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top 20: #3: King's Quest VI: Heir Today, Gone Tomorrow (CD-ROM version)
"Alexander, here you are! You're not still thinking about Cassima, are you?" The CD-ROM version of King's Quest VI broke all barriers in 1993, leading many writers such as Peter Spear to declare that the game brought final "proof that the era of CD-ROM gaming is upon us." The floppy version's introduction sequence, which was itself already bigger than most contemporary games at a hefty 7 MB, was refined and increased to a healthy 50 MB. The character portraits were redrawn in higher resolution, and Sierra became the first company to use lip-synching technology (licensed from Bright Star, developer of educational games) in its adventure games. You would expect such new technology to have missteps in its first adventure, but the lipsynching in KQ6 is flawless, and ten years later many major adventure games still aren't making good use of this. The voice acting also broke new ground for adventures, as Sierra went outside of the studio to recruit Robbie Benson (from the Disney movie Beauty and the Beast) as the voice of Prince Alexander. His voice, brave but uncertain, proved to be a perfect fit. Gaming magazines fell over themselves to declare King's Quest VI the greatest graphic adventure yet, but time was unkind to the game as Sierra alienated their fans into oblivion, and the continuing marginalization of their games relegated this game to forgotten status. I wish, sincerely, that I could sit in front of the computer in Incredible Universe again and watch that introduction sequence for the first time, and remember the day when Sierra peaked. The first Gabriel Knight game was released at about the same time as the CD-ROM version of King's Quest VI, and Sierra was never really the same company after that year (as evidenced by the last two KQ games, which were bad and worse respectively), and will never be again. All these statements will probably lead people to accuse me of playing the dreaded "historical importance" card again, but I want to state clearly, this ranking is made independent of that factor. I am simply evaluating how great of an adventure this was at the time of its release, and the answer cannot be overstated: this is a true masterpiece. Closing the book on a nine-year era of adventures, and opening the eyes of many to the possibilities that this brilliant new technology held, the CD-ROM version of King's Quest VI is Sierra's greatest masterpiece, and the #3 adventure game of all-time. Click here for the complete top 20 of best adventure games of all time!
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