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-H-
12-17-2007, 09:15 AM
Can anyone tell me how do i install it? when i use SCumm, i don't get the intro or the videos.

aries323
12-17-2007, 09:29 AM
Have you tried using Dosbox?

MasterLoo
12-17-2007, 09:47 AM
Broken Sword 1 runs fine in XP for me. I just install it using the setup.exe(running in win98 compatible mode) on the cd, and when it's installed, I run the game with "winsword.exe" in C: \ SWORD. Also, I have to install and play the game with the cd in the first cd-rom on my system.

Ian_L
12-17-2007, 09:50 AM
You need to download the cutscene pack from http://www.scummvm.org/downloads.php. Once you install this you should get all the cutscenes with no problems.


Hope this works

Ian

-H-
12-17-2007, 09:58 AM
Yes, i know that works fine without SCumm, but the only way to play it in spanish is using that program.

Unless, of course, that someone here knows if there is a spanish patch.

Ian_L, which pack do i need to download? and once i downloaded it, what do i have to do?

Thanks a lot.

Ian_L
12-17-2007, 10:19 AM
Its a while since I've played this game, so I haven't got it installed. There is a Spanish patch on the link I gave you. The following is an extract relating to Broken Sword from the Scummvm readme file you should refer to:-


3.7) Broken Sword notes:
---- -------------------
Broken Sword 1 and 2 both come with in-game cutscenes compressed using
RAD Game Tools' legacy Smacker(tm) format. As RAD is unwilling to open
the older legacy versions of this format to us, and have requested we not
reverse engineer it, Revolution Software has kindly allowed us to provide
re-encoded Broken Sword cutscenes for download on our website:

http://www.scummvm.org/downloads.php

These cutscenes are provided in DXA format with FLAC audio. Their quality
is equal to the original games due to the use of lossless compression.
Viewing these cutscenes requires a version of ScummVM compiled with both
FLAC and zLib support.

For systems that are too slow to handle the decoding of FLAC audio,
the audio for these cutscenes is provided separately as OGG Vorbis audio
too. Viewing these cutscenes with OGG Vorbis audio requires a version of
ScummVM compiled with both libVorbis and zLib support.

The cutscenes should be placed in the main game data directory. Note that
currently this requires either copying the game to hard disk or burning
customised versions of the game CDs.

The instructions for the Broken Sword games are for the Sold-Out Software
versions, which are the ones you are probably most likely to find in stores
now.


3.7.1) Broken Sword 1:
------ ---------------
For this game, you will need all of the files from the clusters directories on
both CDs. You will also need the speech.clu files from the speech directories,
but since they are not identical you will need to rename them speech1.clu and
speech2.clu for CD 1 and 2 respectively.

In addition, you will need a music subdirectory with all of the files from the
music subdirectories on both CDs. Some of these files appear on both CDs, but
in these cases they are either identical or, in one case, so nearly identical
that it makes little difference.

ScummVM does not support the original cutscene files, so there is no need to
copy them.

-H-
12-17-2007, 10:21 AM
Thanks a lot, m8!!

BTW, what i meant with the spanish patch was that i wanted to apply one, but without using SCumm. Did i made myself clear?:pan:

annaluna
12-17-2007, 11:59 AM
i just finished playing bs1 and started bs2 using scummvm and it worked so good i was impressed, just make sure you have the latest version of scummvm, because they update it all the time improving every game it supports.
you don't even need to have the game installed, you just copy/paste the files that scummvm needs to your hard disk, as for the cutscenes you also place them in the same directory as your game.
the only thing is, take care to make a save file where the program has its default location for it, because it won't do it for you , when you configure the settings, look at where it says the default save file is and create it there:)
anna

-H-
12-17-2007, 01:19 PM
Problem solved. Thanks a lot. Really.;)

This was what i did:

Downloaded the last version of scumm (0.10), then i downloaded this:

Broken Sword 1 Cutscene Pack (English, DXA compression) (58.5M) - Requires ScummVM 0.10.0

and i put those files in the "Clusters" folder of the installed game and it worked.

Apparently, the version of the scumm that i had was to old.

That was the way to do it or just luck? BTW, i just changed the language in the scumm options and it worked. :D

annaluna
12-19-2007, 12:05 PM
not just luck,lol, that was the way to do it, i had such fun with this game, i hadn't touched it before because i thought configuring scummvm would be difficult:)
in the same way you can configure bs2 too, just finished it, but i liked the first one better:)
anna

Sar
12-19-2007, 10:28 PM
Stupid question time. I have the original Circle of Blood cds. US version of BS1. I installed it a few times on my winxp in win95 compatibility mode 256 color. Never had a bit of trouble, the sound, graphics, and cut scenes run fine. I have played it several times this way without a single crash or incident. Why is it that everyone is using ScummVM? Am I missing something?

-H-
12-20-2007, 01:39 AM
Stupid question time. I have the original Circle of Blood cds. US version of BS1. I installed it a few times on my winxp in win95 compatibility mode 256 color. Never had a bit of trouble, the sound, graphics, and cut scenes run fine. I have played it several times this way without a single crash or incident. Why is it that everyone is using ScummVM? Am I missing something?

I can also play the game without ScummVM without problems, but i use it because i can change the language.

That's the main reason for me.

Gazzoid
12-20-2007, 03:05 AM
Stupid question time. I have the original Circle of Blood cds. US version of BS1. I installed it a few times on my winxp in win95 compatibility mode 256 color. Never had a bit of trouble, the sound, graphics, and cut scenes run fine. I have played it several times this way without a single crash or incident. Why is it that everyone is using ScummVM? Am I missing something?

It may run fine, without Scumm, for some but not others. My brother experienced a crash every time he clicked on the hospital tab on the map. Buying the double pack version, which has ScummVM pre-installed with it, solved that problem for him. :) Plus, it enables you to play the game straight from the hard drive without having to keep switching CDs all the time.

MartyMcFly
12-20-2007, 04:21 AM
Just to add my 2 cents worth. I have both broken sword 1 and 2 on the old sold out label releases, when games were still in giant cardboard boxes. I installed both of these via scumm vm onto my xp machine last year to replay them, and they worked fine. I finished them both. My girlfriend then used just the data off the disks(so not even the actual disks themselves) and played the games using scumm on her vista laptop. So im my mind scumm is the way to go. Plus, as an above poster mentioned, Scumm is actually packaged with the games nowadays. Even revolution software who make the games endorse the program: they released their game "Beneath a steel sky" for free to run on scumm, and also reencoded the cutscenes for broken sword for download because the original videos used a codec that isnt allowed to be reversed enginered to be supported. So yeh....scumm rocks!

Gazzoid
12-20-2007, 11:27 AM
Yep, ScummVM certainly kicks ass! It'd kick 10x more ass if V-Sync was added to it and (hopefully soon) Discworld 1 & 2.

Wormsie
12-20-2007, 11:56 AM
This post is totally useless, I just wanted to say that it really irks me when people say Scumm when they mean ScummVM. SCUMM stands for Script Creation Utility for Maniac Mansion, ScummVM stands for SCUMM Virtual Machine.

Gazzoid
12-21-2007, 05:41 AM
Yeah, i know that, but i still like saying Scumm for short. I dunno i guess i'm just lazy putting VM at the end. :P

Collector
12-21-2007, 09:43 AM
Another reason to use ScummVM, it makes the games playable on other platforms, 64 bit Windows, MacOS, Linux and even some portable devices. Besides, if so many have trouble with BS on 32 bit XP, think about Vista. Just because it runs on your current PC does not mean that it will on your next one.

misslilo
12-21-2007, 10:04 AM
Well, actually I just played Beneath a Steel Sky in ScummVM on VISTA last night... no problems whatsoever :)

Haven't tried BS yet, but I will.. same goes for Flight og The Amazon Queen.

Wormsie
12-30-2007, 08:36 AM
Yeah, i know that, but i still like saying Scumm for short. I dunno i guess i'm just lazy putting VM at the end. :PThey are, however, two completely different things so there's a potential risk of being misunderstood.

MartyMcFly
12-30-2007, 10:13 AM
"They are, however, two completely different things so there's a potential risk of being misunderstood."

Fair enough...but really...Scumm is the engine....ScummVM is the program. If people say to use Scumm....i think its obvious they mean the program. Especially when they are referring to broken sword, which doesnt run on the Scumm engine anyway, its Virtual Theatre

Gazzoid
12-30-2007, 11:33 AM
An easy way for some people to know what i'm (and everyone else) referring to, is if I typed Scumm, then that's my way of saying ScummVM. But if i was gonna say a shortened Script Creation Utility for Maniac Mansion then i'd type it as it would appear: 'SCUMM'. I've noticed a few people here type it in block capitals too when their referring to the engine. ;)

Edit: Apart from Marty obviously. :P

MartyMcFly
12-30-2007, 01:23 PM
Haha proud to be different.

On a seperate note, just finished Drakes Fortune on Ps3, and it reminds me alot of Broken Sword with regards to characters etc! (mostly broken sword 3)

Collector
12-30-2007, 05:11 PM
An easy way for some people to know what i'm (and everyone else) referring to, is if I typed Scumm, then that's my way of saying ScummVM. But if i was gonna say a shortened Script Creation Utility for Maniac Mansion then i'd type it as it would appear: 'SCUMM'. I've noticed a few people here type it in block capitals too when their referring to the engine. ;)
Not trying to flame you, but it, it is still wrong. SCUMM is the LucasArts proprietary adventure game engine. ScummVM is an open source free third party interpreter that not only can play the game data files for SCUMM games, but many more, including Beneath a Steel Sky, Flight of the Amazon Queen, the first two Broken Swords and all of the AGI (another completely different proprietary adventure game engine from Sierra) games.

Personal conventions are one thing when IMing a friend that knows your quirks, but on a public message board you need to be more clear about your meaning. Laziness is not much of an excuse when you are only talking about two extra key strokes.

Gazzoid
12-31-2007, 03:00 AM
I understand where you're coming from and i'll try to put that extra VM on at the end. But after all this chit chat explaining it i can't imagine anyone getting confused lol.

MartyMcFly
12-31-2007, 06:20 AM
I used to constantly chat with a porter for the program, to the console GP2X. He never corrected me for ommiting the VM...and understood me fine! I understand what people are saying, but it is getting abit anal.

Wormsie
01-23-2008, 01:24 PM
"They are, however, two completely different things so there's a potential risk of being misunderstood."

Fair enough...but really...Scumm is the engine....ScummVM is the program. If people say to use Scumm....i think its obvious they mean the program.I think it's obvious that they mean the engine.* For example, "Monkey Island 2 uses SCUMM". This is probably because I've been playing and, most important of all, discussing these games online before ScummVM even existed. I don't understand why not add those two other letters to correctly refer to the program. Well, I'll let you all keep on with your habit and try not to mention it in the future. I just thought I'd mention it.

*Of course this depends on the context. :) And really, I'm actually expecting that the developers will change the name at some point, at the very latest when more non-SCUMM games are being supported.