Top 100 All-Time Adventure Games feature

 

#20 – Still Life

Gritty. Disturbing. Dark. Still Life, Microïds’ fabulously grim follow-up to Post Mortem, follows FBI agent Victoria McPherson in modern day Chicago, and her private detective grandfather Gus McPherson (star of the original game) through flashbacks in 1920s Prague. From its stylish cinematics splattered in blood to the gruesome crime scenes to investigate, Still Life immerses players in an adult-themed story of murder, family, seduction, and art, as Gus and Victoria both track down a very similar series of brutal homicides. Atmospheric graphics that paint a disturbing picture of a serial killer who preys on and viciously mutilates lost souls forgotten by society blend with a phenomenal musical score, pumping techno tunes in Chicago and haunting carnival strains in Prague, helping set the game’s richly sinister tone.

Both protagonists are impressively fleshed-out: Gus, a man haunted by murders from his past, and Victoria, an agent wearied by the daily horrific grind of a crime-ridden city. Though the settings and storylines are vastly different for each character, the gameplay remains rooted in real-life logic. Enter a crime scene and you’ll simply take note of objects and clues; it’s not until you obtain forensic tools that you’ll fully interact with them. Locking puzzles aren’t just strewn around to draw out play time; you’ll encounter them only when it’s time to secretly infiltrate new areas in your investigation. Logical puzzles, haunting animations, complex characters – what more could you ask for? Well, a sequel from the same talented development team would have been nice.  If there’s one major blemish on this otherwise stellar crime thriller, it’s the cliffhanger ending that teases more than it resolves.  Alas, after the French Canadian studio shut down, a lacklustre follow-up by a different developer showed just how compelling the original was by comparison, superbly managing to breathe life into a story drenched in blood and death.

You might also like: Post Mortem, Still Life 2

 

#19 – Beneath a Steel Sky

Revolution Software has built its reputation largely on the Broken Sword franchise, so it can be easy to forget the wonderful game that put the company on the adventure roadmap, 1994’s Beneath a Steel Sky. In a dystopian, cyberpunk-flavoured future ruled by computers and corporations, Robert Foster must discover why he has been dragged from his home in the harsh outworlds into Union City, and why the LINC computer that controls the city has apparently saved his life. The story is a remarkable blend of cold, sometimes chilling, science fiction with a brilliantly dry sense of humour – often topped off with a bit of genuine emotion, whether from your robotic sidekick Joey (possibly the best sidekick in the genre’s history) or from the family dynamics that play into the incredibly moving ending.

A game of this great size and scope resulted in an arduous and stressful production process for its small developer at the time, but the fruit of their labour is still an enjoyable adventure experience today. The dialogue is uniformly brilliant, the voice acting is top-notch, the art is colourful and vibrant (especially the beautiful introductory comic sequence, drawn by Watchmen creator Dave Gibbons, who also drew the game’s gorgeous backgrounds), and the entire experience feels like a true genre classic. Better yet, the game has been legal freeware since 2003 and is now available in iOS formats as well, ensuring there will never be any excuse for adventure fans not to play this landmark game.

You might also like: Broken Sword series, The Moment of Silence

 

#18 – Myst

Perhaps the game most guaranteed to produce a strong love-or-hate reaction amongst adventure fans, Myst first arrived back in 1993, and has delighted and dumbfounded in equal measures ever since. For many years, this adventure from Cyan Worlds was the best-selling PC game of all time and helped usher in the era of CD-ROMS.  Beginning on a surreal island in the role of an unnamed stranger, players are required to unearth four books that link to completely new “Ages” dreamed up by a man named Atrus.  But something has gone wrong.  Through two other books, Atrus’s two sons claim that their father has been killed, each blaming the other and asking you to retrieve their missing pages and set them free.  Which to trust?  Only by visiting the other worlds can you hope to piece the true story together.

With its simple but effective first-person slideshow presentation, Myst was one of the first games to create a world that not only looked real but felt alive.  Its four Ages (and Myst Island itself) provide diverse settings to explore, with virtually no plot or direction pointing the way.  Instead, there are a series of logical, interrelated puzzles to complete, with objects and information discovered in one Age sometimes required to solve puzzles in another.  Depending on which order you visit the Ages, this makes the puzzles feel either ingenious or frustratingly complex – or both, depending on your perspective.  The solitary exploration, non-linear gameplay, and absence of any guiding narrative are what make the experience so divisive, but no matter which side of the fence you’re on, with numerous ports and a proliferation of so-called “Myst clones” over the years, there’s no denying the game’s tremendous impact on the genre. 

You might also like: realMYST, Myst V: End of Ages, Uru: Ages Beyond Myst

 

#17 – Machinarium

Amanita Design made waves in 2003 with Samorost, a peculiar, minimalistic point-and-click adventure playable for free from a browser. It merely teased of the designers’ enormous potential, however, and we longed with anticipation to see what the indie Czech studio could do with a bigger budget and a full-scale adventure.  We finally got our wish in 2009, and Machinarium immediately became both a commercial and critical darling. In a sweetly amusing story conveyed entirely through pictographic thought bubbles and on-screen action (there is no dialogue, written or spoken), a recently-scrapped robot must find his way back into a rusting metallic city to foil the bomb plot of a gang of criminals, win the robo-girl and save the day. Cute anthropomorphic robots are hard to screw up, but they're equally hard to master, yet Amanita has made a masterpiece that’s charming in ways that few other (if any) games can match.

Despite the grungy mechanical backdrop, Machinarium’s beauty is a wonder to behold. Entirely hand-drawn, the game's characters and backgrounds are truly jaw-dropping creations. Every scene is a work of art, its own reward for progression, as each decaying detail in this surreal world is carefully orchestrated and designed, inhabited by a cast of automatons that make it feel like a robot fairy tale awash in a muted colour palette. The gameplay is an ideal marriage of simplicity and complexity, its puzzles often involving manipulating environmental Rube Goldberg-esque contraptions, yet rarely becoming overwhelming or confusing. The brilliantly eclectic soundtrack is a relaxing mélange of minimalist electronic, glitch-pop, ambient, and even the odd bit of folk. Really this is a near-perfect game, succeeding on almost every level, and the sheer amount of polish applied at every stage of the presentation makes Machinarium truly exceptional.

You might also like: Puzzle Bots

 

#16 – Gabriel Knight: Sins of the Fathers

When Jane Jensen approached Ken Williams with her ideas for a new adventure, many were skeptical about the chance of success for such a dark, grim tale of guilt, horror and loss. Of course, time proved all doubts wrong, as the first title in the Gabriel Knight series was an instant hit and is now frequently hailed as one of the highlights of the genre’s glory years. Sins of the Fathers introduced the beloved titular character, a down-on-his-luck novelist who owns St. George’s bookshop in the French Quarter, and his assistant Grace, a student spending the summer in New Orleans. Gabriel is plagued by nightmares as he investigates a string of ritual murders supposedly connected with voodoo, and his journey of self-discovery ultimately spans three continents and changes him forever. Powered by a slightly more complex version of the SCI engine seen in Sierra’s earlier VGA titles, Sins of the Fathers amazed players with its engrossing storyline that didn't shy away from mature themes.

Enriched by a lively supporting cast of fleshed-out characters, some of whom returned in the later series sequels, it's easy to see why the game holds such a special place in the hearts of countless adventurers around the world. The abundantly detailed backgrounds, from the Louisiana swamps to an ancient, tumbledown European castle, are gorgeous even today; the soundtrack by Robert Holmes is both evocative and haunting; and the puzzles are well thought-out and seamlessly integrated with the storyline, making players feel like real occult detectives. Last but certainly not least, the top-notch writing, highlighted by the beautiful poem whose verses open each new day, is among the best ever seen in a computer game. And unlike earlier Sierra games, no unpredictable dead ends mire the flow of the tale, resulting in an experience that is as powerful today as it was in 1993.

You might also like: Blackwell series

 


 

Next up: #15-11...

Continued on the next page...






About the Author

Comments

Nothingman
Jan 1, 2012

@Jackal

Congrats on great work. As someone already asked, could you put the games from the list on voting, so that we have users list too? For example, let us choose top 20 games of those 100 (assigning 20 points for best, then 19 for place number 2, and so on), and then you could publish cumulative results of users voting Smile

I don’t understand people complaining on the list. They are acting like their opinion is absolute and that they are the ones who decide what others should think. So it would be nice to let us all vote and make users top 20 list as an addition to your list, so they can finally stop complaining Smile

gboukensha gboukensha
Jan 1, 2012

Thanks a lot for the list! So many suggestions for the year to come.

bevil031
Jan 1, 2012

Broken Sword: The Shadow of the Templars….......KING

subbi
Jan 1, 2012

Perhaps it’s now time to update some of the game reviews, especially those who got a very high ranking in the Top100, but not the appropriate revieuw score.
The teo that come to mind now are both # 1 and 2. The longest journey was considered a 5 star game at it’s days but was pushed back to 4,5 for lack of proper comparison…..
This Top100 proves this decision wrong!

Bobski101 Bobski101
Jan 1, 2012

I thinks it’s important to remember that this list is the work of 20+ people, who have very strong opinions on what constitutes their favourite adventure game. The fact that it ever saw the light of day is a testament to Jack Allin’s amazing skills of diplomacy (and as a hard fisted ruler of the empire…) : D. But in all seriousness if we put a vote out to the general public for a top 100 adventure games list, it would most likely come back looking like this (possibly in a slightly different order). The best part about the list, is not whether your favourite game made it on or if it was in the position that you wanted to be in, but rather all the unique opportunities you have to try games that may not have been obvious to you before. You may disagree with a position of a game being in front of your favourite title, but now you have a chance to go off and play that game and decide for yourself (and have some fun while your at it). If anything this is the ultimate Adventure Game bucket list and regardless of how you view each entry, you know the games are going to be good! : )

Jackal Jackal
Jan 1, 2012

Nothingman, I’m certainly not opposed to doing a reader poll, but tabulating rankings would be very difficult. It would definitely require some kind of weighted points system. So maybe, but I’ll have to think about it. Might be best to leave it for a while. We’ll soon have this year’s Aggies to start preparing Tongue Subbi, there are some reviews on the site that I’d be happy to replace; mainly the older ones written before we developed any real editorial standards. But there are lots of games we’ve never reviewed at all, and it can be hard finding/getting older games to run, let alone finding time to review them all. So we’ll get to what we get to! But we won’t be replacing any reviews strictly for marginal score discrepancies.

natalia
Jan 1, 2012

Ahh…I meant classical, not baroque.

higgins
Jan 1, 2012

Of course, there is matter to disagree and show nerd rage, but aren’t we, adventurers, supposed to be part of the more mature and level headed demographic of the gamer population?
Plus this top 100 must have been a colossol task to make.
So thanks to the staff, and a happy new year to all!

Kasper F. Nielsen Kasper F. Nielsen
Jan 2, 2012

What a great list! While I can’t say I agree with everything (for one I hate all the video-crap like Gabriel Knight sequels and also Curse of Monkey Island is in my personal top 5) this list is a great inspiration regarding missed games I need to pick up and play - and which to replay! I loved The 7th Guest as a child - it actually scared me so much it gave me nightmares - but I forgot its name and just now rediscovered it due to AG. Thanks for an EXCELLENT article - and a happy new year! May 2012 bring forth a lot of great adventure games.

thejessmister
Jan 2, 2012

I was surprised and happy to see a good deal of these games that I knew were available on console and handheld on this list:

#77 Silent Hill, Shattered Memories (PS2, Wii)
#73 Discworld 2 (PS1)
#68 Shadow of Destiny (PS2, PSP)
#65 Hotel Dusk, Room 215 (DS)
#60 Trace Memory (DS)
#59 Myst III, Exile (PS2, XBOX)
#57 Indigo Prophecy (PS2, XBOX)
#55 Syberia 2 (XBOX)
#52 Dreamfall, The Longest Journey (XBOX)
#49 Sam and Max, Season 2 (PS3, Wii)
#47 Professor Layton and the Curious Village (DS)
#41 Ghost Trick, Phantom Detective (DS)
#40 Myst IV, Revelation (XBOX)
#39 Last Window, The Secret of Cape West (DS)
#37 Stacking (PS3)
#33 L.A. Noire (PS3, 360)
#31 Portal (PS3, 360)
#29 Phoenix Wright, Ace Attorney (DS)
#26 Heavy Rain (PS3)
#20 Still Life (XBOX)
#18 Myst (PS1, DS)
#17 Machinarium (to be released on PS3)
#15 Syberia (XBOX, DS)
#14 The Secret of Monkey Island (PS3)
#10 Portal 2 (PS3, 360)
#8 Monkey Island 2, LeChuck’s Revenge (PS3)
#5 Riven (PS1)
#4 Broken Sword, The Shadow of the Templars (PS1, Wii, GBA, DS)

I’ve only finished 11 of these! Time to get adventure gaming! Smile Thanks for making this list AG!

rottford
Jan 2, 2012

I have a number of disagreements regarding the games included on this list, yet I say KUDOS! You included my top three AGs in the Top 10 (GK2, BS1 and GF, in that order) and many more of my favorites, giving top place to my beloved Grim Fandango.

That’s what matters. As an adventure gamer of 23+ years, I think this is a mighty list that will serve as a good guide for future adventure gamers.

immortalwind
Jan 2, 2012

Worst thing about the lists of any kind, is that kinda “force” the reader to try the items (games on this occasion) which scored very high on that ranking, while his or her favorite-to-be game might be hiding on the bottom of the list, even out of it..

Yes, that happens to me all the time with best-of lists, and that sucks.

Still, when we’re talking about adventure games, this list might be a nice guide for a newbie because there aren’t like thousands of adventure games out there, but much less I guess.

But when we’re talking about music or movies for example, man I DO hate lists.

My advice on a newbie adventure gamer: Just pick a theme you like FIRST (for example horror, mystery, exploration, puzzle etc) and THEN forget about the rankings and just skip randomly through the appropriate games on that nice list. You might be surprised!

After all, it would really suck if you “had” to try 84 other games first, to experience the unique yet unorthodox “The Dark Eye” , for example.

small dickie small dickie
Jan 2, 2012

What a bad advice from immortalwind! If you are a newbie adventure gamer you should definitely try the top ranked games in this top. You will have little to lose. You will try the best games of this genre and in the meantime you will develop your tase in adventure gaming as you play.

Acher
Jan 3, 2012

That was a really great ride down memory lane.
I approve (most Tongue ) of the list. But in the end, this isn’t so much a list of the best, but a list of games we loved and still love.
Thank you for making this and creating a new list after the so old one.
*11 thumbs up*

immortalwind
Jan 3, 2012

Totally disagree with you small dickie. If I were newbie and the first adventure game I tried was Broken Sword which ranked 4 on this list, I would probably never try another one.

But I didn’t. Instead, for me it was Riven and Grim Fandango that really got me into adventure gaming.

It all comes down to taste… and luck.

Mark1976
Jan 4, 2012

A lot of talk about Grim Fandango.

It is a great game (like most on the list), but it did come with a few flaws.

I hope Telltale will make a remake, just without the (awful) keyboard control and with (like any other game) hotspots.

Then it will be number 1! (or at least near number 1)

PS Machinarium higher than Myst, the mother of the 1st person adventure game? Ouch!

Lord GaianOrlanthii
Jan 4, 2012

Very pleased to read such a comprehensive awards list. You were right to commit to 100, and not just 20 or even 10.
Also happy to see ‘Feeble Files’ on the list although I’m sad it was placed so low. I loved that game and very nearly completed it.
However there was a bug which made it possible to be unable to finish the game.
Without spoiling anything, the problem was that late in the game Feeble was in a location where he could leave without picking up a crucial item needed later. After leaving that location, he couldn’t return.

I played the original 4 CD version of the game so this bug might have been fixed but in any case, the solution is to just backup your save every time you finish.
Which you should do out of paranoia anyway. It’s a looooong game Smile

Advie Advie
Jan 4, 2012

Hi There,
there is no doubt about this order which was verified between classic games until the least very new ones, but i wonder does anyone here really agree that (the beast within) should take more credits the (sins of fathers) ..? How??
and one thing;
how come i didnt notice any LSL’s at this list at all ? , i Believe the 2 and 3rd parts should have been somewhere from 1-100 Adventures !
 

Jackal Jackal
Jan 4, 2012

I can’t answer why you didn’t notice any LSL’s on the list, since there is one.

Advie Advie
Jan 4, 2012

yea u r right its 71 , thanks.. i must have missed it

immortalwind
Jan 4, 2012

Mark1976 “PS Machinarium higher than Myst, the mother of the 1st person adventure game? Ouch!”

Well, agreed but… who knows, maybe Machinarium will be the mother of a new adventure era. At least, I hope so.

Kovaelin
Jan 4, 2012

Excellent list. I think I have a set to-play list for the next long while.

Advie Advie
Jan 5, 2012

immortalwind i it really hurts ! agree…, but i see also lots of other “OUCHs” around , we should have the chance to another round ,lol , something like a Poll for those Hundred

Sonny-Bonds
Jan 5, 2012

The list has now been linked at Kotaku, on their front page, which is pretty cool!

Tramboi Tramboi
Jan 5, 2012

I don’t really care about lists normally, and this one is decent even if I disagree with lots of things.
But seriously Fahrenheit… better than Toonstruck or IHNM?

huupawel
Jan 5, 2012

Why Portal is listed as an Adventure game? In that case Metroid Prime should be listed it has more adventure elements than Portal.

Jackal Jackal
Jan 5, 2012

And a whole lot more combat. Apples and oranges. Portal is eligible for all the reasons we’ve specified since we started covering it. You’re welcome to look them up.

skeeter_93 skeeter_93
Jan 6, 2012

I enjoyed this list very much! Thanks for all the hard work put into it. I’m sure I’ll be referring to it when I need a game recommendation Smile

subbi
Jan 6, 2012

Any reason why Machinarium (runner up in 2009 AGGIES) nails #17 on the list and Tales of Monkey Island (Winner 2009 AGGIES) is not mentioned at all?
Was it because of the hype that Tales won the 2009 AGGIES? Or the fact that Monkey Island was already featured 3 times in the TOP100 that Tales didn’t make it?
Don’t get me wrong, I agree with the fact that Machinarium should be in the TOP100 and Tales not, simply because it’s really something different and therefore rightfully deserves a spot in the TOP100, but should Machinarium also not have won the 2009 AGGIES aswel then?

Jackal Jackal
Jan 6, 2012

Different criteria. Tales was thoroughly enjoyable at the time, but it’s part of an already impressive series that’s well represented, and it doesn’t really distinguish itself above the others as an all-time achievement, whereas Machinarium is far more memorable even a couple years later. There are other possible factors too. New staff turnover since then that hold Machinarium more highly, more people having played the game than had at the time, etc.

Prisoner
Jan 6, 2012

Good top (it’s rare) but I think you have forget games that should be in top 100 before nancy drew for example: Prisoner of ice and Kyrandia.

subbi
Jan 6, 2012

@Jackal,
That makes sense. I was just suprised by the relatively high ranking of Machinarium and not winning the Aggies of 2009

Prisoner
Jan 6, 2012

Also why not Zac mac Krakhen?

trib
Jan 8, 2012

Guys !

Where are the :

- Dracula series ?
- Necronomicon
- The Legend of the Prophet and the Assassin
- The secret of alamut

Comeonnnnn

Shnubble
Jan 8, 2012

Leaving away the ranking would take some fun away.
But then again the numbers really hurt more than they do good, imho.
I wouldn’t mind having a top ten or twenty and the rest presented more equally.
Because really, any kind of ranking can only be arbitrary and will lead to arguments. Which brings us back to the fun part and brings me here. Wink
Nonetheless:  Thank you for the list and here is a suggestion for the next time, in case you want to do a ranking again. (Most probably.)

Perhaps make two lists. One where historical importance for the genre and innovations in gameplay are taken into account, (perhaps not ranked, simply a timescale) and one where every jurymember can shove that thought overboard and simply rate by fun/fear/headaches/immersion/whatever. Ok, Nostalgia will always play a part.

Even keeping one list, but openly showing two ratings could help understand the decision better. You already did a decent job, though, showing us the reasoning behind each decision.
Even so I got the feeling that the historical importance of some games was acknowledged or got them into the list in the first place while the one of others seemed to be neglected.

As for Portal: I haven’t played the second game but really enjoyed the first. I understand your reasoning for covering it here and applaud that.
Still I have to agree with those who say it doesn’t really fit into this list.

metzomagic
Jan 11, 2012

A very well thought-out list from the AG editorial team. The quality and consistency of writing in each of the entries is superb. And it can’t have been easy making a lot of those agonising decisions that inevitably push some personal favourites out of the list altogether.

Funnily, I had read through all the way to the top 10 (on the eve before it was published), then just got caught up in other things and didn’t read the final entries till just this evening. I was delighted to see most of my all-time personal favourites there, including Pandora Directive which is my #1 (IMO, it often doesn’t get the credit it deserves). And The Last Express!

As an aside, I was mightily chuffed to see that your screenshot for Gabriel Knight 3 (with Gabe in silhouette in the church) was from my original Games Domain review of the title when it first came out (though in retrospect, my review was… a bit over-exuberant. But, hey, we live and learn). Wherever did you find it? I recovered the review text and most of the screenshots from the Wayback Machine, but that was the one shot I couldn’t retrieve. I might just grab it back :-)

Tsugirai
Jan 11, 2012

WHERE. THE. HELL. IS. SHENMUE?!?!?!?!?!

Jackal Jackal
Jan 12, 2012

Probably hanging out with all the other action-adventures that weren’t considered for this list.

subbi
Jan 12, 2012

Was “Lost Eden” considered and did not make the Top100 or does it fall outside the Adventure category?
I remember playing this many years ago and it was quite nice

Jackal Jackal
Jan 12, 2012

Lost Eden was definitely eligible for the list; just didn’t make it.

lmiller5
Jan 12, 2012

What a fun list! I was delighted to see Riven and The Longest Journey in the top ten, especially since neither game received the popular recognition it deserved. The Longest Journey sold well in Europe but not in the US (which is why the sequel took so long to produce), while Riven never approached the number of sales it deserved. The Longest Journey is still wonderful to play; I play it at least once a year and am playing it again now. About Riven, people need to know that it’s available for the iPhone/iPod, and it’s a wonderful iPhone experience. I play it all the time on my phone and it’s great to always have it in my pocket. If it sells well, Cyan might be persuaded to create an HD iPhone/iPad version.

I’m surprised “Broken Sword: The Sleeping Dragon” didn’t make it. It was not only an excellent game but was one of the few adventure games with a full, exciting, well-rounded ending. And, I’m surprised Dreamfall was on the list, and at as high a rating as 52. The sequel to The Longest Journey was delayed for lack of funding and it shows. Despite implementation of a 3-D environment, Dreamfall’s world seems far smaller and much more constricted than the world of The Longest Journey. And, it’s notorious for its spectacular lack of an ending. Dreamfall is not really a game; it’s a quarter of a game that leaves the impression it was never finished because Funcom stopped funding its development.

subbi
Jan 13, 2012

I agree that The Sleeping Dragon should have gotten a spot in this Top100. Probably somewhere in the lower half. It had excellent production values and I remember that Charles Cecil really tried to re-invent the Adventure genre with this game. We can all agree it was not a full success, especially due to some repetitive puzzles, but the gameplay felt more physical also due to some nice QTE’s. This was before Heavy Rain or Fahrenheit.
Coincidently Tornquist also tried to “re-invent” the genre a couple of years later with Dreamfall.
I think that both games, though they did not fully achieve their objective, deserve a spot in the Top100.

lmiller5
Jan 13, 2012

I know “Sleeping Dragon” was criticized for the box-moving puzzles, but I’m probably the only person who actually enjoyed those.

Also, I just downloaded “Broken Sword: Director’s Cut” to my iPhone and it’s fantastic! I’m almost shocked at how well the game works on the iPhone and how much fun it is, especially considering all of the detail and animation. If anyone wonders why I’m taking hour-long coffee breaks, “Director’s Cut” is the reason.

Speaking of “Broken Sword,” what’s the consensus on “The Angel of Death?” I thought it was so uninteresting that I never finished it. Should I give it another try? I enjoyed “Sleeping Dragon” so much that I was really looking forward to it and was disappointed when it came across as gray and dull, almost the opposite of the lightness and brightness of “Sleeping Dragon.”

Tsugirai
Jan 14, 2012

@Jackal: Oh, I see. lol. xD My bad.

Vel
Jan 16, 2012

Are we going to get a list of honourable mentions who didn’t quite make it? The biggest surprise for me is the omission of the Kyrandia series.

Jackal Jackal
Jan 16, 2012

Just about every game that got serious consideration has been included in the alternate recommendations. Not in any kind of order, obviously, but that was one of the reasons for including them. Fun fact: Kyrandia did actually make the list before Book of Unwritten Tales was released and bumped it.

Vel
Jan 16, 2012

Ah, I’d choose Kyrandia over the Book of Unwritten Tales any day, but I do admit that it hasn’t aged that well, especially the first game. Is this list final or are there going to be occasional alterations to it eventually?

Jackal Jackal
Jan 16, 2012

The plan is to revisit the list every year-end to keep it updated. Not with a big countdown like this, but each year a new list replacing the current one.

iqzulk
Jan 18, 2012

Okay, I’ve just finished “Azrael’s Tear”.

First of all, how in the name of seven hells it may be considered even remotely similar to “Amnesia: Dark Descent”?

Secondly, while I by no means state this to be a perfect game… why isn’t it in top100? I mean, it’s definitely NOT WORSE (and I personally consider it to be quite a bit better) than “Zork: Nemesis” (which is as high as being right in the middle of the list), for all it matters.

Tl;dr: Any chance it might get a closer examination by your team for the next year’s corrections to this list?

Jackal Jackal
Jan 18, 2012

Who said the games are similar? As I pointed out already, the heading says “You might also like”. And the same people who like free-exploration 3D games with a touch of danger and action may well like both. The secondary recommendations are really a way to get other good games some exposure they wouldn’t have gotten otherwise. Are the associations a reach sometimes? Maybe. The alternative is to leave them out entirely. Would that be better? Revisiting AT isn’t a priority for future updates, but it is one I want reviewed on the site, so I hope to get to it at some point. We’ll see if it makes the cut if/when we do.


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