View Full Version : Simon 3d
Zanthia
09-12-2003, 03:27 AM
Is there anyone else who finished the game? And liked it?
I played it, but not all the way through. Apart from the atrocious graphics and over-reliance on action bits, it was great. As good as Simon 1 and 2 with respect to plot, puzzles and characters. Worth buying if you can live with its graphics, I'd say...
Garyos
09-12-2003, 09:49 AM
Worth buying if you don't like to claw your eyes out with your own hands, I'd say.
But that's just an opinion.
jannar85
09-12-2003, 11:31 AM
Well, if you like running around like if you were in a maze, then I'd say give it a go. My experience: I didn't like it at all. What made me buy it, was that it was a sequel to Simon2... I'll never do that again, without playing a demo first. Anyone wants to trade? ;)
SamandMax
09-12-2003, 12:06 PM
Instead of Simon 3D, they should've it "Simon 3Don't"
Ariel Type
09-12-2003, 10:22 PM
It is a great hardcore adventure, one of the best in the last... hmm... four or five years, I must say. My opinion, of coarse.
Zanthia
09-14-2003, 06:40 AM
But graphics is poor any in the second part u have 2 run a lot. It turns many gamers from it.
Intrepid Homoludens
09-14-2003, 06:54 AM
I haven't played it, and for good reason: the ugliest graphics of any adventure game ever. You can sue me for breach of content, but any game that prevents me from playing it because of ugly, eye strtaining graphics is definitely saying something. Plus from the reviews I've read, the gameplay itself was lame and unimaginative. Avoid at all cost.
Wajus
09-14-2003, 08:11 AM
I think I may try it one of those depressing days when you simply just don't give a fuck about anything. I really hope it will turn out to be at least "eatable" as I usually managed to survive those days relativly undamaged. You think I will make it sane&healthy?
Actually all this anti-simon3d talk really makes me want to play it.
Ariel Type
09-14-2003, 10:22 AM
Oh, yeah, exellent graphics - that's the main reason for playing adventures. Don't pay attention to great plot and puzzles, exellent writing and great length. Nice, sweet graphics - that's what we need for the survival of adventures. :sad:
Garyos
09-14-2003, 10:40 AM
Well, the crappy 3D world made the gameplay suffer too, with the long, LONG stretches of boring, ugly stuff that you had to run around in. Everything was so 3Dee that it was extremely frustrating to get anything 3Done. (Man, that was even worse than Samandmax's) :rolleyes:
Intrepid Homoludens
09-14-2003, 11:13 AM
Oh, yeah, exellent graphics - that's the main reason for playing adventures. Don't pay attention to great plot and puzzles, exellent writing and great length. Nice, sweet graphics - that's what we need for the survival of adventures. :sad:
http://forums.3drealms.com/ubb/rolleyes.gif Oh please! Do NOT even try to lump me in with the shallow graphics whores. Don't be thinking I'm shallow like that, graphics are just one major aspect of my criticism of this game, or any game in any genre. Your comment is typical of the hardcore adventure gamer who ignores the other important parts of a game's overall experience. The summary is that Simon 3D not only had ugly graphics, but it had lame gameplay and overall was a badly designed game. You want reviews? Here:
Action Trip (http://www.actiontrip.com/reviews/simonthesorcerer3d.phtml) : 30/100
"Because of the unnecessarily huge 3D environment, the gameplay has suffered some major downfalls. For example, several areas are so wide that you'll begin to wonder what the hell was it all designed for. Almost every corner and location has very little to offer in terms of interactivity. There are very few items in the environment you can actually pick up or use.
Lows: The outdated 3D graphics, conveying character models with an extremely small amount polys. Pointlessly huge sections - the player roams though ugly 3D environments looking for something to do. Now that's reaaally boring!"
Just Adventure + : 1st review (http://www.justadventure.com/reviews/Simon3D/Simon3D.shtm) - grade of 'F'; 2nd review (http://www.justadventure.com/reviews/Simon3D/Simon3DLaura.shtm) - grade of 'C+'
"...easily the buggiest adventure game I've ever had the misfortune of attempting to play....Where did Simon 3D first go wrong? Personally, I think the developers tried to please too many gamers from outside the adventure community. You simply cannot make a good adventure game that combines adventure-type puzzles, with arcade and action sequences. Sure you can try, but most times what you end up with is a hodgepodge of a mess like Simon 3D. Adventure developers are going to have to face the fact that there is simply a smaller audience for adventure game than there is for action games and trying to appeal to the action gamers is futile, because then you please no one for those who crave action won't buy the game because of the puzzles and those who crave puzzles won't buy the game because of the action. Nor do we demand fancy 3D graphics. All we ask is a solid storyline with character development. Even that would be enough to encourage me to finish a game starring a pint-sized smart-ass with no redeeming qualities...."
Four Fat Chicks (http://www.fourfatchicks.com/Reviews/Simon_3/Simon3D.shtml):
"I never thought Koala Lumpur would be unseated as the one, the only bearer of the dreaded double dung heap, but Simon 3D is a contender. The game does stink to high heaven—but is the malodor dual-sourced?....The graphics suffered from a paucity of polygons....I thought either they had misinterpreted "cubism" or they were too lazy to program in more than five or six polygons per character....You also have two alternate methods of travel but then you have to deal with their cumbersomeness. Your choice becomes the lesser of two evils: running around lost and trying to orient yourself or using one of the other two methods to get sort of close to where you want to be, then waiting forever through their attendant interface nightmares, and then trying to orient yourself."
Gameboomers (http://www.gameboomers.com/reviews/Ss/simon3dbygatorlaw.htm):
"There are a lot of reasons for gamers to skip this game or put it on a back burner for leaner times. However if the keyboard controls, actiony bits and such doesn't scare you - I think overall you will be glad you didn't miss this game. There's a lot of wonder in it and genuine fun for those intrepid gamers who dare the challenge of Simon 3D."
As you can see, the ugly graphics are only one of the game's persistent problems. Some of us here have played the whole thing. But the consensus seems to be that either it was horrible or just plain.....'nice', at the other end of the spectrum.
twifkak
09-14-2003, 05:57 PM
Oh please! Do NOT even try to lump me in with the shallow graphics whores. Don't be thinking I'm shallow like that, graphics are just one major aspect of my criticism of this game, or any game in any genre. Your comment is typical of the hardcore adventure gamer who ignores the other important parts of a game's overall experience.
*gives Trep a pat on the back*
That's for restraining yourself. :) Good boy. Now, sit, Uru, sit.
Intrepid Homoludens
09-14-2003, 06:26 PM
http://www.linc.ox.ac.uk/images/famous/seuss/eggham.jpg
I don't like misguided AGers who slam,
I do not like them, Sam-I-am.
Ariel Type
09-14-2003, 08:53 PM
Intrepid Homoludens
I read some of these reviews plus some other. ALL of them mention bad graphics and lots of bugs as the main reasons for not to play the game (even in the examples you gave below only one talks about some other aspects) and most of the time they talk only about these things. Plus, they mention keyboard control as a minus. But, hah, in reviews to Grim Fandango everione called keyboard control a great idea and that every future adventure should have one. I'm sure that no one of the reviewers had played the game further that the 2nd act :rolleyes:
remixor
09-14-2003, 11:00 PM
I'm sure that no one of the reviewers had played the game further that the 2nd act :rolleyes:
Perhaps it's because they wanted to maintain some modicum of sanity.
Nellie
09-14-2003, 11:47 PM
Come off it, Trep. The first two sentences in your first post are:
I haven't played it, and for good reason: the ugliest graphics of any adventure game ever. You can sue me for breach of content, but any game that prevents me from playing it because of ugly, eye straining graphics is definitely saying something.
Which essentially means: "I didn't play it because the graphics were bad." And then somebody assumes that the main reason you didn't play it was, er... that the graphics were bad, and you slam them for it??
Anyroad...
Excluding the graphics and interface from the equation, I found the dialogue in Simon 3D to be mainly (though not exclusively) hideously unfunny. And Simon himself was such an excruciatingly irritating main character that I was hoping one of the NPCs would subject him to a gruesome death so that the little t**t got what he deserved.
The jury's out on the puzzles. I'd have to replay and think about it.
Intrepid Homoludens
09-15-2003, 02:40 AM
Come off it, Trep. Which essentially means: "I didn't play it because the graphics were bad." And then somebody assumes that the main reason you didn't play it was, er... that the graphics were bad, and you slam them for it??
Yes, I slam them for it because they insinuate that all a game is for me is graphics. Of course I have to defend myself accordingly, I refuse to take any uninformed crap like that from anyone. Yes, the graphics were that bad that it prevented me from getting the full game. You, my dear, and Ariel Type, seem to have forgotten that a computer game is also a product, like a package of cookies or a pair of shoes, and as such must meet the requirements the consumer has in mind. In this case, a graphic adventure.
Ariel Type, in his ignorant and premature comment of me (or any gamer), assumes that graphics are the main reason for playing adventures. That statement is utterly stupid, uneducated, and deserves to be thrown onto the stage of incompetent bigoted adventure gamers who look down on anything that doesn't shove in your face only "great plot and puzzles, exellent writing and great length". Well, wake up! Are you saying that we should just shut up and be happy with good story, gameplay, and some of the worst graphics ever? Is that what you like? Wait a minute, aren't we paying them to give us quality? They don't call them graphic adventures for nothing, buddies! I never said that graphics are the ONLY thing that matters in any adventure game! Where the hell did you ever read me stating that, eh?!
Part of the money I choose to spend on an adventure game goes to the quality of graphics in addition to quality gameplay design, because it's what I'm gonna have to look at for the next 10-30 hours of playing it. Did you ever consider that? I don't buy adventure games just to look at a blank screen and a cursor, I don't buy them today just to look at ugly outdated graphics and bad level designs. The quality of graphics is a vital part of an adventure game in regards to it as providing a total gaming experience, don't give me or any other smart consumer this crap about graphics being unimportant or marginal. It is important, just as the story and gameplay are important. What, you gonna just tell me to close my eyes while playing Simon 3D? You want me to ignore the crappy graphics after I've paid $30-$50? What am I, a moron? They did a terrible job with the graphics, to the point where I cannot even look at it to play it. That's how bad it is for me.
You guys are spineless sheep if you're gonna just gratefully bend over and take it from adventure game developers who rip you off by not providing quality across the board.
EDIT: Oh, and just to convey that I'm ultimately a sport about all this and let bygone be bygones, I give you the giggly smiley:
http://www.gamers-forums.com/smilies/contrib/blackeye/hihi.gif
(Please ignore my fingers crossed behind my back.)
twifkak
09-15-2003, 05:00 AM
*takes away Trep's cookie jar privileges*
Intrepid Homoludens
09-15-2003, 05:04 AM
:frown: Nooooo!!!!
Nellie
09-15-2003, 05:15 AM
*points* Hey! Your fingers are crossed behind your back!
Anyhow... sure, the insinuation that you only value graphics must have been annoying. I just thought your first post rather invited that conclusion to somebody who doesn't know you.
Interesting point about the whole package thing. Having enjoyed games that have rubbish stories, but great puzzles; or games that have dire interaction, average puzzles, but great stories, etc, I feel that a game can be worth buying even if one of it's elements is a steaming pile of poo. So, yeah, I would happily buy a game that had excruciatingly bad graphics but good everything else, (and I wouldn't consider myself a 'spineless sheep' for doing so, thank you :pan: - I buy games for my own pleasure, not to financially educate developers).
And I love it when you call me 'my dear'. :kiss:
(p.s. you know I'm a bloke, right? :devil: )
twifkak
09-15-2003, 05:22 AM
Nooooo!!!!
Don't worry; I still love you. :9
And I love it when you call me 'my dear'.
(p.s. you know I'm a bloke, right?)
And he's gay, so it works out just fine. :)
Intrepid Homoludens
09-15-2003, 05:33 AM
*points* Hey! Your fingers are crossed behind your back!
But, but....I was just using one finger to scratch the other.... :(
Ah well, in the end I thought Simon 3D was so butt oogly that it scared me away. Here's looking forward to Broken Sword: Teh S733ping Dragon and Uru: Ages Beyond Those Stupid Cones!
And I love it when you call me 'my dear'. :kiss:
(p.s. you know I'm a bloke, right?)
http://216.40.249.192/s/contrib/sarge/ShiftyEyes_anim.gif No, I didn't know! ........ http://smilies.crowd9.com/otn/funny/naughty.gif
Ariel Type
09-15-2003, 06:34 AM
Intrepid Homoludens
1. "Are you saying that we should just shut up and be happy with good story, gameplay, and some of the worst graphics ever?" - Yes, I'd better play a game with great plot and puzzles, gameplay and length rather than short and unintresting, easy and unimagative game with beautiful graphics. It's a pity that most of the todays production follows the second line.
2. "I never said that graphics are the ONLY thing that matters in any adventure game!" - Neither said I. All your statements are about the graphics to be the most important part in adventure.
3. "I'm gonna have to look at for the next 10-30 hours of playing it" - Show me the game in past several years wich you've been playing for 30 hours. Did the graphics help it?
4. Simon was first ment to be 2D with great cartoon pictures. But it was delayed because no publisher wanted to deal with 2D products. Because nobody wants to play it today, as graphism went to the 1st place. So what they've succeed to remake in a short time came to storages. The level of artists in Headfirst is very high, it's just the problem in the level of gamers and publishers.
twifkak
09-15-2003, 07:24 AM
To anticipate:
I'd better play a game with great plot and puzzles, gameplay and length rather than short and unintresting, easy and unimagative game with beautiful graphics. It's a pity that most of the todays production follows the second line.
Trep agrees. He wants all of the above, and he won't stop whining until he gets it. ;)
2. "I never said that graphics are the ONLY thing that matters in any adventure game!" - Neither said I. All your statements are about the graphics to be the most important part in adventure.
Not most important. Equally important. No less important. Graphics should serve the story, and if it's an adventure game that takes place in the mind of a 3-year-old, then crappy (actually, well done, made to look like a 3-year-old's) art works. If it's a comedy, then the graphics should be spontaneous and comical, not repetitive and nauseating.
4. Simon was first ment to be 2D with great cartoon pictures. But it was delayed because no publisher wanted to deal with 2D products. Because nobody wants to play it today, as graphism went to the 1st place. So what they've succeed to remake in a short time came to storages. The level of artists in Headfirst is very high, it's just the problem in the level of gamers and publishers.
The 2.5D pictures were without question better than the 3-D graphics. No matter's who's to blame in the fact that the game's graphics suck, the game's graphics suck.
remixor
09-15-2003, 07:29 AM
Intrepid Homoludens
1. "Are you saying that we should just shut up and be happy with good story, gameplay, and some of the worst graphics ever?" - Yes, I'd better play a game with great plot and puzzles, gameplay and length rather than short and unintresting, easy and unimagative game with beautiful graphics. It's a pity that most of the todays production follows the second line.
Fine, but all aspects of a game should still live up to some basic standard. The graphics don't have to be incredible, but they should at LEAST fit the game stylistically.
2. "I never said that graphics are the ONLY thing that matters in any adventure game!" - Neither said I. All your statements are about the graphics to be the most important part in adventure.
I really don't think this is what Trep intended. Go back and read his posts again.
3. "I'm gonna have to look at for the next 10-30 hours of playing it" - Show me the game in past several years wich you've been playing for 30 hours. Did the graphics help it?
Believe, there are many games in which the graphics can make a game more palettable on the whole, even if they aren't the reason for its excellence.
4. Simon was first ment to be 2D with great cartoon pictures. But it was delayed because no publisher wanted to deal with 2D products. Because nobody wants to play it today, as graphism went to the 1st place. So what they've succeed to remake in a short time came to storages. The level of artists in Headfirst is very high, it's just the problem in the level of gamers and publishers.
Ok, so basically you're saying there's a reason the graphics sucked. They still sucked.
Nellie
09-15-2003, 07:54 AM
And he's gay, so it works out just fine.
Yeah, but I'm a spectacularly unattractive bloke. :crazy:
I believe the other elements that make up me are good quality: the personality, the sense of humour, etc. However, I know Trep is after the full package, and my graphics just don't cut it.
:D
twifkak
09-15-2003, 07:56 AM
What remix0r said, except I said it first, so I win.
Yay, post count! (What? No, that's not why. This really is an informative and enlightening post that contributes to the general good of the community. Also, *pbbhhht* @ remixor.)
remixor
09-15-2003, 07:57 AM
What remix0r said, except I said it first, so I win.
:shifty: When I started posting, yours was not yet there. Fine, don't believe me!
Zanthia
09-17-2003, 05:36 AM
Graphis, graphics, graphics...
You can laugh, but after I played a game for some time I stopped disliking it and in the end I even liked It.
Excluding the graphics and interface from the equation, I found the dialogue in Simon 3D to be mainly (though not exclusively) hideously unfunny. And Simon himself was such an excruciatingly irritating main character that I was hoping one of the NPCs would subject him to a gruesome death so that the little t**t got what he deserved.
Soory, but I don't see how do you expect ALL the dialogs 2 b funny. Some of them even didn't have jokes in them.
Simon is a main character who is different from all the other helpeverybodyandsave theworld. And if you would played longer u would c him getting killed(" thats the first time I have to die to solve a puzzle")
Nellie
09-17-2003, 06:48 AM
I was talking about the dialogue that was supposed to be funny but wasn't. I'm not stupid enough to criticise a line that wasn't supposed to be funny for... not being funny. :P
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