
Review of Home
Rating by NanaMidori18 posted on May 10, 2013
Nice little horror adventure for friday evening (even for wimps)
I must admit that this game was really fun to play, but there are some things that I dont like. Ok I really love mysterious stories and this one was for sure really good one, but it was not that scary as I though it will be. Actually Im not big fan of really scary or creepy games(I mean awful mosters, zombies...) but it can be little more scarier or shocking. Because all the time, I was absolutely calm, (and thats not good if you play horror game) but not bored. And the second thing I dont like about the game was length(really short) and you cannot save. This little game has about 1 and half hour play time (if you search everything and go everywhere). But after all Im glad I played this game, its worth to play. So if you like mysteries, and even more mysterious endings, you should give it a try.
Time Played: 1-2 hours
Review of The Grey Rainbow
Rating by PadanFain posted on May 9, 2013
Beautiful
It may be short, it may be Flash and it may look childlike at first glance, but all of that belies the depth and beauty this game has to offer. In the one or two hours it takes you to finish the game (depending on how fast you read and how much you spend looking for the various [wonderful] flavour texts) you will meet colourful characters, interesting puzzles and a story that, seemingly simple, has a lot of depth to offer and draws you right in. All I can say is, if you're an adventure game fan, jump in. Explore. Laugh. Cry. Go on an adventure.
Time Played: 1-2 hours
Difficulty: Just Right
Review of What Makes You Tick?
Rating by diego posted on May 7, 2013
Great "prologue" to the second part
It might be short but oozes with a unique and melancholic atmosphere, and it'll be obvious right from the start when the hero walks in, accompanied by a moody narrative. Puzzles are above average for a Flash-written game, and even though there're no voices, the music mixing guitar and piano sounds makes up for it. Even though it ends with a little bit of a cliffhanger, you don't get much better than this from a free game.
Time Played: 1-2 hours
Review of Zork Grand Inquisitor
Rating by Antrax posted on May 7, 2013
A delightful game, marred by some weird choices
Zork: Grand Inquisitor is a remarkably stylish game. That's its strongest point - almost nothing in the game feels humdrum. It's difficult to convey in writing (and the easy examples are mentioned in the AG review itself), but it's one of those rare games where you often know how to proceed, but insist on trying other things just to see what would happen. The puzzles are good. I do think the theme of magic spells could've been used more. Puzzles around spells are usually "where can I use this incredibly specific spell", instead of "how can I creatively use this spell's effect". There are some exceptions (that make for good puzzles IMO), but for most part it's about running around looking for a body of water to cast the create-bridge-over-body-of-water spell on. Unfortunately one of the best spell-related puzzles is marred by requiring a "view hunt" (the node-based equivalent of a pixel hunt) so it's possible many players will have read a walkthrough by then. Puzzle design is also somewhat problematic. There are some "rearrange the soup cans" moments, when you do something because it's obvious you can do it, but the character doesn't have a clear motivation. The most egregious example is making a cup of cocoa. The game clues about it in three different ways, as well as suddenly starting to supply inventory items towards that goal. However, until after you do it, you don't really know why you'd want to make that cup of cocoa, you just do because it's there and it's obviously something you'll need to do at some point in the game, so why not now. The flow of the game is sometimes constricted by choke points that seem arbitrary. Moreover, the game is often linearized by it. At some point the plot becomes a standard three part fetch quest, but its parts have to be tackled in a specific order. Even then, the game is relatively short - might've even been less than five hours. However, those issues only serve to keep the game from a five-star rating. Between the constantly amusing humour, wonderful voice acting, oodles of style and generally good puzzles, ZGI is still a clear recommendation for comedy-loving adventurers.
Time Played: 5-10 hours
Difficulty: Hard
Review of Conquests of the Longbow: The Legend of Robin Hood
Rating by TheReturnOfTheSonOfNothing posted on May 6, 2013
A must play
This is a childhood favorite of mine. The game is packed full of old english folklore, and history. The story is very compelling, and dialog is well written. The game plays on a day-by-day system, where the player has to complete certain objectives (usually unknown) to progress to the next day. But certain decisions affect the final outcome of the game. Some of the arcade-style events in the game don't work that well in Dosbox, or ScummVM (it emulates them much too fast). So to avoid them, you can skip them by turning the Arcade meter down in the options. This is one classic Adventure game that I would love to have a modern remake made!
Time Played: Over 20 hours
Review of The Gene Machine
Rating by rustyiron posted on May 5, 2013
fun
plot is far from being original, puzzles may be considered easy for those who has a taste for difficult ones, but humour is great and makes the game worth playing. graphics are also nicely done.
Time Played: 5-10 hours
Review of Still Life
Rating by Niclas posted on Apr 28, 2013
First I must say that there are so many things that I love about this game. The story, the atmosphere, the music, the environments. The game actually got so much of what I like to have in an Adventure Game. There are actually some puzzles that were quite fun, BUT there are so many boring stand alone puzzles in the game that drove me nuts. For instance there are several slider puzzles, one annoying lock picking puzzle, one maze, one cookie baking puzzle where you have to rely on outside game world information, and one major irritating timed puzzle were you control a robot through a laser field. C'mon!!!!! These type of puzzles are what I hate in adventure games. It is a shame with a game with this kind of epic story and atmosphere. However there are also some fun and challenging puzzles beside the ones mentioned above. I would have easily given this game a 4.5 if it wasn't for the irritating puzzles that I mentioned above.
Time Played: 10-20 hours
Difficulty: Just Right





