View Full Version : Still Life web game: another good marketing idea!
Marek
02-09-2005, 10:49 AM
(See the AG news post for details (http://www.adventuregamers.com/newsitem.php?id=910).)
I think this idea is as good as Digital Jesters getting The Moment of Silence to sponsor episodes of Battlestar Galactica. This is pretty creative marketing, and I'm hoping it will work. (And that both the promotion game and the Still Life game itself are good.)
Legolas813
02-09-2005, 11:24 AM
I posted a thread about this in late January, but no one bothered to respond (http://forums.adventuregamers.com/showthread.php?t=6669). You would think more people would be interested in Still Life.
Marek
02-09-2005, 11:28 AM
Wow, I totally missed that. :eek:
Legolas813
02-09-2005, 11:38 AM
Well, thanks for the link because I missed the news item on the AG home page.
Intrepid Homoludens
02-09-2005, 12:49 PM
:P SHEESH, Marek!
shiajun
02-10-2005, 07:29 AM
I kind of don't understand how this works. I understand it being a prelude, but what is that about the events after the game? Did I read wrong? For how long does the web game go on? Anyone do the Halo 2 one?
Leonard Shelby
02-10-2005, 08:18 AM
Toronto, Canada - February 10, 2005 – The Adventure Company, in partnership with Microids, today announced a Web driven Extended Reality experience based on the investigative thriller, Still Life. This unique experience delivers players increased value and enjoyment as part of an active online FBI investigation.
The three-part Still Life Extended Reality experience centers around the characters and events leading up to, and after, the launch of the Still Life PC game. Players begin the first part of their online investigation as Still Life’s protagonist, Victoria McPherson, FBI Agent.
Tasked with hunting down the serial killer from her last case, players have access to Victoria’s computer files which they will use to piece together important facts and clues. As they move through each chapter, they will unearth hidden art treasures and eventually stumble upon a century-old conspiracy which has touched generations of the McPherson family.
The finale of the experiences sees players resume as active participants in the online investigation, letting them fully delve into the depth and complexity of Still Life. They will continue to investigate web-based mysteries, interacting with now familiar characters from the PC game, as well as original NPCs created solely for the web.
Along with Victoria’s computer, players will scour several fictional, but incredibly realistic, websites created exclusively for the game universe. The story evolves through various media vehicles as players follow cleverly hidden hints and clues provided by the alternate reality itself, and the marketing materials surrounding the game. Please, keep an eye out on www.stilllife-game.com for more information.
Intrepid Homoludens
02-10-2005, 08:44 AM
I was thinking a rather underhanded yet cheap and possibly effective way of pimping this game was to make a huge number of 'bad' black & white photocopies - a pic of a corpse under a bloody sheet surrounded by cops, some fine print of the details of the crime, and big letters saying 'The body count is five...', and the game's title and website in comparatively smaller letters. Then the copies are distributed all over major cities worldwide - London, Berlin, Paris, New York, San Francisco, Chicago, etc. And they could be posted on the streets, in the subway stations, left in small stacks at coffeehouses, bookstores, cornershops, wherever.
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