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Comment on Adventure Gamers is seeking a new owner article:
giom giom
Aug 28, 2016

@Jackal In term of subscription, I always liked the way Ars Technica does it. People pay $5/month and only really get an ad free site and small benefits.
It’s not really much but it doesn’t have to be and the experience for non-subscriber is also very good. Patreon has almost the same advantage as a subscription (although I really hate their user interface) but is easier to setup for you.

I’ve said it before and I’ll say it again, I’d gladly pay $5/month and will do so as soon as you start a patreon or equivalent.

Comment on Adventure Gamers is seeking a new owner article:
Jul 31, 2016

I am very surprised to hear this, all these years i always come here for reliable reviews and information. This website is so cool that i honestly thought it is professionally managed, and not a volunteer7 community based one.
Considering that people can actually buy games from here and considering all the information and LOYAL visitors to this site from all over the world, i am surprised that not even one of those adventure game companies think of supporting this site, or at least feature their games here exclusively and not free.

I suggest to really make the sale for adventure games better, because that is the number one priority any games company really care. And perhaps then AG can get their attention and get their support in someways.

Comment on Adventure Gamers is seeking a new owner article:
Jul 29, 2016

I sure hope this place keeps going on, I know all adventure game sites around the world and this is clearly the most complete and with the most visitors!

This is the first place where people have shown interest for my game and this helped me to build a small community, and I’m really glad for that!

Thank you for all your hard work, I’m sure all the game devs around here appreciate it too Smile

Comment on Adventure Gamers is seeking a new owner article:
jaap jaap
Jul 25, 2016

I’m in for patreon, maybe 50$/y. Not a big fan of a paywall btw.

Comment on Adventure Gamers is seeking a new owner article:
dmwi_mike dmwi_mike
Jul 24, 2016

Jackal wrote:
Unless we’re bought out by a millionaire, adventure-loving philanthropist, that is.

Dang. I was ready to play that role, but the finances haven’t quite worked out that way (yet?).

While I continue to work at becoming a filthy rich potential benefactor, please let me know if there’s anything else I can do to help.

Comment on Adventure Gamers is seeking a new owner article:
Jul 24, 2016

I’ve been a silent lover of this site for a while and am a passionate adventure game lover since Kings Quest 3 (my first video game ever) and Monkey Island (solidifying my love for the genre forecer). I love how AGS and touchscreen devices have allowed lovers of the genre to breathe new life into it. I’ve long since felt only RPGs have had more freedom within their own genre that allows for cross genre sequences while still having the main goal of furthering a well written story. Of course there is also Hero’s Quest and others that even merge adventure and RPG lol. Anyway it’s because of the flexibility of the genre and the goal of making the player feel part of the story (while still telling one rather than endless death matches in pvp shooting games forcing the player to make one up if even at all) that I love it so much.
I have been a passionate lover of the medium of art that video games represents for a very long time, since before it was seen as even a form of art. To me this medium has much in common with others; books that can be intimately personal experiences picked up and put down at any time (especially adventure games), movies and animations that present their art however created on a 2d screen with possible 3d depth effects but ultimately something experienced in a passive state watching things happen that may or may not break the 4th wall, theater that draws the watchers in allowing their participation to affect the story allowing for something unique that changes each time the story is experienced, painting or installation art found and experienced in a museum or on location that allows for the viewer to be drawn in while the frame of the work or borders around the art blur allowing for the entire experience (the walls around, the lighting, the temperature, the weather storming outside, one’s quickening pulse and breathing in response to the work, ambient music, etc) to be considered part of the work (there are songs that just bring me right back to the days working on beating the Ravenloft RPGs I played on the PC or even smells that bring me back to Indiana Jones and the Fate of Atlantis or footsteps on wooden floors that take me right to the first time I played Alone in the Dark), and yet it brings something wholly new this concept of haptics (the means by which we viewers become players, basically how one feels in control). Adventure games are quite haptically passive for the most part, point and click, but several games in the genre have action sequences or puzzles that can serve to draw one in further or just be fun despite taking the player out of the story a little. I love all of it. I love experiencing and discussing it all. I think we all lose when the repetitive console games just keep getting remade with slightly different often sexist stories that are haptically identical to the games before it. No where like adventure games do the stories themselves get as deep and provoking or as funny, perhaps because no other genre is as close to books where such depth is common and even celebrated (unlike Hollywood which is akin to console shooters).
I have friends in the industry and while having a preference for this genre of adventure games do still love all forms of this art even educational games and simple puzzlers or mindless shooters or frustrating platformers. I helped code and market a small news site called GlitchyTasty and am an avid PHP coder with clients who trust me with managing their business websites for security, backup, maintenance, and SEO. I do also have a day job however where I am the Manager of Information Systems and manager of special projects for a manufacturing company assisting business leaders of all departments in growing the company. I also have dabbled in writing poetry, screen plays, and a couple books as well has hosted many a poetry event encouraging others to share and express themselves, and have done some copy editing for others in their personal works and clients for their professional sites and terms and conditions.
I tell you all of this about myself because this announcement touched me deeply. I too do not want to see this site dwindle or the interest in this genre wane any further than it has over the years. I would be honored to help administratively with this site and in any other way possible. I do have time to devote to it and would not mind having such flexible monetary compensation as to be a small % of revenues after expenses are covered if any at all. Please feel free to PM me if there is any way I can help.

Comment on Adventure Gamers is seeking a new owner article:
Skywalker333 Skywalker333
Jul 24, 2016

I don’t think a serious site remodeling is needed, it could alienate the existing audience if the changes are too big. A lot of people are asking about youtube, podcasts etc. For the newer gen of gamers, I am afraid that the written articles are dying and they just go to youtube reviews. I actively hate video reviews, I prefer a well written piece but maybe, for the major releases, you could have a video review as well.

But I am glad to hear from Jack that a paywall modem was never discussed,  it would be a death sentence for the site imho since people would just change venues for their adventure gaming information dosage.
I believe that 2 professionals, supported by a team of contributors who do it for fun and love of the genre and a website supported by adds and maybe some game sales, is the best model for AG. It just needs to have a team invested in it AND VERY INVESTED in their communication with the community (you need to be friendly and nice with the community and not offputting/all powerful which is an attitude i’ve seen in other websites before the public abandoned them).

ps: Marek, on the matter of the comments, have you considered just removing the pre-moderation on the comments and then the regular moderators (which i would expect the site has at least 2-3) just check when they have time? So what if a troll writes anything and it takes 30min for someone to see and report/delete it? So what if there are 1-2 spam messages. This is not IGN with 1000comments per hour, sites of this size can quite easily be self moderated if they are a bit more relaxed. Their own community protects them with a nice report button next to each comment Wink
This is to encourage more community activity since as we all know, forums and user reviews are sth less than 5% of the viewership accesses, while comment are seen by much more (and show that the site is alive and not dying).

Comment on Adventure Gamers is seeking a new owner article:
Jackal Jackal
Jul 19, 2016

Lots of good thoughts here, and of course we appreciate the show of support.

Just want to comment on a couple things quickly. While one should never say never, and I’m not officially speaking for Marek, I will say that the thought of a paywall/subscription has never once came up as a possibility in our discussions, as that would pretty much oppose everything AG has stood for all these years. So that really isn’t a viable future for the site. 

Lakerz, even if it were true that the forums essentially duplicate the main site’s news section (and it isn’t, as literally seven new games have been reported just since Marek’s announcement that haven’t had so much as a whisper on the forums), the fact is that the forums represent a very small fraction of our overall readership. To do away with news would be exactly the sort of stripped-down, community-driven compromise that would no longer serve anyone but the hardest of hardcore adventure community. That would be a huge step backwards from where we are now.

All the suggestions of new features we could add have been duly noted, and indeed many of them have been considered already. The problem with adding MORE of anything is that it’s a constant struggle just to keep up with what we’re already doing. In fact, completely unrelated to Marek’s announcement, it will soon be time for another recruitment drive to supplement the current staff. It’s only July, and there are already 83 games on our preliminary 2016 Aggie list. 83!! In half a year!! So, yeah. Again, I’m not saying no and I’m certainly not saying never to anyone’s ideas. But major expansion or serious diversification really isn’t on the table for the foreseeable future.

Unless we’re bought out by a millionaire, adventure-loving philanthropist, that is. Tongue

Comment on Adventure Gamers is seeking a new owner article:
Jul 19, 2016

Hi guys!
Im relatively new to the site (between 1 and 2 years), so not sure how welcome my insight is, but here we go Smile
First and foremost I love that it exists, it helped me a lot with finding new games that don’t appear on more commercial sites and I mostly enjoyed them. I am a fan of adventure games above all else, and I find it great that there is a “small” group that agrees with me - there’s nothing quite like a good point and click game LucasArts style. I hope that he site will remain as much accessible to everyone as possible, however I do realize that it would require a lot of work from a lot of awesome people to be so.
Still, I think the site would need to change somewhat. As I said I’m a new user, visiting off and on again just for the purpose of checking if anything new is on the radars, and the YouTube channel helps a lot, but I really think it doesn’t get as much love as it deserves. Every time I see a new trailer on there I immediately go to check it out, but I noticed that there are barely any views/comments on them, which is kind of sad because there is some great content. I wish someone would put a little love in the YouTube channel as a means to attract more people who love adventure games as much as I do, and I really think having a good YT channel would help solve some of the issues as people nowadays spend way too much time there. I propose making other types of videos for the channel, and not just posting trailers, like very short reviews or walkthroughs, or videos about easter eggs and such… you know, for people who are not that into reading.
I propose setting up a kind of account too, where individuals could sort their favorite games, rate them and even share them if they want - somewhat like a “Goodreads” site for adventure games. Then it would truly be a fun community experience Smile

All the best to you guys and thanks for existing Smile

Comment on Adventure Gamers is seeking a new owner article:
Jul 17, 2016

I agree with Colpet that the JA transition experience should be avoided at all costs.  Don’t get me wrong, I like the JA community perfectly fine and post on the forum, but they transformed the actual website into a rather confusing mess.  Worst was making the focus on the online store and having access to the forums become an opaque process including changing the name to digital download forum or whatever.  Kind of weird and off putting.

I also think going to a paywall subscription model would *not* work at all.  AG would lose 90%+ of it’s traffic if that were to happen IMO. 

I personally think a community centered model would work.  I can envision not just a community focused review section but also a type of metacritic scoring system for all games where every member is free to give their 2 cents and score.  I think the whole AG section of posting news tidbits could probably go away, as the forums do a good job of following day to day news.  Not to mention it is easy enough to go on Steam and see which adventure games released any given week/month. 

Speaking of Steam, I think it would be a bit hard to run a competing game download store with that kind of competition.  Between Steam/GOG/Gamersgate + rest of the others, any venture along that path seems unlikely to be worth the work.  But then again, maybe I am wrong, and if that third party has a slick solution then it could work out well. 

Good luck no matter what.  I would hate to see AG falter, as it seems to be the healthiest of all Adventure genre websites with Gameboomers being right up there as well.

Comment on Adventure Gamers is seeking a new owner article:
colpet colpet
Jul 17, 2016

I would take a slimmed down version over an unknown expansion. I look at what happened to JA. That didn’t transition well. Gameboomers is still going strong with reviews, previews, and a very active forum. It doesn’t have a lot of bells and whistles.

Comment on Adventure Gamers is seeking a new owner article:
Daventry Daventry
Jul 17, 2016

Wow. I have been visiting this site since day one. Though I do not visit as often as some other sites, (mainly because the frequency of updates hasn’t required it), it has always been the site that is nearest to my heart. There is no other site on the Web that is as laser focused on the adventure gaming genre, no other rally point for it’s fans, and so, a vacuum would be created from it’s loss. Lots of other sites will dip their fingers in an adventure game from time to time, but when I wanted the straight scoop on the scene from people who knew what they were talking about, this is where I turned. I have loved everything about this site over the years from it’s community forum of like minded (and sometimes not so like minded) fans to it’s adventure laden logo. Mostly though, I loved it because I could tell that the site leadership loved the adventure genre as much as I did. That, they were touched and influenced by the Grim Fandangos, Monkey Islands, Kings Quests and Gabriel Knights and countless other priceless memories just as much as I. That love always shone through, helped the site maintain its authenticity and set it apart from the countless other corporate gaming sites out there. I think you are doing the right thing in taking it slowly and being methodical in the hand off process. Whatever you end up doing, my only advice would be to only relinquish the reins to someone who has a deep seated reverence for the adventure gaming genre, someone who will not compromise, who will carry the banner high and proudly and who will carry forward the specialty nature of the site. Finally, I am glad to have this chance to end by saying THANK YOU!!! Your dedication and sacrifice at maintaining this site provided me with a great many special memories and helped carry the torch across the wide gap between the golden days of the industry and this current renaissance. During that long dark stretch this was a home and a haven for us wandering explorers. A debt I will forever carry with me. You are the best! I wish you all the luck in the future. God bless and take care!

Comment on Adventure Gamers is seeking a new owner article:
Jul 17, 2016

Yeah, I don’t understand the pay wall thing either. Everything should continue to be free to get the max user base. Donations should just be an option for people who this site means more than a casual place they visit.

And doing youtube videos with ads doesn’t earn you much money at all unless you’re a well established channel with millions of monthly views. There’s a reason so many youtubers have Patreon as the second and often times main source of income. Still it could be an additional way of making money among others.

That’s probably the way to go - have lots of different revenue sources which add up to something significant.

Comment on Adventure Gamers is seeking a new owner article:
aseonov aseonov
Jul 17, 2016

@nomadsoul - I don’t agree, I think that good subscription / donationware model could actually strengthen community and make editorial / freelance staff more connected to their readers. Only all-time exclusive features for an example, for premium users, should be ad-free website and advanced search for upgraded database, all other premium content should only have time-based exclusivity, like, for an example, a podcast you mention.

There is no guarantee for anything, it’s just ideas and suggestions, that have sense in current state, if alternatives like new owner doesn’t show up. You hardly lose anything. If it doesn’t work AG will go in full community route, and that’s it… Video reviews, YouTube shows, Twitch playthroughs, can all be sources of income for website, if are made with a care and quality…

Comment on Adventure Gamers is seeking a new owner article:
nomadsoul nomadsoul
Jul 16, 2016

This premium pay wall will limit the users and will make the community even more niche and gated, but podcast is cool a idea , might as well do youtube video reviews with ads to support reviewers themselves.

But all ideas are cool on paper, things will start to prop up after implementation. So there is no guarantee of long term success.

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