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View Full Version : Gamespy's E3 Myst V preview


Intrepid Homoludens
06-07-2005, 04:14 PM
:) Looks promising. Whatever compromises made that may be a bit of a loss to longtime fans (and conversative gamers) look to be made up for by total freedom of exploration and flexibility for everyone.

"It'll be interesting," says Miller, "But when you see it in motion, that's where people will start to drop their preconceptions."

http://pcmedia.gamespy.com/pc/image/article/620/620685/440myst5b_1117600562.jpg

Despite the move to a full-3D world, it was clear from our demo that End of Ages won't suffer from the same third-person control problems that plagued Uru. For anyone who's played a first-person shooter, the controls work exactly the same, using the mouse and keyboard to look around and move.

But since Myst isn't a twitchy action game, it allowed the developers to implement a second control scheme that should be quite familiar to longtime Myst players: point-and-click. Simply click on an area and your character will walk there, eliminating some of the confusing transitions that occasionally hampered previous Myst titles, without sacrificing the familiar control scheme. "Whether it's 3D or not, they don't care," says Miller, referring to the traditional adventure audience. "They want to play with one button of the mouse, so we accommodated that. So now, even my mom can play a real-time 3D game."

http://media.ign.com/thumb/112/1126801/myst-v-end-of-ages-20050518014703231_thumb.jpg http://media.ign.com/thumb/112/1126807/myst-v-end-of-ages-20050518014716887_thumb.jpg

To make the characters feel alive and believable, Cyan used special motion capture equipment designed to capture facial expressions. "We felt if we hand-animated bones in the face, we were going to lose a little something," says Miller.

In fact, although the shift to 3D meant that Miller no longer had to perform double duty as the actor portraying Atrus (something he was quite happy to give up), he did the motion capture for the character of Esher himself. Indeed, zooming up on the character of Esher, you can see that his animations are detailed a lot more than what you'd expect in a typical 3D-game, giving us hope that this new 3D approach might not be a bad idea after all.

full preview (http://pc.gamespy.com/pc/myst-v-end-of-ages/620685p1.html)

thegumchewingwoman
06-07-2005, 04:48 PM
...just awesome...


i have high hopes for this game. :)

oerhört
06-07-2005, 05:25 PM
Looking very much forward to this game, even though the relatively short development time is a tad worrying...

All four Myst games have been good, though, and since Cyan no longer has to shoehorn a multiplayer game into a singleplayer package (as in Uru: Ages Beyond Myst), I have faith in that they will pull it off. And if they do, it will be a contender for adventure game of the year, just as Myst IV clearly was last year's best adventure game as far as I know.

Intrepid Homoludens
06-07-2005, 05:28 PM
Sounds like they have a lot of unused Uru multiplayer material that they can easily convert for Myst V. This would partly explain the relatively short development time.