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feature: Fan-made sequels: An Interview with Tierra Entertainment
Is there any special meaning behind the name Tierra other than the obvious parallel to Sierra? AGD#1: Strangely, the answer is yes! It was actually chosen for a few separate reasons that all coincided with one another. While making the official Tierra website, I realized we needed a name. I thought back to the various unusual words I knew of, seeing if any would make a good title for a game company. I immediately ran into "Tierra," the name of a mythical land that I'd created and written about as a kid. In Spanish, it meant Earth, hence the world logo. I was pretty stunned when I realized it was so close to Sierra, making it the perfect choice, as T comes after S, just like Tierra coming after Sierra. Secondly, it was a pretty good choice at the time, since we were making a parody [called RoyalQuest, which Tierra has since canceled]. Interestingly enough, we've heard of previous Sierra workers that had at one time actually toyed with the idea of starting their own game company. What title do you reckon they ruminated over? Tierra! Other than the games you've already announced, is there any one game or series that gets the most requests to receive the Tierra remake treatment? And do these requests weigh heavily in your decision to remake or not remake a game? AGD#1: I would say that Laura Bow gets mentioned quite often. This is surprising to me, since most of us on the game development team have never played the game all the way through, and we are some of the biggest fans of Sierra adventure games! We also hear a lot of requests for Space Quest remakes (we got spammed one time by the whole Space Quest community!), as well as a Quest for Glory 2 remake, even though we're already in the middle of that! Yes, I would definitely say that these requests can influence our choices. Although, it still takes a long time to make these games, so a request often can't be fulfilled for quite some time. Next: The return of the King
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