cbminfo
12-15-2004, 07:35 AM
I've only played with a few games. I thought Leisure suit larry was the only thing available for PC's as text/graphic games.
To see what is avail now. I tried to find something that looked interesting at Walmart. and CSI was the only thing that didn't have wizrds swords or dragons in it.
My previous experience with adventure games extends to a failed attempt to get thru Deja Vu 1.
I agree only partially with the review by Laura MacDonald. She sounds like a pro at this so my take on it is as a 1st time user..
I've been watching csi's since they started. The graphics weren't as great as those that came with my AIW video card. Live moving changing flowing Lava, etc.. But I had no complaints. As for animation, they were fairly stiff.
The interface. All tucked neatly at the bottom of the screen. Simple to find and use, though I'd have probably swapped the order of tools between discover, and acquire. The discover tools were most definitely used more than the acquire. I carried the flashlight and magnifier everywhere. I used the hand maybe once or twice, the mouse hovered over the center of the toolbar, not the far left, you get the idea.
There may have been more than 1 version of csi miami released I have no idea, but she was talking about acquiring all the evidence instead of having to root thru all the clues and see what you missed,. [watch the stars on the evidence, I didn't submit a key piece and got totally jammed up.]
That was done in the 2nd game. I intend to try the other stories with less help and the highlit things off.
She mentioned other games where the helps highlighted every single piece so you didn't have to return to the scenes over and over again to find what you missed. I'd have been satisfied if the highlight helps just disappeared altogether once all the evidence had been collected from a site. That was my biggest complaint. No clues, but I still have the green arrow telling me there's evidence here.
Digging around in the dark in pixels, is no more fun than digging around in the dark anywhere else.
Particularly if you don't know you've found all there was to be found.
But then I guess that's what a mystery is. If you don't know what you're looking for, how could you know when you have it all..
For the beginner an arrow being off when all evidence is found would be a good frustration blocker. Give you a sense of accomplishment even if there'd be no basis in reality for it. You're done searching for evidence when you have a conviction.
As for my rating. I'd give it 5 stars out of 5. I was really impressed.
To see what is avail now. I tried to find something that looked interesting at Walmart. and CSI was the only thing that didn't have wizrds swords or dragons in it.
My previous experience with adventure games extends to a failed attempt to get thru Deja Vu 1.
I agree only partially with the review by Laura MacDonald. She sounds like a pro at this so my take on it is as a 1st time user..
I've been watching csi's since they started. The graphics weren't as great as those that came with my AIW video card. Live moving changing flowing Lava, etc.. But I had no complaints. As for animation, they were fairly stiff.
The interface. All tucked neatly at the bottom of the screen. Simple to find and use, though I'd have probably swapped the order of tools between discover, and acquire. The discover tools were most definitely used more than the acquire. I carried the flashlight and magnifier everywhere. I used the hand maybe once or twice, the mouse hovered over the center of the toolbar, not the far left, you get the idea.
There may have been more than 1 version of csi miami released I have no idea, but she was talking about acquiring all the evidence instead of having to root thru all the clues and see what you missed,. [watch the stars on the evidence, I didn't submit a key piece and got totally jammed up.]
That was done in the 2nd game. I intend to try the other stories with less help and the highlit things off.
She mentioned other games where the helps highlighted every single piece so you didn't have to return to the scenes over and over again to find what you missed. I'd have been satisfied if the highlight helps just disappeared altogether once all the evidence had been collected from a site. That was my biggest complaint. No clues, but I still have the green arrow telling me there's evidence here.
Digging around in the dark in pixels, is no more fun than digging around in the dark anywhere else.
Particularly if you don't know you've found all there was to be found.
But then I guess that's what a mystery is. If you don't know what you're looking for, how could you know when you have it all..
For the beginner an arrow being off when all evidence is found would be a good frustration blocker. Give you a sense of accomplishment even if there'd be no basis in reality for it. You're done searching for evidence when you have a conviction.
As for my rating. I'd give it 5 stars out of 5. I was really impressed.