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feature: Children's adventures
One of the best unpublicized (until today) benefits of having children is that you can purchase many really cool things intended for kids, for yourself, and still keep your authority, pride and reputation intact. Strange looks from clerks cause no anxiety for me, as I smile reassuringly and state: “This light saber is for my little boy.” Little do they know I refer to the inner child, as I sprint from the counter in glee, ripping the plastic wrapping off my latest puerile purchase, making daunting ballast-gone-bad noises to terrified shoppers in the parking lot, before taking off in the Millennium Isuzu. What They Get Children’s adventures are probably best thought of as a small bezel in a clockwork market. The “adventure” often gets blended in and sometimes altogether lost in a genre-mixing puree that’s anything but “pure.” At least in the terms we are discussing here. So what we have is a bevy of games that borrow the exciting elements of adventure games but often fail to carry them through responsibly. The majority of PC games for kids are brand based. It’s a given that if a child likes a TV show, they’ll inevitably talk their parents into getting brand-based EVERYTHING. Consider, for example, what has become the ageless phenomenon of SpongeBob Squarepants. THQ uses the Nickelodeon license well with this and many of the most popular kids shows, and many of the resulting games have been of excellent quality. Also included among them are monster sellers such as Hot Wheels, Bob the Builder and animated movie tie-ins like the recent Finding Nemo. Then you have the smaller developers and publishers whose focus is on creating their own characters, such as Freddie Fish, Pajama Sam, SPY Fox, Putt-Putt, and others. These are all Humongous Entertainment creations, though now a division of Infogrames, currently owned by Atari Kids. These games focus on entertaining while teaching; encouraging responsibility, teamwork, critical thinking, and involving children in story lines of varying complexity. I have to say, most of the games developed by Humongous (and I own all but a few titles) successfully pull this off, and in fact, some have a flavor distinctly reminiscent of older LucasArts adventures (see SPY Fox and Pajama Sam).
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