data. You'd think it would be easier for them to get data directly from their own sales reports than from a third-party organization. Go figure
__________________
Chris "News Editor" Remo

Some sort of Writer or Editor or Something, Idle Thumbs

"Some comparisons are a little less obvious. I always think of Grim Fandango as Casablanca on acid." - Will Wright
remixor is offline  
Old 10-06-2003, 02:26 PM   #20
Intrepid Homoludens
merely human
 
Intrepid Homoludens's Avatar
 
Join Date: Sep 2003
Location: Los Angeles
Posts: 9,756
Default

I rest my case.
__________________
platform: laptop, iPhone 3Gs | gaming: x360, psp, iPhone, wii | blog: a space alien | book: the demon-haunted world by carl sagan | game: left4dead, dragon age | sites: NPR, skeptoid, gaygamer | music: ray lamontagne | twitter: a_space_alien
Intrepid Homoludens is offline  
Closed Thread



Thread Tools

 
Forum Jump


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.