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Comment on A New Beginning article:
UruBoo
Apr 25, 2015

I’m replaying this game and all I have to say is: the voice is terrible. If it wasn’t for the voice acting, this game could be really good. Have a nice plot and story, and it’s long enough for a good adventure. But the voice… 3.5 stars for it.


Comment on Fire article:
driver8 driver8
Apr 24, 2015

I love Daedalic, but I was initially turned off by the game’s art, which looks like the back of a kids’ cereal box. Sadly it sounds like the gameplay is on a similar level. Monkey Island is for “all ages.” This is for children.


Comment on Tesla Effect: A Tex Murphy Adventure article:
lancelot
Apr 21, 2015

I found the game unplayable. Completely lifeless rectangular locations that look just ugly. And the gameplay…find 9 baseball cards? find 7 sacred symbols? oh, one of the symbols is actually broken into 9 pieces? Riiight.

It’s all about the execution really. Jack Keane 2 had a kind of a river crossing puzzle, but there it was done brilliantly. Tormentum had logic puzzles but a couple of them were quite good (like the one with disappearing symbols). TE is just dull.


Comment on Fire article:
Oscar Oscar
Apr 20, 2015

‘Crackles with creative charm’? More like reeks of rotten redundancy. I found no charm here, only a desperate and frankly insulting attempt to simplify and dumb down for the casual crowd. Go play Gobliiins instead.


Comment on Fire article:
Gabe Gabe
Apr 19, 2015

Charming release for 6 to 12 years of age spectrum.


Comment on Fire article:
lucebend lucebend
Apr 18, 2015

@Advie
I agree. In terms of difficulty, FIRE’s puzzles are similar to normal AG logic puzzles. But since the game is stripped of inventory, NPC’s, locations… They seem easier than they would in normal AG.


Comment on The Blackwell Epiphany article:
no-cheating
Apr 18, 2015

It’s a very good game. Definitely the best of the series.

The highlight as for the whole series is the story writing. There is a lot of charm in the way Dave Gilbert presents us problems of regular people, often troubled ones. They’re very easy to emphasize and often touching. The game is dialogue heavy, but they are so good and believable you don’t feel overwhelmed by them at all. This episode is longer than the previous ones (it took me 7-10 hours to complete it), The bigger multitude of threads that comes with it makes the plot even more interesting.

The puzzles are harder than in the first episodes of the series. That’s good, because the early Blackwell games were disappointingly easy. I’d say the difficulty in this ones is somewhere on an intermediate level, which, at least, shouldn’t leave anyone too disappointed. I have bigger reservations about the variety of the puzzles. There are few interesting ones but most feel bit repetitive. Most tasks focus on dialogues, observing the environment for clues and Joey’s moving various items by blowing. There are also few depending on using items from you inventory, but as you never carry more than 5 items, they’re very straightforward.

The most disappointing aspect for me was that the human-oriented touching story is getting grandiose proportions at the end. It’s like the authors felt unsure if that low-profile basic plot was enough worthwhile for the players. It was for me, while I completely lost emotional touch with it in the finale.

Still my review seems to talk more about bad points than the good ones, while I mostly enjoyed the game very much, eagerly going through the whole series to find out how it ends. To turn that into number’s I’d rate Epiphany 4.0/5.

I’ll be waiting for another games from Dave Gilbert. If you work on the puzzles to make the gameplay somehow more variable and challenging, you could create some really great games.


Comment on Fire article:
Advie Advie
Apr 18, 2015

a good approach from Daedalic, need to be taken more seriously.

I don’t believe it could be described as a “low challenge”, keeping in mind (when) you got mostly 3 screens ‘only’ to accomplish a puzzle; more difficult than this and it would have had been ridiculous. 


Comment on Tormentum: Dark Sorrow article:
Jackal Jackal
Apr 16, 2015

Platform lists include any the developers have formally announced, not just the ones currently available. (Otherwise, unreleased games would have no platforms listed.)


Comment on Tormentum: Dark Sorrow article:
Darko Miletic
Apr 16, 2015

The technical description of the game is misleading. Right now it is only available for Windows and OSX. No linux mentioned anywhere.


Comment on Game of Thrones article:
Simplex Simplex
Apr 16, 2015

“You can imagine how I feel about my 100 bucks I paid for Dreamfall at this point heh”

I am ignoring the fact that Dreamfall was divided into episodes, treating it as a delay. I will play the whole game once all the episodes are released, and as a bonus it will be more polished game thanks to the patches that appeared in the meantime.


Comment on A Golden Wake article:
Pikafak
Apr 16, 2015

I don’t think this game was worth of the reviewer’s 4 stars. Wadjet Eye games have got an array of exciting adventure games all of which have a gripping story and memorable characters. ’ A Golden Wake’ has little to no plot, and personally I could not seem to relate with the protagonist in any way. The gameplay is pretty weak too, as it justs consists of carrying out tasks or this and that, not what a real adventure should consist of. Also the puzzles were pretty elementary.

On a brighter note, I quite enjoyed the 20’s settings and the retro graphics as they make it feel all old - timey and all.  And well, I take back some of the harshness in the previous paragraph - the game still has an element fun in it, it is just not for hardcore adventure lovers. I personally felt disappointed mostly due to the fact that I LOVE Wadjet Eye games and I expected something more out of them.  But I guess it would suffice for a casual Sunday afternoon.


Comment on Game of Thrones article:
Simplex Simplex
Apr 16, 2015

” I’m still of the mindset that choice is just a thinly veiled illusion, affecting only the most trivial of details”

In other words, you realised how choices work in all telltale games to date Smile


Comment on The Blackwell Convergence article:
no-cheating
Apr 15, 2015

The plot is really nice, the most complex and entertaining in the saga so far. The gameplay and puzzles are even more simplified than in the first 2 installments though, which is no compliment.

Usually I don’t care about playing games that easy, but this one has it’s charm. The other reason is I’ve read raving things about Blackwell: Epiphany and would like to finish other parts before starting the last one.


I’d give the game 3/5.


Comment on Life is Strange article:
Detective Mosely Detective Mosely
Apr 14, 2015

Agree with the review.  I left this game less excited about the series, despite it fixing some of the problems I had with the first one (i.e. super awkward sounding dialogue)

I’m still hopeful, but so far I don’t feel like they’re near as good as telling a story as Telltale is.  (despite being better at the gameplay elements)



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