feature: 2009 Aggie Awards
![]() Best Sound Design: Dark Fall: Lost Souls ![]() Slowly exploring the darkened halls of the abandoned Dowerton train station and the labyrinthine corridors of the nearby hotel is an often unnerving experience: though rarely a genuine danger, horrors lurk in every shadow and restless ghosts wait in hiding until you’re distracted. However, it's the carefully planned soundscape that builds this tension: long before any visual shock comes the groan of the timeworn floor boards, the ominous whistle of the wind, the whispers – "Over here!" – murmured behind your back. These sinister noises are bound to raise the hair on the back of your neck, creating an almost unbearable suspense that needs a release. They may be as old as gothic fiction itself, but for its hauntingly effective use of these gimmicks, Dark Fall: Lost Souls deserves our Best Sound Design award, and Jonathan Boakes the thanks of every horror buff for once again delivering a genuinely terrifying aural experience. Runners-Up: Machinarium, Return to Mysterious Island 2 Readers’ Choice: Tales of Monkey Island Sound is every bit as important in comedy as horror. Things may go bump in the night, but they to go sproing, splat, and whoosh in the daylight. At least, they do in the the world of Tales of Monkey Island, which managed to complete the reader poll audio trifecta. From resounding cannon fire to gurgling manatee juices to a sound-based jungle maze, the ambient effects never missed a (figurative or literal) beat. Runners-Up: Machinarium, Runaway: A Twist of Fate Next up: Best Port/Updated Re-release... the envelope, please!
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